If you say so, the market says otherwise - look at DVD sales and rentals compared to On-Demand, PPV or Live. People like to own physical media and those who don't can rent from Netflix.
The adoption rate of MP3 and iTunes would suggest otherwise. The problem with electronic digital video distribution is the speed of the pipe. Now, I'm not suggesting that we're at an acceptable level. However, with evolving technology acceptable speed broadband will arrive here faster than the current adoption rate of HD-DVD/BR. With the demand on-demand dynamic content, I don't think people will embrace physical media as fast as broadband, even if the quality is less than HD-DVD/BR.
Of course, you can say I don't have anything backing up my conjecture that broadband speed will catch up with HD-DVD/BR adoption rate...and that's true. However, like any technology...its adoption rate is largely depends on marketing and needs. I'm not sure if anyone really needs HD. So this put HD-DVD/BR in the camp of marketing driven. Hence, that's why I suggested MS to push electronic distribution instead of HD-DVD/BR. Let those with less than stellar broadband stay with DVD until high speed broadband is available at an affordable rate.
If SD is fine everyone should stick with DVD and a PS2. So far the adoption rate for HD is on par with previous technologies, if not better.
DVD and PS2 are two different things. When I refer to SD I'm implying 480p/i, not necessary PS2 level graphic. To have a gaming console render amazing graphic at SD resolution is fine...I rather have that than a console that does a couple of polygons at 1080p. However, that's not my point anyway.
I'm not arguing against HD, but the physical media (HD-DVD/BR). Considering the price drop of the HD-DVD/BR, the adoption rate for it isn't as high as previous technology. DVD still rules the market, and it will be a while before HD-DVD/BR can claim victory (if even). IMO at this moment in time, it's not just HD-DVD vs BR, but HD-DVD vs BR vs broadband. I must admit, broadband isn't doing too good, so we will have to see if broadband technology can increase faster than adoption rate that of HD-DVD/BR.
The Wii was obsolete before it was released, so which do you want, hi-tech or cheap? I for one don't want to buy a low-tech console every two years, is that what you are advocating?
No, I didn't say that. I say build something within the consumer's disposable income. It doesn't mean find the cheap ass technology. I mean, what if PS3 had 14 SPU and 1G of ram? Isn't that better than the current lowly 7 SPU with 512M? But that's just out of reach of most consumer. I'm sure there will be some individual can afford that, but not the mass.
My other comment you quoted "b) Product must turn a profit quickly to reduce long term risk. Because of changing technology, your product can be obsolete quickly.", does not imply Wii is obsoleted. All it means is you must try to reach profitability before something comes along and make your product obsolete. This is the reason why MS is reluctant to reduce their price right away. They want to maximize their profit to reduce risk.
Sure, they can reduce price to gain market share, but what if Sony release a new SDK that will make all developers' jobs easier...where they can port game with just a few clicks. If your product is within their disposable income, they will have no problem abandoning it for another. Of course, the flip side is what if you price it too high because your cost is too high? Well, that's fall back to the point try to build a product within consumer disposable income.