News & Rumors: Xbox One (codename Durango)

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No once kits based on real silicon ship it's mostly just bug fixes as various silicon steppings happen, and 3rd parties don't see most of those releases.
The software is in a lot of flux up to release though.


Ok Thats what I wanted to know!! Thank you

But I still think we will see some surprise on the 21st maybe what the move engines and display planes do for game performance!! And maybe adjusted preformance to lets say 1.52Tps? 2Ghz per core??
 
Seriously, it doesn't and yes you are making quite the stretch taking in that way.

He talks about PC development, and how PS4 is PC like, and then the other things I mentioned, in no way does this tell you xbox and PS4 are comparable in power memory or anything else (other than the things he actually said) you and others would like to add to the quote.

Well he could have said it'll be aligned with the WiiU and the follow up would be just as accurate.

It will be aligned with the PS4 in that there's enough about it to run the same games with just superficial/IQ differences, if we accept the leaked spec.
 
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The Wii you could say was backed up by a lot of first party support. support that Microsoft just doesn't have enough in their pockets to pull off equally.

Comparing the rumored Durango specs to Wii or Wii U though is just wrong. Major gap there. Durango will not be a generation behind, and will be very high tech.

You think when EA says they're debuting their next gen engine at E3, they're going to leave Durango out? No, presumably it's Durango/PS4/PC. Not Wii U. Durango is not being left out.
 
WiiU = Durango? HaHA

can not wait until next year when all the games look the same on both systems except for a few notables , similar to this past gen.

Geez the doom and gloom wow.
 
Some thoughts..

For those insiders, or ex Microsoft people ( for example bkillian) and others. I have to ask some questions, because somehow, I don´t make sense of all of this..

Firstly, people who are not working for MS anymore, are you not still bound by a NDA?
And if yes, basically, you cannot deny nor confirm if the VGleaks are correct? Or how does this work?

Because I see lots of comment from people that speculate about other specs than the VGleaks and that they are being shot down from you guys. So how is it then? Bound by NDA or not? And if not bound by NDA, why dont you tell us more? Not just tiny pieces but the whole shabang?

Secondly, we heard lots of comments about how air tight security is at MS camp in the Xbox division. SO much that it is said that even within the Xbox group, there are groups that don´t "know" what the other group is doing. Is this correct? And if so, could this mean that the information you give/let us know, might just be one sided?

I just find it odd that when hearing other devs talk about next gen and especially Durango, they are like "Sorry, no comment on next gen Xbox", "we cannot talk about it".. "is it really coming?".... "what is sasquatch".. well, you get the point.

yes, MS has not announced anything yet but everything MS has been doing with Durango seems crazy secretive, even more so than 360.

Im sorry if I come out offensive or something like that, Im just curious because it does seem very odd that people here and at neogaf take what you say as the real deal and still, if its like the rumors are saying, that within Xbox group, that even there nobody knows everything (well, except project managers, or whatnot) then how can be know that what you are telling is correct for 100%?

Man ohh man I wish I could go to bed now and wake up by the 21st, because all of these rumors about Durango specs are getting quite out of hand now.. :D

But seriously, no hard feelings, Im just curious on what to believe here.. :D
Welcome to the forums, those were excellent questions to be honest. And bkillian's reply is about what I expected to hear from him.

I can safely affirm that at present it is unknown what the specs are, after all the rumours that haven't been confirmed or those that have been debunked, I don't know what to believe or who to believe, except bkillian and his NDA and a few other people.

One of the biggest rumours around is the VGLeaks list of articles about Durango/Infinity, which can sound about right to me.

But you never know, after much rumorology and grapevine, they could enlarge the list of sites that knew it was never going to happen and are only sites that care more for clicks than actual reporting.

Why the hell would Ubisoft say next generation graphics are going to be amazing.... (this includes the Xbox, which I still think wont be as powerful as the PS4 but capable enough)http://www.nowgamer.com/news/1917420/nextgen_graphics_will_blow_you_away.html

or why gamestop would say the next xbox would be "sexy, hot and compelling" if it was going to be always online DRM?

People know how these large companies operate.... Why would *money hungry* Microsoft basically screw over 40% of their customers who've never gone online?

And the list goes on and on and on.
 
WiiU = Durango? HaHA

can not wait until next year when all the games look the same on both systems except for a few notables , similar to this past gen.

Geez the doom and gloom wow.

Maybe Durango will be analogous to GC processors with a xbox1 feature set.
 
It would be quite sad if Durango ended up putting a cap in quality on every multiplat and even affecting PC versions. Because with the rumored specs it certainly could depending on the way most devs go about it. That's certainly not something I'd hope for, even for the lulz. Let us gamers hope devs do the right thing and feed Durango with ports in lower res and asset quality.
 
I remember Microsoft's PS3 performance comparison for the 360? Those general purpose processing and bandwidth charts.

They'll definitely talk up their box, find something it does better.

Right, but back in those days there was as fair amount of BS floating around like the PS3's performance being over a TF lol
 
It would be quite sad if Durango ended up putting a cap in quality on every multiplat and even affecting PC versions. Because with the rumored specs it certainly could depending on the way most devs go about it. That's certainly not something I'd hope for, even for the lulz. Let us gamers hope devs do the right thing and feed Durango with ports in lower res and asset quality.

