Silent_Buddha
Legend
So a user who has been vetted for inside information has revealed that PS5 was due to launch in 2019 (around this time) but they were held up by BC issues.
According to the poster, "It is my belief that this is one of (but not the only) reasons Sony delayed PlayStation 5 to holiday 2020."
https://www.resetera.com/threads/ne...ly-fan-noise-and-hot-air.129193/post-25291605
IIRC I think @DSoup made this exact prediction. 2019 delayed to 2020 for BC. I suspect being 2017, ray tracing must have been a point as well, DXR demos were revealed by end of 2018. And we know that there is no RT until RDNA2 which is releasing next year.
Depending on how accurate all of this is, this does bring into light why Sony brought in more engineers etc as we discussed.
There's a few of us that basically said it was likely that Sony intended to release the PS5 Holiday 2019.
However, the reasons for it vary. I still believe it was delayed due to AMD being late with NAVI, especially when it comes to the inclusion of some form of hardware RT assist.
Hence, regardless of the state of supporting PS4 titles on PS5, Sony wouldn't have been able to launch this year if they wanted to use RT capable Navi GPU cores.
On top of that, using Ryzen 2 CPU cores would have been cutting it close although it probably would have been feasible to include in a console releasing this year as long as they didn't mind not having final SOC silicon until relatively late in the year.
Regards,
SB