News & Rumors: Xbox One (codename Durango)

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they don't.

You need to get your facts straight. By they, I mean the general gaming media, not just VGleaks.

http://www.edge-online.com/news/playstation-4-revealed/

Edge Staff at 03:07pm February 1 2013

We have confirmed with sources that recently leaked tech specs are accurate. Though Durango devkits offer 8GB of DDR3 RAM, compared to Orbis’s 4GB, Sony’s GDDR5 solution is capable of moving data at 176 gigabytes per second, which should eliminate the sort of bottlenecks that hampered PS3 game performance. Importantly, we’ve learned that Sony has told developers that it is pushing for the final PS4 RAM to match up to Microsoft’s 8GB.
You need to stop taking the 4GB->8GB GDDR5 surprise as a example to suggest Durango can undergo other major architectural changes and/or all current rumors are wrong. A change of chip density is very, very different from redesigning entire silicon. The mainstream rumor was also very spot on for the previous 2 announcements, especially the PS4 one, leaving little reason to believe that the durango one will be too far off.
 
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In January Orbis has 4 GB. :rolleyes:

developers don't know anything about the real final specs, even carmak was surprised, but you talk about those docs as bible. ok, (fact: bible was wrong), then. And can be wrong another time as well.

There's a difference in taking any rumour outthere and speculating over it, or taking rumours and judging with a bit of technical understanding the validy of what is feasable/realistic or not.

If there was a more credible basis on the GDDR5 rumour for the next Xbox, I'm sure people in here would be treating it more seriously. Taking some simple claim from a member of a supposed 3rd party developer over what has been discussed and analyzed for the past 5 months in here, is a little unfair to those that do have a technical understanding and have contributed invaluably much to this (and other) topic(s). I think we should give them a little more credit.

Taking on any rumour outthere just because one wants to believe it, shouldn't be posting here and perhaps should go someplace else where there is little to no understanding of the underlying hardware.
 

rumor is different from fact.
there's 0 (ZERO) developers that say this, and there're a LOT of developers that was surprised by announcement.

reality > fake rumor on a website

There's a difference in taking any rumour outthere and speculating over it, or taking rumours and judging with a bit of technical understanding the validy of what is feasable/realistic or not.

If there was a more credible basis on the GDDR5 rumour for the next Xbox, I'm sure people in here would be treating it more seriously. Taking some simple claim from a member of a supposed 3rd party developer over what has been discussed and analyzed for the past 5 months in here, is a little unfair to those that do have a technical understanding and have contributed invaluably much to this (and other) topic(s). I think we should give them a little more credit.
.

I fail to see replies from AMD engineer or high level hardware guys here, so I'll take Blizzard and ubisoft claims over the generic forum guy, all the times.
 
reality > fake rumor on a website
...Says the guy who refuses to admit that the crazy GDDR5-in-durango rumor from a non-tech artist and which goes against everything we've heard for the last year or so is complete and utter bunk. The irony is so thick that you can literally cut it with a knife.
 
So edge completely on their own invented something that was actually true. They must be good at that magazine lol.
 
I seriously hope if not in the conference some how we get the specs of 720. Otherwise 720 specs talk will be going on for years :???:
 
...Says the guy who refuses to admit that the crazy GDDR5-in-durango rumor from a non-tech artist and which goes against everything we've heard for the last year or so is complete and utter bunk. The irony is so thick that you can literally cut it with a knife.

"when a person can't discuss, attack the others"

no need for irony, try a different approach if you want to discuss or continue to troll if you like
 
At this point, we must agree to disagree, or some members will need to be removed from the board until at least the 21st to avoid bickering. At the end of the day it doesn't matter if someone is right or wrong on the rumours, but sensible discussion. Where the discussion meets an impass due to an irreconcilable difference that cannot be proven through technical or scientific reasoning, it's time to let it go and stop trying to convince the other side they are wrong.
 
"when a person can't discuss, attack the others"

no need for irony, try a different approach if you want to discuss or continue to troll if you like

But it is true that by your standards, none of your own arguments hold any ground. Anyway, last post on subject that seems to go nowhere.
 
But it is true that by your standards, none of your own arguments hold any ground.

this is not true, it's an opinion. the opinion of a guy who likes a lot to troll, if you ask me


but they know:

"The console itself is exactly what developers were hoping for.

ames Brooksby, the boss of Strike Suit Zero developer Born Ready Games, also singles out the architecture for praise. "The PS4 reveal has everybody here at Born Ready Games rather excited

The console's impressive 8GB of GDDR5 RAM came as a surprise to many gamers - and even some developers we spoke to who have worked with PS4 dev kits.

"8GB of GDDR5. Just for a minute can you work out what that means?" Gilray says, excited. "That's a phenomenal amount of memory. And the fact it's GDDR5 memory as well is just nuts."

Gilray isn't the only one excited. Respected game developers, including id Software programming legend John Carmack, Gearbox chief Randy Pitchford and Crytek R&D principle graphics programmer Tiago Sousa, took to Twitter to say how pleased they were with the amount of RAM in the console.

One developer left perhaps a tad underwhelmed by Sony's showing is Rich Bunn of Crazy Horse developer Nice Touch Games

"I expected more power, improved interface, better social features, new dual shock, motion peripherals and Vita/tablet/phone interaction. So even though it all looks rosy, my mind wasn't really blown.

Oh, but developers know all about hardware, right?

http://www.eurogamer.net/articles/2013-02-22-ps4-pc-like-architecture-8gb-ram-delight-developers

Tiago Sousa ?@CRYTEK_TIAGO
R&D Principal Graphics Programmer at Crytek. Worked on Far Cry, Crysis 1, 2 and 3 + all CryENGINE iterations.

