yes this game is definitely looking like something from last gen with the color palette, comeon guys its been established that "nextgen" requires everything to look brownish. Seriously nice to see them expand the palette though. DOFs far too strong though, its OK during cut scenes etc but during actual gameplay is too much of a distraction
I really really like DOF in UC2,they nailed it.But their co founder i think said something like the DOF that they use is impossible on 360,its probably PR but im still wondering is good DOF expensive on xenos since they are doing it on spus,can somebody more knowledgeable tell me?This Gears 3 DOF field looks very very good in my opinion,similar to UC2s.
Careful with the comparisons, as this is a GoW3 thread, and with E3 approaching, we should all be on our best behaviour!
Are those direct feed or bullshots? Isn't there no aliasing?
You mean, supersampled shots? Isn't it obvious.Are those direct feed or bullshots? Isn't there no aliasing?
Yeah, lighting is brighter on a clear day than in a cloudy one. Who would've thought?Saw some big lighting inconsistency between the shots, also you can pretty much tell the ones with the flatter lighting also have visible aliasing. Dom holding that rifle is quite obviously an ingame shot.
Epic are doing what they did with previous games in the series with their bullshots.Saw some big lighting inconsistency between the shots, also you can pretty much tell the ones with the flatter lighting also have visible aliasing. Dom holding that rifle is quite obviously an ingame shot.
Could you elaborate on the specific differences?a different higher quality lighting model pipeline
Epic are doing what they did with previous games in the series with their bullshots.
These are not just rendering at a higher resolution + downscaled like some ppl think.
but using higher res,higher quality textures, higher AF, a different higher quality lighting model pipeline (L. Scofield may laugh but the jokes on him )
Like I said before GOW1 came out, only to be told by posters on this forum No, no no I was wrong, only to be proven that I was actually correct when the game did ship, there is a lot of deception here with their screenshots, until ppl kick up a major fuss theyll keep on screwing the public
...there is a lot of deception here with their screenshots, until ppl kick up a major fuss theyll keep on screwing the public
The shots dont even look that amazing or so much better than the direct feed though. I mean why cry about this and not the RIDICULOUS GT5 shots always posted around the internet. There's a much bigger gulf between what the real game looks like on your TV during gameplay there than these Gears of War shots.
Well some look direct feed in game like this:
http://img88.imageshack.us/img88/4769/domcharging1280.jpg
Others look bullshot quality like this:
http://img63.imageshack.us/img63/1448/silverbackcurbstomp1280.jpg
And some look like target render quality:
http://img12.imageshack.us/img12/5245/lambentattack1280.jpg