Where'd they get the 340K for PS3+Wii? That just doesn't jibe with the 49% 360 share
Aah, the 28% drop is "total hardware and sftware" for the PS3, so those numbers are bogus.
And noticed the 49% is total sales, not hardware. Nevermind. We will just have to be sadly unenlightened this month.
the 360 launched at $300/$400 7 years ago. Today you can find the system at $200. Its only seen a $100 price drop in 7 years. As the system finally drops to $100 it will see big boosts .
What is even more important than momentum is profit. I think Nintendo has nothing to be ashamed of there. The big question is how well the Wii U will do, because as everyone now knows there are no guarantees. Initially in terms of third party support they will be fine though. For the next 3 years their platform will be easy to port current gen games to, and it may take MS and Sony long enough to allow Nintendo another good cycle of profitabily.
This could be the one reason MS would jump the next-gen gun - to head off Nintendo.
Okay, Wii's sales are dropping now that they're approaching 100 million console. Boo-hoo, how tragic. If only they had sold less to begin with so they could show better sales later on.Momentum leads to profit.
All Wii shows is that the people who were willing to buy a $99 Wii were also willing to buy a $250 Wii. They approached saturation more quickly, rather than dragging out adoption.
They just compressed the sales curved over a shorter period, as if PS2's lifespan had occured over 5 years total.
But it also was more profitable as a result. Had Nintendo stuck in better hardware, it'd have made them no money the first 30 million units sold, and then dribs and drabs with perhaps a $50 profit margin between pricedrops.Momentum.
Wii lost it earlier than PS2 did because their hardware was outdated the moment it launched.
Man, yeah. Nintendo should really have paid more attention to MS and Sony. They know how to turn a profit from forward thinking hardware in a way Nintendo could never do. Hasn't their net takings over past ten years in this business been something like $0 each?...researched the logical progression of their concept, and threw the profits from Wii into developing the successor and launched 5 years after Wii launch (fall 2011).
Hmm. Where do you get your financial reports from? You seem very well informed as to who's buying what consoles. I'd have thought that the records of Wii owners buying PS3 or 360 would be hard to come by, but I guess you have access to something like Gamestop figures that show Wii customers now bying PS360s?There are still some stragglers that bought into Wii and are looking to upgrade from that console in which case Kinect/Move is a good draw, but traditional gamers either already have a ps3/xb360 or decided they aren't interested.
Man, yeah. Nintendo should really have paid more attention to MS and Sony. They know how to turn a profit from forward thinking hardware in a way Nintendo could never do. Hasn't their net takings over past ten years in this business been something like $0 each?
... to milk the users for ongoing revenues...
Uh, yeah. Why not ignore the rest of the post.And there it is in a nutshell.
Uh, yeah. Why not ignore the rest of the post.
What good has momentum done MS and Sony for their bottom line, versus Nintendo?
But it also was more profitable as a result. Had Nintendo stuck in better hardware, it'd have made them no money the first 30 million units sold, and then dribs and drabs with perhaps a $50 profit margin between pricedrops.
As such, those 50 million gamers would have probably cost Nintenod a couple of billion. There's also good reason to think the control scheme wouldn't have worked with them either, so even if Wii's power was as beyond PS360 level, it may well have not had the core-gamer support due to a lack of a dual-stick controller.
The xb360/ps3 generation also does not have that much steam left in it. They can milk out a few more sales with another price cut this year, but the product has been available for a good long while now and with good exposure..
They actually might see Wii U just helping them to sustain this generation even longer..
That's because of their new hardware choices. I don't think Wuu will be successful. That doesn't take anything away from Wii or your argument though. When it came to making a profit, Nintendo showed the rest of the world what it's about. Whatever grand scheme MS and Sony may have had regards momentum and stuff, it's Nintendo who actually made money, making your argument pretty ridiculous.
"MS = $0, Sony = $0, Nintendo = $10,000,000,000, but Nintendo had it all wrong"
Momentum does not lead to profits. You need an all-round business strategy that has the right product at the right price with the right opportunities to milk the users for ongoing revenues, whether that's game sales or peripherals or download content or merchandise. Momentum can help with isntall base and selling more content to more people, but that doesn't guarantee profits. Hell, it can even be a route to bankruptcy if you're subsidizing the hardware to help keep up momentum.
However, like I said, sales of HD consoles are already softening. And this, with new motion controls available.
Indeed... at the point of hardware sales decline, I would think you'd have the highest amount of potential software consumption (far more lucrative than a new loss leading hardware launch). I would launch when the software sales numbers begin to decline. How have the Wii software sales looked in the last couple years?Maybe "OT" but NPD threads tend to turn into business discussions anyway, but I started wondering, why does a generation have to "end"?