Dang, switch doing some really neat graphics!
Thats what I noiticed too and was commenting to afrienad the other day. The art style and use of lighting makes the game equally pleasing to games on more modern hardwareThis looks so good. I find it more impressive than Ratchet and Clank or Kingdom heart 3 on PS4. It reminds me a lot of TO 1886 which was craft so well it was difficult to find something bad in the rendering with a very linear game and a scope not as big as open-world or wide linear game. Here the scope is not the biggest one but it looks good and the art, physics and animation blend so well.
If you don't have much on screen, you can spend all of your rendering budget on the few things that are actually on screen. Looking at what's been shown it looks good but when looking at it in context, it's not particularly impressive compared to something like RDR2 which has so much more in each scene.
This looks so good. I find it more impressive than Ratchet and Clank or Kingdom heart 3 on PS4. It reminds me a lot of TO 1886 which was craft so well it was difficult to find something bad in the rendering with a very linear game and a scope not as big as open-world or wide linear game. Here the scope is not the biggest one but it looks good and the art, physics and animation blend so well.
'Better' is subjective fer cryin' out loud! Please, this is B3D and you've all been here long enough to know not to argue pointlessly about subjective opinions. If you want to compare and contrast games, do so with some reference to the technologies and techniques and artistry on display. If you just want to say you prefer the look of a game, you can, but don't go arguing that someone's personal preference is different to your own.
This looks so good. I find it more impressive than Ratchet and Clank or Kingdom heart 3 on PS4. It reminds me a lot of TO 1886 which was craft so well it was difficult to find something bad in the rendering with a very linear game and a scope not as big as open-world or wide linear game. Here the scope is not the biggest one but it looks good and the art, physics and animation blend so well.
So essentially the X1X is running a mixture of Low and Medium and few High PC settings .. a 580 can barely hit 4K30 though using that mixture.
So essentially the X1X is running a mixture of Low and Medium and few High PC settings .. a 580 can barely hit 4K30 though using that mixture. DF is still experimenting with PC settings to find the exact equivalent to X1X.
I theorize the 580 is currently running some options higher than the X1X. DF needs to precisely calibrate the settings to achieve like for like comparison, instead of eyeballing them.The X has more bandwidth. Maybe thats the bottleneck for the 580.
We also don’t know how much CPU might be affecting the options here. It’s one thing to be comparative to a 580; it may be another to lack the CPU to do some pre-processing. Not trying to defend X1X; just thinking out loud on this one; why some options might be; below low. Like how we saw massive frame rate swings when moving to the Ryzen processor. Extrapolate that backwards to jaguar and perhaps some things had to be changed to keep it locked 30.I theorize the 580 is currently running some options higher than the X1X. DF needs to precisely calibrate the settings to achieve like for like comparison, instead of eyeballing them.
Remember, the X1X is running the game with some options below the lowest PC settings.
Yeah we have that in our end game video/article. Precise to the point of absurdity.I theorize the 580 is currently running some options higher than the X1X. DF needs to precisely calibrate the settings to achieve like for like comparison, instead of eyeballing them.
Remember, the X1X is running the game with some options below the lowest PC settings.