Killzone 2 pre-release discussion thread

Status
Not open for further replies.
Discussion of reviews and how right/wrong they are is OT. Post the scores and walk away...

Or at least, talk about the features and issues raised. eg. If controls are complained about in one review, talk about the controls and other people's experiences/reviews.
 
I think the reviews are so early because KZ2 is the type of game its parent would very much like to gain as much momentum as possible.

Anyway, to the reviews, I'm glad to hear the technical hitches are minor.
 
Discussion of reviews and how right/wrong they are is OT. Post the scores and walk away...

Or at least, talk about the features and issues raised. eg. If controls are complained about in one review, talk about the controls and other people's experiences/reviews.

Bah... the reviews make me more excited for the demo. >_<
[size=-2]The AI ! The AI ![/size]

Between Killzone 2's unforgiving grit and Resistance 2's alien-bursting excess, the PS3 finally has both ends of the shooter spectrum covered in grand style.

:yes: I have been levelling up in R2 almost every night. Don't know how to split my time between the two now. Insomniac better double up !
 
It depends. Some effects (like the fire and smoke in the same video) are like fixtures, some transient ones will blow over or disappear gradually (e.g., I heard someone talking about burning cloth), where as some combat effects will disappear almost instantly. You can see them in the Helghan trailer on the PS Store. In general, the effects linger longer than other games though.
 
It depends. Some effects (like the fire and smoke in the same video) are like fixtures, some transient ones will blow over or disappear gradually (e.g., I heard someone talking about burning cloth), where as some combat effects will disappear almost instantly. You can see them in the Helghan trailer on the PS Store. In general, the effects linger longer than other games though.

If you shoot the hanging flags outside of Radec Academy in SP they keep burning all the way up.
 
It depends. Some effects (like the fire and smoke in the same video) are like fixtures, some transient ones will blow over or disappear gradually (e.g., I heard someone talking about burning cloth), where as some combat effects will disappear almost instantly. You can see them in the Helghan trailer on the PS Store. In general, the effects linger longer than other games though.

Well, I'm talking specifically about the dust the ship blows. It dissappears too abruptly.
 
If you shoot the hanging flags outside of Radec Academy in SP they keep burning all the way up.
Are they suppose to stop burning because they're shot? That would be weird to me.

Well, I'm talking specifically about the dust the ship blows. It dissappears too abruptly.
Well, you could say that it is a concrete surface to dust particles would becoming very fine pretty quickly. The particles could become unseen after a short distance from the epicenter (especially depending on a person's visual acuity). ;)
 
Are they suppose to stop burning because they're shot? That would be weird to me.
Well, you could say that it is a concrete surface to dust particles would becoming very fine pretty quickly. The particles could become unseen after a short distance from the epicenter (especially depending on a person's visual acuity). ;)


You shoot the flags with a rocket and the explosion would light them on fire and cause them to burn, not sure how you can stop something from burning by shooting at it.
 
I mean call me crazy, but like, aren't these reviews way in advance compared to the traditional review/release pattern? It just seems strange that Sony wouldn't have waited for a week in advance vs a month (or more sometimes) to let all these reviews fly.

I think for a game as big as Killzone 2 is, Sony would rather start the party early and get people excited for the game, let the great word of mouth begin, it's not like they're going for a stealth release here, they can do the one week thing to all their other shooters but Killzone 2? It's too huge a deal for them and definitely the game is too good to wait until a week before release.
 
I think for a game as big as Killzone 2 is, Sony would rather start the party early and get people excited for the game, let the great word of mouth begin, it's not like they're going for a stealth release here, they can do the one week thing to all their other shooters but Killzone 2? It's too huge a deal for them and definitely the game is too good to wait until a week before release.

I agree, Sony needs to do a better job of marketing. I can't find a forum that doesn't have KZ2 on the first page-so it sounds that they are doing a fairly good job of getting the word out.

Hopefully it lives up to the hype. Too bad it does not have a collectors edition (yeah I'm a sucker for those CEs).

I've been watching the vids on Gamersyde (skipped the vidoc), and it's looking really good. The only thing I noticed was a little frame stutter when re-loading, otherwise very smooth. The site states that it is a preview build so it isn't too worrisome at this point.
 
Status
Not open for further replies.
Back
Top