Yeah, it's awesome, but did he really think ?
Well remember it's a female that wrote that, so it's likely the stuff that has little to no weight to people here on this forum will be of much greater importance and significance to her.
Yeah, it's awesome, but did he really think ?
Yeah, it's awesome, but did he really think ?
Interesting...Gamespot has a hands-on too:
http://www.gamespot.com/articles/how-xbox-one-will-reinvent-the-living-room/1100-6416064/
It's a solid device as a games console, it has an IR Blaster, all kinds of media support -probably Miracast too, no support for Blu-Ray disc 3D for now though, which is a bummer- you can control the rest of your devices with it at home and the interface seems to be slick and functional. Full voice integration is also a great thing -more on that later-.Microsoft's initial campaign for the Xbox One caught a lot of people off guard, and the emphasis on TV and entertainment inspired massive amounts of criticism from the community at large. I was a part of that camp. Console announcements are a big deal, and people want games front and center, not Skype and cable TV integration. After meeting with Microsoft to take a look at the final build of the Xbox One OS, I've had a change of heart. What it failed to communicate in a stage presentation finally made sense, and I was instantly sold. It's not that games aren't important, but they are a given. Granted, we won't see the best games at launch, but what Xbox One owners will get isn't available anywhere else.
Additionally I'd argue that people want one device that does it all, they don't want multiple devices, ui's, remotes, inputs, etc. If they can pull off the fusion of game box, casual box, tv box, etc then it will be a huge win for them, one which I bet you'll see integrated right into tv's in the far future once costs come down somewhat more.
As I said before though, surely the best strategy for MS should have been to release a CE device, and not piggy-back their console? There's an extra $200+ of hardware in there not needed for the non-gaming services. They could produced a discrete CE device that'll appeal to the average household, and a far cheaper ($300) or more powerful console for their XBox audience, with specialist synergy with the CE device should they choose. XB1 seems an awkward fusion. I mean, it's great if you want both the console games and the CE experience, but if you just want the CE experience and don't care for COD, it's overkill. And if you just want AAA games and don't care for TV connectivity, it's a waste of resources. So XB1 as it is reduces it's appeal to a subset, rather than broadening to everyone, IMO. It's audience is the union of those who want AAA games (and are willing to take a sacrifice in quality there) and those who want a new, innovative interface for TV entertainment. Two discrete products could have covered both audiences and the crossover.
You wouldn't get that with Windows Kinect Experience + Xbox 3. It'd provide a coherent interface and seamless transition (connect the two with a tiny Ethernet cable perhaps). You'd get exactly what you have now. The console could be designed to fit snugly under the Kinect Experience box. The end result would be no different. Perhaps a bit more expensive for the two devices instead of one, but MS wouldn't alienate the pure gamer crowd. Maybe the price drop will get the console to mainstream CE device (which a by-the-by game feature), but a CE device price ($200 ish) would generate a load of buzz.Additionally I'd argue that people want one device that does it all, they don't want multiple devices, ui's, remotes, inputs, etc.
Woah! I'm not saying that at all. I'm a huge advocate of the one-device solution, as it's just software. I've said this many times before on this forum. What I'm saying here though is that the hardware is overkill for the CE experience, and to sell that, for which there's clearly a market, MS have increased the price. They've also increased the price of the core gamer experience, and provided a less potent core-game experience than many of their current fanbase would like. One device to rule them all would be a very expensive monster console. By splitting it into two devices, which can have a seamless synergy and run of the one interface and controller (it's controllerless!), MS can cover all bases. The core gamers would have a device they wouldn't be whinging about being underpowered, the CE consumers would have a cheap super TV interface, and those who want both can buy both (and have them elegantly stacked into a singular box if designed right).i think your logic here is inverse to what people actually want. XB1 is the smartphone of the console world. Much like people dont want individual phones, SMS senders, music players and cameras anymore.
Woah! I'm not saying that at all. I'm a huge advocate of the one-device solution, as it's just software. I've said this many times before on this forum. What I'm saying here though is that the hardware is overkill for the CE experience, and to sell that, for which there's clearly a market, MS have increased the price. They've also increased the price of the core gamer experience, and provided a less potent core-game experience than many of their current fanbase would like. One device to rule them all would be a very expensive monster console. By splitting it into two devices, which can have a seamless synergy and run of the one interface and controller (it's controllerless!), MS can cover all bases. The core gamers would have a device they wouldn't be whinging about being underpowered, the CE consumers would have a cheap super TV interface, and those who want both can buy both (and have them elegantly stacked into a singular box if designed right).
AH ok. I personally wish the xbox one gpu circuitry was more powerful (ie ROPs and Stream processors). There was no need to cede that to Sony. Im not convinced that the "good enough" plan of the Xbox team for mixing TV and VG by making making the VG side weaker, will be good enough for them to keep up with their competitors this generation.
It would have been one thing for them to match on the base GPU and go exotic with RAM but to not match plus get exotic probably wasnt a good idea. What i do know is like what the xbox one represents: a move away from multiple discrete types of entertainment boxes under my TV to a consolidated approach. Apple tv hasnt done it, Google TV hasnt done, web tv by MS hasnt done it. Heres to Xbox one becoming the iphone of the videogame world.
You still need the video tuner thing. I don't see it replacing anything. Currently the norm is a TV box and a console, and XB1 doesn't change that. It solves multiple remotes with a unified interface, but not multiple boxes.What i do know is like what the xbox one represents: a move away from multiple discrete types of entertainment boxes under my TV to a consolidated approach.
I don't know to be honest. The service is free -but it's also free on the PC of course-, according to the news:Do we know if Skype is going to require a Live gold subscription? That's pretty much the deciding factor for me in getting the one or not.
Communicate with Xbox Live Gold friends using messaging or Skype.
With Xbox One and an Xbox Live Gold membership, you can use Skype to voice chat with any platform that supports it. If Skype isn’t supported (like on the Xbox 360), you’ll still be able to see which of your friends is online and message them.
You still need the video tuner thing. I don't see it replacing anything. Currently the norm is a TV box and a console, and XB1 doesn't change that. It solves multiple remotes with a unified interface, but not multiple boxes.
Xbox One is named after an All-in-One device, and it makes sense when they decided to choose that name.As I said before though, surely the best strategy for MS should have been to release a CE device, and not piggy-back their console? There's an extra $200+ of hardware in there not needed for the non-gaming services. They could produced a discrete CE device that'll appeal to the average household, and a far cheaper ($300) or more powerful console for their XBox audience, with specialist synergy with the CE device should they choose. XB1 seems an awkward fusion. I mean, it's great if you want both the console games and the CE experience, but if you just want the CE experience and don't care for COD, it's overkill. And if you just want AAA games and don't care for TV connectivity, it's a waste of resources. So XB1 as it is reduces it's appeal to a subset, rather than broadening to everyone, IMO. It's audience is the union of those who want AAA games (and are willing to take a sacrifice in quality there) and those who want a new, innovative interface for TV entertainment. Two discrete products could have covered both audiences and the crossover.
Do we know if Skype is going to require a Live gold subscription? That's pretty much the deciding factor for me in getting the one or not.
Shifty, they already have a cheaper product that can fill the CE experience: Xbox 360 with Kinect. Now the rumor was that they had planned a Xbox TV device, but since they were behind with XB1, they decided to put it on the back burner. I see them returning to it early next year especially if VitaTV comes to the US.
Tommy McClain