wow and Halo 3 was supposed to be the ganme that everyone bought when they got a new 360... now it's coD4.
What they do with walmart is use the average numbers for similar type stores, im sure the numbers are accurate enough for any forum discussion.
Wow, Haze at 60-102K. A lot of exclusive-loving fanboys out there.
Wow, Haze at 60-102K. A lot of exclusive-loving fanboys out there.
Possibly. We'll see once Microsoft drops the price on the consoles. I'm sure they're pretty concerned how their crown jewel 1st party title dropped this low after only 8 months on the market. I wouldn't be surprised if they did something else with the software to help stop the hemorrhaging(drop the pricing on Halo3 or move up release dates on Gears of War2 or Halo Wars).
However, the biggest thing they can do to fix the issue is to drop the console price. I think $350+ for consoles is too high for mainstream consumers. I'm hoping they do a big drop this time. Hopefully something like $200-$250 for the Arcade, $250-$300 for 60gb Pro and $350-$400 for the Elite. Adding a 60gb SKU without bringing out a replacement for the 120gb SKU will shrink the price difference between the top 2 SKUs. That might be their plan: put more space between them and the $400 PS3(provided Sony doesn't drop their price too). It will be interesting to see what they do. If they drop the price at E3(11 months since last one), then I wouldn't expect another drop for at least a year.
Tommy McClain
Halo3 has sold 8.1 million copies worldwide. I doubt that's disappointing. I'm sure the sales are still going, it's just not topping the charts in any one region.
What hemorrhaging?
Doesn't it speak as much positively for the breadth and appeal of XB360 titles versus XB titles though, where back in the day, one could argue based on your remarks, there wsn't as much worth having outside of H2 on XB? I'm sure a higher attach rate is just as worthwhile, if not moreso, than a single chart-dominating title.Don't get me wrong I'm not saying that Microsoft is in dire circumstances. Though comparatively to Halo 2, Halo 3 is not staying in the top 25 after 8 months speaks volumes.
In the list above I don't really buy that GT5P is below Haze?
Don't get me wrong I'm not saying that Microsoft is in dire circumstances. Though comparatively to Halo 2, Halo 3 is not staying in the top 25 after 8 months speaks volumes.
And you can add to that when PS360 are mainstream prices, what will Nintendo have on the table?
correct me if i'm wrong, but i don't think so.Do the GT5P numbers include the sales from PSN?I know that's the only way I would bother buying it,and I imagine alot of others would be the same way.
A simple guess would be... most people who wanted it already have the system.
The real question is... what game will be the one to actually move systems in crazy numbers then? MGS4, Gears 2, FFXIII? Or Wii Dancing or whatever is next?
The 360 only have had one price cut (in the US, since this is a NPD thread) so it's hard to see a trend here.360 has seen strong increases everytime they've lowered the price, or at least enough to maintain the status quo.
If anything, this generation has shown that the idea of software having a large impact on sales is almost a myth.
Price is king. The only thing that has shown huge boosts in sales has been pricedrops, I can't think of a single game release that has resulted in a significant bump in sales...? I guess Halo wold be the best example, but even that did not propel sales much beyond the usual trends that occur in the fall season.
PS3 sales became respectable at $500, and took-off at $400. 360 has seen strong increases everytime they've lowered the price, or at least enough to maintain the status quo.
Now that GTA has come out, and followed the same trend as previous games, i.e. little to no impact, I think the situation is becoming clear: while an entire game library may influence your overall popularity and momentum, specific games do not, and it all comes down to the price in the end.
The X factor is pop-culture, which is the phenomenon we're seeing with the Wii, but that's the sort of thing that can't really be predicted or expected.
How much did the PS2 sell? Did it sell to little to be counted by NPD?
If anything, this generation has shown that the idea of software having a large impact on sales is almost a myth.