So I started looking up the actually RV700 line
I'm going to say there's a clear candidate there, given the equivalent 240 SP's of the Xenos. That is, the HD 4600 series with 320 SP's.
According to wiki 4600 series packs 514 million transistors. that's still a lot for Nintendo to bite off. That's close to double Xenos and RSX, or at least 166%.
also:
ATI Radeon™ HD 4600 Series graphics cards consume less than 75 watts under full load, eliminating the need for an external power connection and making them easy to install.
Sounds right for Nintendo as well. And still hefty.
Breaking down the line it's, as best I understand:
RV770, the big dog. What the 4890, 4870, etc is based on. 956m trans.
RV740 128 bit, GDDR5 version of the RV770. 826m transistors. Essentially still RV770 based.
RV730, an actual smaller chip by design, 514m transistors.
Here's another chart that helps:
Like I say, I would strongly suspect you're looking at RV730. Probably clocked at 600+ mhz. A Xenon based tri-core, and 512mb or 1GB of GDDR3, sadly probably the former, but the latter is also possible. I think you always need to shoot low on hardware when you're dealing with Nintendo. 3DS underwhelming (imo) specs just being the latest example.
If you are "lucky", the "best case scenario" imo, not likely knowing Nintendo, you're getting an RV740. That way they can use a 128 bit bus and GDDR5. I have to wonder if that's overkill for the triple core CPU though, rendering it even less likely. That would be a pretty beefy chip though.
Question I have, would the 32 GB/s of bandwidth be enough? Seems in league with PS3 and 360, but a bit low. I'm guessing PS3 can muster 40+GB/s between it's two busses. Could GDDR3 be clocked higher?