How much are they willing to spend on cooling?
Not sure TBO, I think it would be worth the investment as I’m sure we all know heat is one of the biggest hurdles they face in a closed system box. Look at the mobile phone market because they’re doing it already and surely consoles will follow suite.How much are they willing to spend on cooling?
5700 saves 45W TBP by lowering the clock 125MHz and turning off 4CU. They could clearly up the CU count and lower the clock to hit 10TF without going too much higher in power, if not even using less.Looking at what's being shown with Navi (perf/watt), I would be very surprised to see a more 10tf machine next-gen. 8tf+ looks more and more likely and for sure don't expect 4k native machine with that.
Mark Cerny isn't resident at Sony. It's kinda curious that he's leading their project while being independent. More-so his work on PS5; it's understandable he was recommissioned to head PS5. But he was also lead on Vita. I wonder why he doesn't have an official position at Sony?
Perhaps the issue isn’t next gen being underpowered. It’s X1X that is out of power bracket because of it arriving so late.Doing 8TF in 2020 just don't add up for me, that's only 30% increase in 3 years from ONE X. I do not believe in 12TF+. If that happpens I will be surpriced and happy.
Yes the "mid life updates" of these consoles has made things a bit more complex, but even a 50 % increase in 4 years from Pro seems to little, for me at least. I know TF isn't everything, but it seems that the industry is using this metric to show off their hardware. Even Google had one slide with TF values with Stadia in the middle and Pro and One X on the sides. If they go below 10TF i will go 6 feet under....Come on devs leak those numbers, I am being killed slowly...lolPerhaps the issue isn’t next gen being underpowered. It’s X1X that is out of power bracket because of it arriving so late.
Yeah. Bit of a mid-life crisis.Yes the "mid life updates" of these consoles has made things a bit more complex...
That was a slide for developers, not the public. At the Game Developer's Conference. One of the problems with the modern connected era is everyone thinks all info is intended for them. If you are creating a new platform and need to tell developers what power level they can target, you need to give them ballpark metrics, which is what Google did. They did not use GDC as an opportunity to pop a public snook at Sony and MS, and I'd be a bit surprised if when Stadia is publicly advertised, this TF figure is used.Even Google had one slide with TF values with Stadia in the middle and Pro and One X on the sides.
Yes the "mid life updates" of these consoles has made things a bit more complex, but even a 50 % increase in 4 years from Pro seems to little, for me at least.
Solid state storage is a poor substitute for DRAM. It's faster than a spinning disk, but still orders of magnitude too slow or lacking endurance. Having fast storage can indirectly reduce the need for DRAM capacity by reducing the amount of time it takes to load sufficient data for use in a game's simulation or rendering for a given frame. Streaming data on the fly often relies on loading data sufficiently far in advance of when it is needed. The slower the storage relative to the demand, the further the system must load things in advance. A downside of this is that the more data that is loaded, and the earlier it is loaded, the less certain it is what must be loaded. This means a certain amount of extra data can be pulled in just in case, since the information needed to narrow down the range may not be available in time.
If the storage system is faster, then a more current list of assets can be submitted, and buffered data can be more readily dropped from RAM if it can be safely brought back in time.
Reducing the need for having a lot of data just sitting around "just in case" can reduce the pressure for more DRAM, not that devs couldn't find a use for it if available.
They did not. That was a kotaku journalistStadia is 10.7 tf and 56 CU, Sony said their machine would be faster.hmmmm.
Ok thanks. I understand it's better with more RAM.
Really, you better check!They did not. That was a kotaku journalist
Pretty weird that dev kits have been handled out to 3rd party studios, yet no one leaked anyting.
Really, you better check!