8 GB unified mem as baseline for next tech iterations makes me very, very happy. Fun times coming ^_^

Randy Pitchford ?@DuvalMagic
Thanks for the great event in NY @playstation - Very pleased with the commitment to 8gb of GDDR5 memory. Other specs are beautiful too!



and so on.
Nobody execpt first party developer knows nothing about final specs on orbis. And UNTIL YOU PROVE OTHERWISE the same can be assumed for durango, so nobody can knows what are those final specs, everyone that don't work on hardware @AMD or Microsoft, or a vip person on first part developers, So nobody knows if there're different prototypes of durango that have some differences, as can be RAM. We can only speculate, but nobody has fact. nobody. period.
 
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Well you dont believe anything that you dont want so is there any point discussing anything with you anyway?

Perfectly validiated information is discounted by you because you don't like it. Even from someone whos worked on it. So ive come to the conclusion its pointless.

You wont believe vg leaks if microsoft tell you its true in a personal email from don mattrick himself.
 
In January Orbis has 4 GB. :rolleyes:

developers don't know anything about the real final specs, even carmak was surprised, but you talk about those docs as bible. ok, then. And can be wrong another time as well.
I never said Durango's specifications are locked down and cannot be changed. I said that the VGLeaks information as of January was accurate as to what the developers are being told will be in final hardware. People can argue all they want about who to believe or not, although I hope they have sense to do something more useful with their time, but the information from VGLeaks cannot be ignored as 'just unfounded rumour.' You cannot get more canonical than the information MS is supplying to developers. The VGLeaks info shouldn't be looked on as rumour, but a leak, and a pretty thorough one at that. Whatever Durango ends up being, as of January it was as the platform has been described.
 
I just hope you don't get a nervous breakdown once the Xbox reveal comes around.

Pretty much everyone has a good idea what to expect. Not so sure about you.
 
I never said Durango's specifications are locked down and cannot be changed. I said that the VGLeaks information as of January was accurate as to what the developers are being told will be in final hardware. People can argue all they want about who to believe or not, although I hope they have sense to do something more useful with their time, but the information from VGLeaks cannot be ignored as 'just unfounded rumour.' You cannot get more canonical than the information MS is supplying to developers. The VGLeaks info shouldn't be looked on as rumour, but a leak, and a pretty thorough one at that. Whatever Durango ends up being, as of January it was as the platform has been described.

Shifty if you search in my history posts, you'll find easily that I called the info from this site "correct but OLD informations" exactly as you are writing now, they came from documents stoled from a hacker/guy that now is in jail, and the same guy wrote in his twitter profile that the information of course are correct, but old.
old not in the real project, but because developers don't need to know a lot of the hardware in this time, they have the emulation hardware and they are fine with this until the real machine is real and available.
Even the developers in january don't know about the quantity of ram. But it's unlike that sony modified orbis in 2 weeks, the 8 GB model was surely ready from months ago, and the developer still think it has 4 GB until sony say otherwise.
This is normal to me.
And the same is for durango, nobody knows what is written in the stone.
Only microsoft, AMD, and first party VIP can.

I just hope you don't get a nervous breakdown once the Xbox reveal comes around.

Pretty much everyone has a good idea what to expect. Not so sure about you.


you should start to talk about topics and stop to talk about users, you aim to provoke and to irritate continuosly
 
It's actually very likely as it requires no redesign at all..

you have to change the motherboard layout and maybe the mem controller (if it can't adress the whole quantity), but the very hard point is that it's not trivial to add a large number of chip's on the motherboard, it's different from a pc where you have to fill the empty slots, possibly you've to change a lot to accomodate and connect all those chip
 
Actually, with GDDR5 it's really easy, you just solder chips to the back of the motherboard so they're connected to the chips on the front. This "clamshell" design is a unique feature of GDDR5 and requires no modification of the memory controller or motherboard layout.
 
Shifty if you search in my history posts, you'll find easily that I called the info from this site "correct but OLD informations" exactly as you are writing now, they came from documents stoled from a hacker/guy that now is in jail, and the same guy wrote in his twitter profile that the information of course are correct, but old.
I'd hardly call accurate 4 months ago old. We're not talking alpha kits here.

Perhaps it'd help if people clarified what exactly may change and how, instead of a blanket, undebatable, statement that 'things can change'. Clocks can change. RAM is a difficult one. PS4 could pull it off by going very expensive and clamshell. Durango may up the DDR3, although the value in doing that is debatable. It's not impossible, so we should discuss likelihoods. Durango is extremely unlikely to change the core APU design because MS have been producing silicon for it for the devkits. You don't produce custom silicon just to throw it away and replace it with something new. If you haven't finalised a design prior to producing custom silicon, you use a proxy hardware (like 360's alpha kits) until you are ready to choose the final hardware design.

What we have very clearly is a starting point to consider final hardware that's the existing design, from which intelligent choices will be made to modify that as appropriate to produce final hardware. In this we're lucky! It actually provides us with a basis for speculation instead of the usual random guesswork. Let's be happy we have this info to work with!
 
you have to change the motherboard layout and maybe the mem controller (if it can't adress the whole quantity), but the very hard point is that it's not trivial to add a large number of chip's on the motherboard, it's different from a pc where you have to fill the empty slots, possibly you've to change a lot to accomodate and connect all those chip
The most probable theory is that they were already in clamshell mode, and they decided to use ram chip with twice the density (from 4Gbits to 8Gbits). This doesn't require any changes to anything. It's only a question of procurement and cost.

The only similar mod to durango would be clocking the SoC higher, and/or using 16GB.
 
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