Actually, the video made me cringe when they said 'social' and yet showed a society of people all glued to their screens, oblivious to each other. "You need never leave your console gaming life behind and have to interact with that ghastly Real Life any more."
They all feel fine to me. It's the games' control schemes that confuse me sometimes.
DS4 looks more comfy than DS3. Curious to see if I can detect the decreased latency.
Uhh... what. Of course it does; that was the entire point in the technique/demo. Who the hell releases a skin demo without subsurface scattering?Doesn'it have subsurface scattering? I don't think so!
It's just a tech demo - you can download it and run it on anything DX11 from the links provided. Runs well on anything decent IIRC, and yeah it's very well done. Would love to see the eye tech in particular used in more games.Wow that demo is extremely good. Do they say what they are running it on? Or what engine or anything?
The demo that is harder to grasp is MediaMolecule's. 8^(
Shouldn't animating eyes be a big deal? That's probably the most difficult to animate since it has the most complicated musculature, at least on the surface of the face. Orbicularis oculi and palpebral muscles, frontalis, etc... They will all affect appearance and I would say take some horsepower maybe. Plus having to have all the mapping to shade it properly, a lot of geometry and work right?
Same with the mouth. Also no hair on that guy. He just seems modelled and textured and has shaders, no? That seems like far less of an achievement.
It came 6 years earlier on a GPU around 1/6th the power. My point is, why are you gushing over it? We're not talking about some kind of sony console magic here, just a pretty modest development of something that has been around for years.
Too different. Gamers at large may not find it fun. Is it going to be a Blu-ray game ?
I *think* Move 3D drawing game (e.g., Beat Sketcher) wasn't a big hit.
Tumble, the 3D Jenga game, is pretty neat but I don't know if many gamers bought into the 3D "air control" game.
May be hook it up to a 3D printer and beef up precision 3D authoring ?
[size=-2]and add mouse + tablet control[/size]
EDIT: or make it into a level creation tool for the new Playstation Home ? Like that popular building block game, Minecraft.
Too different. Gamers at large may not find it fun. Is it going to be a Blu-ray game ?
I *think* Move 3D drawing game (e.g., Beat Sketcher) wasn't a big hit.
Tumble, the 3D Jenga game, is pretty neat but I don't know if many gamers bought into the 3D "air control" game.
May be hook it up to a 3D printer and beef up precision 3D authoring ?
[size=-2]and add mouse + tablet control[/size]
EDIT: or make it into a level creation tool for the new Playstation Home ? Like that popular building block game, Minecraft.