Nice summery of the convention. Sums it up quite nicely in 1.41 min.
http://www.youtube.com/watch?v=KbWgUO-Rqcw&feature=youtu.be
Say it like it is!! lol! Still 1:41 is a little to long really...
Nice summery of the convention. Sums it up quite nicely in 1.41 min.
http://www.youtube.com/watch?v=KbWgUO-Rqcw&feature=youtu.be
21 thousand likes from 7000 views??Nice summery of the convention. Sums it up quite nicely in 1.41 min.
http://www.youtube.com/watch?v=KbWgUO-Rqcw&feature=youtu.be
21 thousand likes from 7000 views??
I'm trying to figure out the reason for the negativity: Weren't the specs good enough? Didn't you like the exclusives? Or is it because on the release event TV was the main thing and most of the gaming stuff was saved to E3?
Or something else entirely?
100W SOC is underpowered. Kinect is apparently a mandatory function and the whole focus on passive info entertainment instead of its core function "games" turned me off. I don't feel targeted by that philosophy at all.
Questions questions...
1, How the hell are 5 billion transistors used and only come up with a mediocre 1.2 tf?.
2, How do those mahussive 5 billion transistors only add up to 100 watts?
3,Why if the soc only adds up to 100w does the box need to be so huge, contain no psu, and use a massive fan?
4,what is the customisation to the gpu? the custom system bus? The cpu... is it standard jaguar?
5,what is the cpu reserve cores?
6,How much computing power is the xbox one able to utilise from the cloud AT LAUNCH?
7,Will every developer get a slice of the cloud pie in equal parts? if so what is going to be the estimated advantage of it over just the standard components?
8,What is fundamentally different about the xbox one that it can use cloud computing that the ps4 can't?
9,What happens when your Internet connection dives and you are playing a cloud optimised game?
10, What's the proper deal with used games?
11,What is the total deal with the bandwidth.? which amounts come from which components?
12,What type of sram is used? if it is the holy grail of 6t sram, what are the latency advantages of it over gddr5? what discernable difference can we expect to see in games?
Sorry alot of questions there, but I think I speak for many and those are the real questions people would like to hear from a Microsoft engineer.
2 cpu cores reserved by rumor.
reason it could cloud compute more than ps4 is just that ms likely has the servers infrastructure sony dont (in before gakai)
answer to the first 2 could be esram
3 is intriguing, dunno exactly.
i'd like to see these questions asked also.
But cloud computing to help enhance graphics? Not really sure about that one
Turn off your Xbox, but the world you connect to, still lives on
This sounds like our Life itself- may you imagine that we are put by someone in such a world?
Questions questions...
1, How the hell are 5 billion transistors used and only come up with a mediocre 1.2 tf?.
2, How do those mahussive 5 billion transistors only add up to 100 watts?
3,Why if the soc only adds up to 100w does the box need to be so huge, contain no psu, and use a massive fan?
Sure, if this is actually on the horizon is left to be seen. I just think there is a lot of potential in this area.
Nice summery of the convention. Sums it up quite nicely in 1.41 min.
http://www.youtube.com/watch?v=KbWgUO-Rqcw&feature=youtu.be