wow sweet baby goodness.
uhh yea. Dayyummmmm.
The wowzers just can't catch a break apparently
https://mediacru.sh/ZUkRHOwzMjN_/frame
https://mediacru.sh/cuI2YyJvZhtb/frame
https://mediacru.sh/UItzyPYLrFhZ/frame
https://mediacru.sh/hK9AwiENRgMz/frame
Speechless..
The wowzers just can't catch a break apparently
https://mediacru.sh/ZUkRHOwzMjN_/frame
https://mediacru.sh/cuI2YyJvZhtb/frame
https://mediacru.sh/UItzyPYLrFhZ/frame
https://mediacru.sh/hK9AwiENRgMz/frame
Speechless..
The game's 1080p resolution is put to effective use too, producing one of the cleanest grades of image quality on PS4. And yet Evolution isn't content to leave it there, backing this full HD setup with an excess of techniques to tackle aliasing from every angle. Asked what anti-aliasing is fit for purpose in this case, DriveClub takes a no-compromise approach.
"It's a mixture. There's a pixel-based system that we're using, there's a temporal-based system, there's FXAA and there's actually a material-based system as well. We've only got four systems in place and we've got another for the key points that we don't quite hit. We obsess about the small details, so we're getting another one to go on top of that, to get on top of the very final image quality issues."
The IQ that we're seeing is probably from the final retail version. Looking insanely good... beyond Infamous: Second Son approach.
Digital Foundry: Hands-on with DriveClub
If it's from retail build then I don't want this game ... Who in his right mind would want a game where all the opponents cars are driving with front wheels turned fully to the left in right turns and on straights?
Check closely last video linked by ultragpu
Can you elucidate?My itching suspicion is that with this level of IQ I would not expect anywhere close to sim level driving. And if the final retail looks less than this, than I expect something closer to Sim feel.
The wowzers just can't catch a break apparently
https://mediacru.sh/ZUkRHOwzMjN_/frame
https://mediacru.sh/cuI2YyJvZhtb/frame
https://mediacru.sh/UItzyPYLrFhZ/frame
https://mediacru.sh/hK9AwiENRgMz/frame
Speechless..
"It's a mixture. There's a pixel-based system that we're using, there's a temporal-based system, there's FXAA and there's actually a material-based system as well. We've only got four systems in place and we've got another for the key points that we don't quite hit. We obsess about the small details, so we're getting another one to go on top of that, to get on top of the very final image quality issues."
Looks great but no way is the image quality going to be this good, this is a huge step up from their previous videos. Downsampled replay IMHO. Happy to be wrong though.
The wowzers just can't catch a break apparently
https://mediacru.sh/ZUkRHOwzMjN_/frame
https://mediacru.sh/cuI2YyJvZhtb/frame
https://mediacru.sh/UItzyPYLrFhZ/frame
https://mediacru.sh/hK9AwiENRgMz/frame
Speechless..