Great news by the way that the MDA is lifted! So ask me anything, I put a bit more time into this tonight.
I think all the tools are unlocked from the beginning. I’ve put in some more time now, and they actually seem to have different toolbars for different workflows, and then lots of stuff is in extra popup Windows (moveable!).
I’ve done the first tutorials up to the first logic stuff and cloning. The tools are really amazing, as you would expect of course, but even then it managed to surprise me at how high the quality is and how easy it is to use with the DualShock, haven’t even tried the move controllers yet. The combined use of motion controls in de DS4 for pointing as well as for twisting grabbed objects, L1 as a shift button, and how hard you grab something affecting your precision for things like moving rotating etc, it’s really sweet stuff.
The logic boards are really wonderful too. I like the little details too like being able to layout the way the lines run on the board for greater clarity especially for more complex scenarios.
Also the running and jumping is really, really direct, so I think many LBP physics haters will be pleased.
You can do so much in this, it is mind boggling to think what people will be making with this. It’s just wonderful that this is actually materializing now. I am already sad that this beta is ending already the 4th.
Oh and being able to select any of your objects or parts and turning it into a glowing object is really nice, one of the quickest visual wows I got out of this. And the material options, making stuff metal and shiny etc, that works well too.