A few days ago we had the opportunity to speak with
Dan Greenawalt, the head of the Forza Motorsport series, who told us many details about
Forza Motorsport 5, the title that will debut on the upcoming Xbox One.
One of the most surprising aspects of the game, apart from others difficult to transmit without playing it, is the visual quality that has reached.
Asked Greenawalt have been able to get the game run at 1080 p and 60 frames per second looking better than other less lustrous titles.
"I don't know why other developers have failed it. We started
working on the engine of Forza 5 three years ago, and is made for Xbox One.
Xbox One is a very powerful console, you just develop the engine as well," he explains.
"If you personalise your engine, you can do whatever you want. That's why you customise things, isn't it? "
"If you make a shoe and you want it to fit everyone in this world, obviously it won't work,
but if you measure the foot first, you can make a measured shoe that will fit"
"
That is what we have done in this case, something that fits the Xbox One. "
We believe that there is power to spare in the console, and what will happen, according to progresses the console cycle, is that we will discover new ways to optimize to extract more power, trucando hardware, to put it in some way", concluded Greenawalt.