I am posting in the same thread so why ask this question?
Because given the sales data we've seen, BluRay hasn't been that big of influence on the US market not enough to trumph price.
Lacking a BluRay drive isn't a real barrier.
I am posting in the same thread so why ask this question?
Of course, and the last 2 times i was in a game shop i didnt hear the store clerk explain the difference between the different consoles.
Of course, and the last 2 times i was in a game shop i didnt hear the store clerk explain the difference between the different consoles.
There is plenty of people who have no idea on what console to buy, just look at the Wii numbers.
I actually went to a GameStop with a friend of mine who was intending to buy a PS3. He asked for one, and the clerk promptly replied "Oh you don't want one. Every game has to be installed, you're gonna spend all your time deleting games off he hard drive." So I whispered "let's go to the BestBuy across the street" and soon he had a PS3.
I think it's probably a very good thing people don't ask the clerks to explain the consoles to them.
If you received comission from your sales, wouldn't the 360 be the better product to push.
The comission can't be too large for a small margin item like a console. It would seem more lucrative to push a 360 to someone who actually wanted one and then get them to buy into all the accessories that the PS3 lacks. 2 charge and play kits for the controller already in the box and the extra one so two people can play, a wifi adaptor, memory cards for saves on the go, Live cards and a replacement plan that easier to sell when you hit them with the RROD issue are all products should have better margins and lead to bigger comissions.
Why would anyone think that HW #'s associated with GTAIV should be showing up in any great numbers for this NPD? GTAIV didn't release until April 29th and was not available overcounter until early May so anyone picking up both got theirs after the cutoff. Except for some pre-orderers (which may have showed up in March too btw) most sales won't show up til May's NPD. That's the same for both the ps3 and x360.
And yet, the Wii had more software in the top ten then either the 360 or the PS3.
Unfortunately, the Xbox 360 and the PS3 are simply seen by the mainstream as the console that nerds, virgins, perverts (Soul Calibur 4 is apparently trying to appeal to this crowd ) and losers buy. Microsoft and Sony need to change this "perception" before the next generation begins. If they dont, they will fall into the abyss of irrelevance again.
I mean, I really can't think of anything recently on either 360 or PS3 that doesn't look like it's "been there done that."
And yet, the Wii had more software in the top ten then either the 360 or the PS3.
Of course, but the thing is that MS has no hope of swaying someone from a Wii. If someone wants that type of system, there's nothing MS can do. Even if they had an equivalent system with equivalent games (which they never will), why would anyone buy MS instead of Nintendo? I'm sure 3M could design some great sporting goods, but few if any would choose them over Nike or Adidas.i dont know why (dont wanna face the truth,which is reasonable i suppose) ppl say the wii aint competeing against the ps360, of course it is for the dollars, a consumer has a fixed X number of dollars a week to spend on 'luxury' items, if they're spending them on wiifit they prolly wont pick up mgs4.
And yet, the Wii had more software in the top ten then either the 360 or the PS3.
I dont understand the Wii, really i dont.
To dobwal's point, I don't think there's anything wrong with their business models. The high price of the hardware has resulted in longer console life and a requirement to stay at higher prices for longer periods of time in order to hit profitability. Don't forget that without the manufacturing issues and the cost involved there, the 360 would probably already be at that lower point. Individual failures in execution don't necessarily demonstrate a flawed model. And who isn't 'making money hand over fist' this generation? Sony & MS are edging towards profitability, and certainly the software side is tickled to death.
This is very sad, at least in my view of the way the gaming industry should be heading. I would love to see games with 500 million + budgets in the next few years that could actually compete and overtake CGI films with art/development/acting/etc etc resources.
It is selling fun/awful looking games in a time where we should be selling fun epic masterpieces like Heavenly Sword.