Fact: Nintendo to release HD console + controllers with built-in screen late 2012

Discussion in 'Console Industry' started by patsu, Apr 15, 2011.

  1. patsu

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    Port Metal Gear Solid 4 to WiiU. The pad may be interesting to control the little robot. Even better if it's autonomous.

    It may also be fun to invent a tech to see and shoot around corners using the WiiPad. I believe that's what real world soldiers wanted when the tech companies did a survey years ago.

    The espionage and elite soldier angle should also allow the devs to bring out super high tech weapons on the Wii pad. e.g., Satellite mounted laser cannon.

    EDIT: Actually, KZ3 will work too. The Engineer's sentry, the Tactician's airbot, and the Medic's drone can have their own remote controlled screens. That would be superb !

    For an alien shooter like Resistance, I wouldn't mind a super powerful, compound eyed monster hunting humans down. Like combine the pad and TV visuals to locate and identify humans.

    I am certain the Nintendo wizards can come up with more terrifying/terrific concepts. 8^)

    EDIT 2: I hope WiiU supports 3D gaming. It would match well with 3DS. The experience could be very unique with Wiimote+ although they may need to sync the WiiU pad visuals for 3D too.
     
  2. Kaotik

    Kaotik Drunk Member
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    We don't even have direct feed of the latest version seen by public, as the direct feed shown in Nintendo presentation was older and uglier than the one shown on show floor, which also was interactable by viewers.
     
  3. RudeCurve

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    Yeah I'm looking forward to spending $400 for controllers to play card games.:???:

    I think it makes more sense to just spend $5 for a real UNO card deck...uses no electricity and allow others to watch TV.:wink:
     
  4. Shifty Geezer

    Shifty Geezer uber-Troll!
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    I'm pleased to report that extensive moron reduction techniques have restored this thread to normal operation. :mrgreen:
     
  5. -tkf-

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    I finally added the WII to my Console collection and the kids love it and daddy is impressed with the different ways that the Controllers are used, besides that he could not care less :)

    Which makes me wonder, that WII U controller, they better make it very solid and durable since it´s bound to be dropped.
     
  6. patsu

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    The US military adopted PSP for training purposes. In one of the interviews, the Sony guy flung a regular PSP at the wall to prove its durability. That thing has a UMD drive. It survived several oh-shit drops on concrete flooring for me.

    I think a WiiU pad should be ok. Nintendo is old hand at kids product (saliva-proof too probably ! :p)
     
  7. sfried

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    How about bomb proof? Gulf War Game Boy anyone?

    I wouldn't worry too much about the controllers (although the news of stored profiles is intruiging). I'm still interested in how they will avoid they generation parity they now have.
     
  8. patsu

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  9. Megadrive1988

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    #1909 Megadrive1988, Aug 14, 2011
    Last edited by a moderator: Aug 14, 2011
  10. patsu

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    3DS Sells 200,000 Post Price Drop:
    http://www.andriasang.com/e/blog/2011/08/16/3ds_post_price_drop_sales/

     
  11. patsu

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    While we are at it...

    Nintendo Stock Jumps 10%, Could Rebound to Over $50 Per Share in Next 3 Years:
    http://www.industrygamers.com/news/...rebound-to-over-50-per-share-in-next-3-years/

     
  12. Rangers

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    Shame no Wii U at gamescom.
     
  13. Megadrive1988

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    Yeah, although TGS is right around the corner.
     
  14. rendezvous

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    But it seems like Nintendo won't be present at the TGS 2011.
     
  15. Megadrive1988

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    I'm sure there will be some Wii U presense at TGS with 3rd parties.

    Anyway I wanted to get back to discussing the GPU. So 240 SP would only be equal to Xenos, so Wii U GPU needs at least more than that. I also really hope they use 16 ROPs and not 8.It will allow for PS3/X360 graphics at 60fps because of the fillrate situation.
     

  16. No, even if all the rest was equal, a 240-shader R7xx VLIW5 GPU would achieve higher "shader processor" utilization than Xenos' Vec4+Scalar.

    I'm not an expert in this area, but it's safe to say that each "shader unit" in the VLIW5 architecture is more capable than each "shader unit" found in X360.

    As a comparison, the RV630 (HD2600, 120 shader processors, 8 TMUs, 4 ROPs) has a higher transistor count than Xenos (eDRAM included, 16 TMUs, 8 ROPs) and came out later than Xenos.

    Someone here (don't remember who) claimed that shader power in the VLIW5 R7xx architecture should be roughly 50% more powerfull "per shader processor" than Xenos' Vec4+Scalar.
     
  17. Megadrive1988

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    Okay thanks for the clarification!
     
  18. Butta

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    Found this on a french site (www.01net.com)... not sure how reliable it is:

     
  19. RudeCurve

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    Future doesn't look good for WiiU...
     
  20. Rodéric

    Rodéric a.k.a. Ingenu
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    It's not out yet, they have time to fix it.
     
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