That's unlikely considering both consoles are coming out at the same time. If developers end up focusing just on the PS4 because it has better specs, then Durango suffers. The main question is which system ends up being the lead platform, PS4, Durango, or heck, even PC. Inevitably, one console version will be worse than the other unless both are artificially capped.
 
Actually I don't think this is true.
What the Wii had was something that people who wouldn't normally buy a games console could instantly "get", it required no explanation, and that's exactly why WiiU failed, the tablet in the controller just doesn't hit the same buttons.
What MS needs to do with Kinect on Durango to attract a broader audience is to demonstrate a compelling use for it in Durango experience that people seeing it for the first time get without an explanation. That doesn't necessarily mean broad adoption by game developers, but if it's in the box developers will use it.
Now whether MS can pull that off is another question.

I actually wasn't referring to kinect and Wii-U in particular as failures. it was about jumping the wii's "bandwagon" of success. the results weren't the same. but much of it has to do with support. (or lack of it.)

with the reception that kinect has gotten it's mostly about purpose and support. gamers who have bought into the idea (like myself ) found mixed results with the device. it's clear that not every game will utilize the feature. but you're correct that if it's part of the box more developers "may" chose to support it.

WiiU = Durango? HaHA

can not wait until next year when all the games look the same on both systems except for a few notables , similar to this past gen.

Geez the doom and gloom wow.

I'm hoping the next xbox will turn out to be much better than the current rumors surrounding it. I'm also expecting the "better with kinect" label to return, only this time with bigger reasons and on tons of boxes.
 
Well he could have said it'll be aligned with the WiiU and the follow up would be just as accurate.

It will be aligned with the PS4 in that there's enough about it to run the same games with just superficial/IQ differences, if we accept the leaked spec.

I think it's important to note bumps to 1.5TF and 12GB DDR3 seem very within reach, even though some people are direly, almost bitterly opposed to any chances of that. I am still hanging a lot on Greenberg's tweet because it is pretty explicit.

If that happens I think Durango is on par with any competition, not inferior. All this worry would be pointless.
 
That's unlikely considering both consoles are coming out at the same time. If developers end up focusing just on the PS4 because it has better specs, then Durango suffers. The main question is which system ends up being the lead platform, PS4, Durango, or heck, even PC. Inevitably, one console version will be worse than the other unless both are artificially capped.

Barring backroom deals and overbearing TCRs, I'm not sure it'd really be a huge priority for devs to maintain parity, especially at launch. Both platforms start from 0 (with PC eternally floating around) and if I'm a dev, I'm not worrying about that and I'm going to make the best quality game I can to stand out amongst my competitors, and develop it in a way that's most efficient to release across all 3 platforms. PC and PS4 seem the most alike among the 3 development wise, albeit PC with a split memory setup. 2+GB VRAM cards with high bandwidth will start to be the norm. Start on PC, move to PS4 (or vice versa in some cases), then chop and dice to Durango. People will still buy it regardless. Let the chips fall where they may imo.
 
Actually, MS claimed the 360 had 1 TFlop of total system performance first. The ginned up 1.8TFlop number for RSX from nVidia was a direct response to that.

In any case, it's a bit silly to try and engage in a spec war you can't win. MS will be better served by being vague since there aren't any head to head advantages to tout.
 
Actually, MS claimed the 360 had 1 TFlop of total system performance first. The ginned up 1.8TFlop number for RSX from nVidia was a direct response to that.

In any case, it's a bit silly to try and engage in a spec war you can't win. MS will be better served by being vague since there aren't any head to head advantages to tout.

Exactly right, and apart from seeing how the multiplat games compare (which will be further down the road) simply looking at their press statements will allow us to gauge in broad terms whether or not there is a significant power difference.

Kind of like Sony refusing to spill the beans on RSX for so long. They knew a direct comparison with Xenos would end very unfavorably.
 
link doesn't work for me .

Original link: http://www.expreview.com/25292.html
Translated: http://translate.google.com/translate?hl=zh-TW&sl=zh-CN&tl=en&u=http://www.expreview.com/25292.html

Translated text:

From May 21, which is only two weeks of the Microsoft Xbox 720 conference , many of my friends should be very concerned about the news of this next-generation video game console.

We also reported that Microsoft is likely to be used in the Xbox 720 X86 architecture processors AMD design , which has become the industry's unified conclusion. However, this conclusion seems words too early to say.

Last week, Microsoft COO Kevin Turner said in a real-time interviews of held in editor Liukeli CBSi (China) Media , Microsoft has not announced the Xbox 720 will use AMD chips, but they will continue to promote the development of this technology .

Xbox 720 will be equipped with AMD processors were originally only a rumor, and Microsoft COO meaning only did not announce the use of AMD processors, this possibility can not be ruled out. The final this host in the end what processor can only wait until two weeks before known.
 
I see no reason for Microsoft to go in depth about the specs, especially that the conference is a 1 hour event. Except for a fringe of enthusiasts, numbers and specialized jargon is of no interest.
 
I see no reason for Microsoft to go in depth about the specs, especially that the conference is a 1 hour event. Except for a fringe of enthusiasts, numbers and specialized jargon is of no interest.

the fringe of enthusiasts are exactly who will be watching on the 21st though. Remember, this thing is during the middle of the work day, at least here in the U.S.
 
standard denial. bkilian has all but confirmed the vgleaks info. While I would love it to be an IBM CPU or something out of left field :devilish:

It's obvious in retrospect why both consoles are all AMD, they are the only company that can provide both the CPU and the GPU, and therefore combine them in one SOC.
 
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