I don't understand why many find the game so scary and shocking. Compared to Alien: Isolation it's a walk in the park for me. I was already surprised by these statements in 2008.
Mishandled VRS was a mistakeI really want to buy the game but what the hell is this IQ? How could this pass QA? This is what 40 years of gaming development brought us? The guy (PS5) has simply increased brightness and got this. He noticed it immediately and is the worse thing he ever saw.
Yes i think it has to be a bug or something because it seems like the algorithm that selects the shading rate is broken. One big mess everywhere.Even more offending that this is a wall/door right on your face. You would expect VRS to kick in on areas that are less of a priority on screen
The guy (PS5) has simply increased brightness and got this. He noticed it immediately and is the worse thing he ever saw.
Patch is up and read on other forum apparently fixed ps5 version.PS5 does look bad, it's generally a dark game which may have meant people never noticed how bad it was?
To be honest I've not really followed apart from hearing in general that it's good.
Wash. Just a pure out and out upgrade. I'm very happy right nowAny impact on performance? Or mostly a wash as they fixed other items too?
Whats the point of hardware VRS then? I only hear that software VRS works betterI think this shows that the limitations of software VRS are nothing that should be noticably different from hardware VRS to the end user as long as implementation is good
Probably gives more fine grained loss quality to the screen. IE does what VRS is supposed to do better.Whats the point of hardware VRS then? I only hear that software VRS works better