The article made a comparison to Killzone Shadowfall tempura reconstruction.
There Secret Sauce!!!!!
http://www.eurogamer.net/articles/digitalfoundry-2015-just-cause-3-face-off said:[...] the use of global illumination are identical across all three formats - though the latter feature is bugged on PC, and can produce an off-putting strobe effect. [...]
Global Illumination clearly is disabled on PS4.
Do you have any examples of PS4 screen shots with GI?
Didn't see this mentioned in here, so:
As already mentioned in:
https://forum.beyond3d.com/posts/1887759/
https://forum.beyond3d.com/posts/1887764/
https://forum.beyond3d.com/posts/1887769/
Digital Foundry is clearly wrong when saying the following in their Just Cause 3 Face-Off article:
Global Illumination clearly is disabled on PS4.
Yes, just look at the posts I mentioned in the post you have just quoted:
https://forum.beyond3d.com/posts/1887759/
https://forum.beyond3d.com/posts/1887764/
https://forum.beyond3d.com/posts/1887769/
PS: I assume you meant "without" instead of "with".
He means 'with'. The existence of one screenshot with GI would disprove the theory that there's no GI on PS4.PS: I assume you meant "without" instead of "with".
Lacking bounce lighting = more accurate? OK.Something is different indeed on PS4. However I find the PS4 shadows more accurate notably on the 4 tanks (screenshot 2):
Lacking bounce lighting = more accurate? OK.
When the bounce light is completely over the top, yes. However, aesthetics of an effect don't matter when discussing if a tech feature is present or not.Lacking bounce lighting = more accurate? OK.
http://www.eurogamer.net/articles/digitalfoundry-2015-just-cause-3-face-off said:[...] the use of global illumination are identical across all three formats [...]
There's nothing over the top. A white container receiving bounce lighting from sand in the middle of the day looks exactly like that.When the bounce light is completely over the top, yes. However, aesthetics of an effect don't matter when discussing if a tech feature is present or not.
Something is different indeed on PS4. However I find the PS4 shadows more accurate notably on the 4 tanks (screenshot 2):