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He's inside the internet.
He is the internet.
Perhaps you are absolutely right and we have a some clue here ?I think such configuration could be possible if they put a 80CU GPU inside (72 activated).
It would be big enough to fit a 384-bit bus on the PS5.
PS4 OG has a 20CU GPU (18 activated)
Pro doubles that -> 40CU (36 activated)
PS5 could double that again? 80CU (72 activated)
We will see...
One advantage could be that Sony will lowly clock the GPU (let's say around the same frequency of XBX's GPU) and still obtain some decent flops (~11TF)
http://ascii.jp/elem/000/001/706/1706234/index-2.htmlSony has already provided 20 tflops mock devkit. Not real dev kits Just start...
Perhaps you are absolutely right and we have a some clue here ?
http://ascii.jp/elem/000/001/706/1706234/index-2.html
http://ascii.jp/elem/000/001/706/1706234/index-2.html
By google translate
"Although it feels like "Does not it manage a little more?", It seems that this area is a reasonable balance point as a reality problem. In this case, the theoretical performance of 7 nm Vega is 20.9 TFlops (Single Precision)."
If the console space gets a 20TF system, I can guarantee you it wouldn't be in a sub $499 box.
If we're talking packed F16 you could get to 20TF with a 56 CU GPU running at 1.4GHz.
Cheers
Why? Why not compare it to PS4? PS5 is the next generation after PS4, not the next generation after XB1X, or 4Pro.Just compare to X1X, 326Gb/sec and 12GB RAM.
Why? Why not compare it to PS4? PS5 is the next generation after PS4, not the next generation after XB1X, or 4Pro.
Why? Why not compare it to PS4? PS5 is the next generation after PS4, not the next generation after XB1X, or 4Pro.
Why? Why not compare it to PS4? PS5 is the next generation after PS4, not the next generation after XB1X, or 4Pro.
Surely TF is just one factor, a decent CPU upgrade will make a big impact on top of a ~12TF GPU no?