Visual damage is already in the game. I saw a level 40 driver rammed into something and his hatch popped up as the rear lifted a little due to the momentum.
I think KZ mentioned earlier that mechanical damage will come in a patch, but he also said that damage can be enabled instead of waiting for level 20. It's the last statement that needs clarification since I don't know which damage system he's referring to.
Flexible camera angles and “dynamic and wide-area lighting needs” are to blame for the sometimes blocky shadows. Yamauchi admits they are a problem and wants to improve them.
Yamauchi appears to consider the possibility of removing the in-game HUD (heads-up-display features) at some point in the future.
To unlock the Red Bull X1, you’ll need to complete the “Sebastian Vettel Challenge”, which appears at Level 30.
Online “lounge” functionality and other features will be added “one by one”.
Polyphony Digital continues to work on fully supporting the Logitech G25 and G27, though Yamauchi admits he would like a “new steering device soon”…
Mechanical damage options will be implemented in a new update for GT5 coming “early December”.
As you may know, many players noticed that GT5’s face-tracking functionality only worked in Arcade mode. According to Yamauchi, it’s not available in GT mode due to memory issues with the PS3.
In-game rewards (such as the monetary prize in GT5 Prologue) for your performance in online events is something Polyphony Digital is considering, and may be implemented in a future update.
Gran Turismo 5’s official, 2-disc sound-track will be released soon.
Yamauchi wanted to implement a “free roam” gameplay mode in GT5, where players could drive around, respecting speed limits and obeying traffic laws, and even exit the car to walk around and explore the environment on foot.
The YouTube replay upload feature had to be pulled from the final version of the game because it took a very long time to render and it consumed too much memory. Yamauchi is still considering it, however.
L3 should have flipping too ?
His tweets are also documented here:
http://www.gtplanet.net/yamauchi-on-gt5s-mechanical-damage-updates-more/
Found it:
I can't get the Fanatec wheel in India (since they don't ship it here) that's why going for DFGT, but in January I'll be back in Liverpool so before leaving India I'll be selling the DFGT and will get a new wheel when I get there.
A very interesting little revelation slipped out in the Gran Turismo 5 v1.02 update – a brand new steering wheel, the Thrustmaster T500 RS, popped up in the game’s settings, as noted by TomN here in our forums. Today, Tom also discovered this teaser animation on Thrustmaster’s website, revealing the T500 RS’ new logo alongside official GT5 branding.
...
How much did you have to pay to refurnish them ?
You car always lands properly in Forza 3, no matter what it'll always land on its wheel....when it doesn't it probably means that something like this is happening.I think the flipping may not be realistic. I wonder if they are required to land the car on its feet every time (due to gameplay or manufacturer demand).
Lookie, lookie, what I found:
http://www.gtplanet.net/thrustmaster-t500rs-the-new-official-gt5-steering-wheel/