Dragon's Dogma [multi]

On to the Fighter vocation. I knew the bow was going to be sorely missed so I brought along an extra Ranger pawn and a Mage with the proper spells. I got into a fight with a bunch of harpy's and some wolves. That Ranger never shot even a single harpy down, and that Mage never managed to cast a single spell. I sent them both immediately back home with a rotten egg. That should make the message clear.

I wish people would setup their pawns a little better. There's no point in giving a Mage a guardian inclination, it causes them to follow you into close combat and they just end up getting destroyed. Dragon's Dogma also suffers from LBP's little problem. When it comes to the community rating the work of others they'll like anything and everything. So even the crappy-est pawns get a 4 star rating.

Although it is partly the game's fault for not explaining pawn inclination better. The Knowledge Chair is unnecessarily difficult to use, and those potions that alter your pawns inclinations can only be bought in the Encampment.
 
Blame that on the crappy A.I. system. Regardless of their initial inclination, pawns will change their behavior over time according to how your Arisen behaves. I used to set up my sorceress as someone who took out the weaker enemies first, but after an hour or so her main inclination always switched back to "guardian" regardless. As for rangers: unless you unequip their daggers first, they hardly ever seem to use ranged weaponry.
 
Damn dragons, won't even let me enjoy a casual game of boar toss. It needs to have all attention to itself.

Blame that on the crappy A.I. system. Regardless of their initial inclination, pawns will change their behavior over time according to how your Arisen behaves. I used to set up my sorceress as someone who took out the weaker enemies first, but after an hour or so her main inclination always switched back to "guardian" regardless. As for rangers: unless you unequip their daggers first, they hardly ever seem to use ranged weaponry.

I've hired Ranger that uses her bow or daggers correctly in most given situations. Her primary inclination is Utilitarian, and her secondary is Pioneer. She's been a great help.

The wiki says that using the help command causes your main pawn to go towards Guardian. My main pawn is still a Warrior, making that less of an issue. I wonder if it's possible to make inclinations stronger by giving your main pawn multiple of the same potions. When I created my pawn each inclination had a bar next to it that could increase or decrease depending how I set my pawn. That way it might take longer for pawns return to the Guardian inclination.
 
How long does it take for the Ur-Dragon to return after it flies off? He was literally only about 30 seconds on the ground the last time I tried to fight him, before flying off.

I'm using the Warrior vocation now. I like it. It has some nice range with that enormous sword. I can hit a Cyclops in the face if I want to.
 
So a 110 hours later I've beaten the game. The story isn't all that good, and the cutscenes are very poor. But I love how crazy it gets, and how well it's managed to work gameplay elements into it. I like how the game sometimes simply just suggests things, showing you something but leaving up to the player if they want to go through with. Most games would force you through it's story, and have you make choices through dialog trees. Instead Dragon's Dogma leaves it mostly within gameplay and feels a lot more natural because of it. The story also has a good sense of progression with significant changes happening in the world, and the NPC's responding accordingly.

Gameplay is excellent. I've played as 7 out of the 9 vocations, only leaving the Mage and Sorcerer. There is some good variety in gameplay styles between them, but I still like ones best suited to climbing the most. The boss fights are truly something else in this game. So many ways to fight them, so many things they can do that you have be careful of.

Capcom should be applauded for making a big budget game that's this uncompromising in doing it's own thing, instead of the usual following popular trends, dumbed down so everyone can play, made to have it appeal as wide as possible invariably leading to it becoming incredibly bland, way of AAA game design that currently seems to be infesting everything.
 
My pawn mentioned there was another way to Gran Soren instead of going through the Way Castle. Wanting to change my vocation I figured I might go through the Ancient Quarry. Arriving at the gate of Gran Soren the guards tell me they won't open it and let me in because of the dragon. Apparently the dragon also has to use the same gate if it wants get to the city.

I may have just dodged a bullet. NG+ spoiler.
At the real ending Asalam showed up as the love interest, even though I had given the Arisen's Bond to the Duchess. The game can be a bit weird in determining your love interest. And because the love interest stays in your house in Cassardis, that can really be a problem it's the wrong person. Asalam is the innkeeper of Gran Soren, if he's in my house I won't be able to use the item storage in Gran Soren, or sleep there, or change vocations there. Thankfully that hasn't happened. Maybe it's because NG+ put all the characters back where the start out. If this had happened during the encounter with the dragon it would have been bad.
 
