soc with chiplet cpu and HBM. That would leave watttage space to be able to have more flops than a monolithic APU with GDDR 6. And probably better yields from the chips.yep, discrete 300mm2 gpu for ps5, thats make sense ;d
soc with chiplet cpu and HBM. That would leave watttage space to be able to have more flops than a monolithic APU with GDDR 6. And probably better yields from the chips.
Lol that rumor just keeps coming back. And its the best one yet IMO.5700 with 40CUs is 250mm. Add 8 core Zen with 8MB L3 instead of 32MB, that brings you to around ~290mm. 4 more CUs (disabled) is ~300mm.
300mm2 can also be an approximation. i.e. 316mm2.
Sony Interactive Entertainment (SIE) has announced that its next-generation console game console will be called “PlayStation 5” (PS5) and will be released at the end of the year 2020.
PS5 is equipped with a custom SSD capable of ultra-high-speed access and a custom chipset made by AMD, and the load time of the game will be a thing of the past, making it possible to realize a game experience as imagined by creators, dynamic and beautiful Become. In addition, the controller is equipped with haptic technology instead of the conventional vibration technology, and the L2 and R2 buttons are equipped with adaptive triggers that feel resistance, so that you can enjoy the overwhelming immersive gaming world. Become.
<Hardware overview>
● Console game console
-Custom SSD for ultra-high speed access
-AMD custom chip -CPU: x86-64-AMD Ryzen ™ “Zen2”, 8 cores / 16 threads
• GPU: AMD Radeon ™ RDNA (Radeon DNA) -based graphics engine
・ 3D audio processing unit
・ Up to 8K resolution output for games
・ Designed for compatibility with PlayStation®4 titles
・ PlayStation®VR compatible
● Controller
-Equipped with haptic technology-
Adopting an adaptive trigger that makes L2 and R2 buttons feel resistance
● Physical media
・ Ultra HD Blu-ray
・ Capacity as a game disc is 100GB
SIE will create new experiences through PS5 and take entertainment to a higher level.
So now that both consoles are confirmed to have what many of us were speculating about for a whole year, it's time to discuss how their implementation of RT will work along side the requirements for 4K resolution.
We can safely postulate the level of their RT support to not exceed an RTX 2070 Super, I expect their compute performance to be on that same level too. And given the increased graphical fidelity that will be expected of next gen titles, is it logical to assume 1440p upscaled + medium RT integration for the first wave of games?
That discussion is more for the 4K gaming thread. This one is speculating about hardware, which means trying to guess the RT solutions ahead of release with no clues or pointers from anywhere!So now that both consoles are confirmed to have what many of us were speculating about for a whole year, it's time to discuss how their implementation of RT will work along side the requirements for 4K resolution.
Aren't the specs/architecture already pinned down? RDNA2 isn't even available yet. Same for Zen3.
Still not more than educated guess.We can safely postulate the level of their RT support to not exceed an RTX 2070 Super, I expect their compute performance to be on that same level too. And given the increased graphical fidelity that will be expected of next gen titles, is it logical to assume 1440p upscaled + medium RT integration for the first wave of games?
7TF isn't remotely credible though.
It would be an absolute marketing disaster if nothing else. Unless of course a Pro sku really exists but then the baseline is too low. Yeah really don't know who to trust any more.7TF isn't remotely credible though.
7TF isn't remotely credible though.
it’s possible as previous posters pointed out, it really depends on the level of RT support.
if you can offload your lighting, shadowing, and maybe other algorithms to whatever is doing the RT work, then you have a lot more room in that 7TF for new stufff.
7TF without some additional RT rendering resources is not enough.
This I'd find credible.It is for a Nintendo home console.