RenegadeRocks
Legend
What are the bravia settings they talk about in the interview ?
Discussion of reviews and how right/wrong they are is OT. Post the scores and walk away...
Or at least, talk about the features and issues raised. eg. If controls are complained about in one review, talk about the controls and other people's experiences/reviews.
Between Killzone 2's unforgiving grit and Resistance 2's alien-bursting excess, the PS3 finally has both ends of the shooter spectrum covered in grand style.
shadowing is a raised issue...Or at least, talk about the features and issues raised
Gif's aren't allowed here right? I'll post it in a link then, it looks incredible imo:
http://i43.tinypic.com/2daaeiw.gif
It depends. Some effects (like the fire and smoke in the same video) are like fixtures, some transient ones will blow over or disappear gradually (e.g., I heard someone talking about burning cloth), where as some combat effects will disappear almost instantly. You can see them in the Helghan trailer on the PS Store. In general, the effects linger longer than other games though.
It depends. Some effects (like the fire and smoke in the same video) are like fixtures, some transient ones will blow over or disappear gradually (e.g., I heard someone talking about burning cloth), where as some combat effects will disappear almost instantly. You can see them in the Helghan trailer on the PS Store. In general, the effects linger longer than other games though.
Are they suppose to stop burning because they're shot? That would be weird to me.If you shoot the hanging flags outside of Radec Academy in SP they keep burning all the way up.
Well, you could say that it is a concrete surface to dust particles would becoming very fine pretty quickly. The particles could become unseen after a short distance from the epicenter (especially depending on a person's visual acuity).Well, I'm talking specifically about the dust the ship blows. It dissappears too abruptly.
Are they suppose to stop burning because they're shot? That would be weird to me.
Well, you could say that it is a concrete surface to dust particles would becoming very fine pretty quickly. The particles could become unseen after a short distance from the epicenter (especially depending on a person's visual acuity).
I mean call me crazy, but like, aren't these reviews way in advance compared to the traditional review/release pattern? It just seems strange that Sony wouldn't have waited for a week in advance vs a month (or more sometimes) to let all these reviews fly.
I think for a game as big as Killzone 2 is, Sony would rather start the party early and get people excited for the game, let the great word of mouth begin, it's not like they're going for a stealth release here, they can do the one week thing to all their other shooters but Killzone 2? It's too huge a deal for them and definitely the game is too good to wait until a week before release.