I drew a little comic strip about Dragon's Dogma for our website. It's in German, but it should be rather self explanatory even with the language barrier.

comic.jpg
 
Who gets the best equipment when given the golden idol, Madeleine or Caxton?

I'm playing as Sorcerror now, I already played as a Mage. Mainly to boost my magic stats and get their augments for my Magic Archer. I'm not liking them as much as the other vocations as I expected. I don't like waiting for something to happen. But it is very funny watching Maelstrom do it's thing.
 
I can't make myself farm chests in the Everfall. And I haven't had much luck with getting the right drops from the Ur Dragon. Then again I don't really need it. I'm pretty overpowered as is. The vendors in the Everfall probably have better stuff then either Caxton and Madeleine would get when given the golden idol.
 
I guess I got lucky. Managed to get some pretty neat things from chests without much trouble. My sorceress in particular is nicely decked out in Everfall Gear. I also got lucky with the Ur Dragon. First drop was the Heaven's Key, which happens to be the best dagger in the game. If you're playing as an Assassin you can simly buy the best bow from an Everfall merchant.
 
I finally got the Heaven's Key to drop from the Ur-Dragon. I already have almost every weapon he can drop that I didn't want, but I still haven't gotten the Greatsword I wanted for my pawn. Thankfully he's pretty generous when it comes to dragon forging my stuff.

I've yet to kill the online Ur-Dragon, but at least I can do noticeable damage now. Before I could do over 3000 damage with both my daggers and magic bow going solo and at night. After I upgrade my Heaven's Key and using use some strength boosting items that should be a lot more.
 
I've managed to kill the online Ur-Dragon. It took long enough. It's quite annoying seeing it get one of it health bars back when I can't even take away one tenth of that during one encounter. But I was there at the right time when it's health was finally low enough for me to kill it. I received the armour set, the Beowolf Mask, and 4 more weapons. 3 of them it already had, but still no Greatsword.
 
I'm back in post game. The game is holding up surprisingly well after all those hours. I'm well past 150 hours.

I did the Griffin's Bane quest right this time. It's a lot more fun chasing it to the Bluemoon Tower. Trying different outcomes to some quests was interesting. And a little plan I made worked perfectly. Massive spoilers ahead.
So there is this annoying family you have to get evicted. You have to look for them all over Gran Soren and wait on them to make up their minds already. The first time I couldn't afford to buy their home for them, but I was able to give them enough money to find some other place to live. Except that didn't happen. Instead they stand next to the field all day complaining about it. I was hoping the Cockatrice would kill them but no. So the second time around I bought their home, knowing full well what was going to happen to the Residential Quarter. And now the Everfall has collapsed, and little Pip is standing on the edge of it, blaming me for his parents deaths. :LOL:
 
http://www.eurogamer.net/articles/2...ark-arisen-is-a-major-expansion-due-next-year

Capcom has announced Dragon's Dogma: Dark Arisen, a "major expansion" to its mythical beast-slaying role-player.

Dark Arisen will arrive sometime next year for PlayStation 3 and Xbox 360.

No other details were given, except that players will be able to carry save data over to the expansion.

In the meantime, Capcom is set to release new Speedrun and Hard mode options to the main Dragon's Dogma quest via free DLC.

Excellent news. :D
 
where to find ur dragon? I have completed the game have started new game plus and there on ur dragon.

the game felt like 'this game title is dragons dogma right? where is the dragons? is it only that red Gregory?'
 
where to find ur dragon? I have completed the game have started new game plus and there on ur dragon.

the game felt like 'this game title is dragons dogma right? where is the dragons? is it only that red Gregory?'

In NG+ you can find the Ur-Dragon
in Cassardis on the small beach on the right. The riftstone will take you right to it.

The dragons are
in several places after you kill Grigori. There is one near Windbluff Tower, another near the mine, at the Water God Altar, and at the Bluemoon Tower, in the Everfall. You can find the Ur-Dragon in the Everfall as well.
 
Back
Top