Something that occurred to me in a different thread; it seems strange to me the amount of system reservations going on with the PS4 that are predominantly being unused (or at least very little) at the moment. We know that the system reserves 2 Jaguars for the OS and 3.5GB of the memory, also it probably reserves some GPU time. What really is the point of this? I know it can run an app and a game concurrently, but I fail to see the reasoning. I only ever either watch TV on an app, or play a game. I do not need to have both at the same time. Not once have I seen a good use for this.
2/8 CPUs for system = 25%
3.5GB for system = ~40%
As well as maybe 5ish% of the GPU?
Seems like an awful lot for just being able to go back to the main OS when you hit the PS button, which actually takes far longer than it should to join parties, see friends online, etc. I’d prefer to have a 360 type of menu that appears in the centre of the screen that gives me all of the items I need during gameplay, it’d be quicker and simpler, taking far less ‘clicks’/ button presses.
Are those two reserved CPUs just sitting idle until you press the PS button? I got the impression from the DF article a while back that might be the case (fan increases volume when in the menu with a game running). Also, how much of that 3.5GB is unused at the moment?
I understand they’re trying to future-proof the machine, it just seems like a massive waste right now. Surely, if they allow an app or a game to use the full system, then both apps and games would actually be better, only you won’t be able to have several open at the same time (which I personally don’t see the point of). I have a smartphone that allows me to check the web, I have only opened it in the PS4 out of curiosity - it was actually fairly awful and I can’t understand why the touchpad isn’t used for the pointer.
I think my PS4 is great, it just doesn’t make the best use of the resource at the moment. To me anyway.