From what I've read there are places where the ps3 visuals are superior to the 360's, but, for whatever reason, nobody has posted those comparisons...enough to make me seriously consider the PC version even though it means 24" vs. 50" HDTV...
Some texture comparison photos:
No there isn't.also is there not a bit more stuff on teh xbox360 ss at the building end (middle left)?
What is the difference for the ground?Thats is some serious difference for the wall and ground
Well thats not really my intended statement/direction. I am aware of compression usage given the scenario.
If the game clocks in at 6 gig then one would wonder how comments of "scaling back" and "disk space requirements" may not apply to the scenario when there is room enough for 25% more data above what is currently being used. Although once again Im not sure if this is an official quantity for the data on the disk.
Maybe PS3 owners are busy playing it and aren't really interested in the "big" debate.From what I've read there are places where the ps3 visuals are superior to the 360's, but, for whatever reason, nobody has posted those comparisons...enough to make me seriously consider the PC version even though it means 24" vs. 50" HDTV...
No there isn't.
The two shots are taken from different places (The angle and distance from the wall are completely different). It's not an exact match.
Maybe if it was in closer to being in the same place it would actually be a valid comparison shot, rather than just an engineered "difference" to please the xbox fansites.
No there isn't.
The two shots are taken from different places (The angle and distance from the wall are completely different). It's not an exact match.
Maybe if it was in closer to being in the same place it would actually be a valid comparison shot, rather than just an engineered "difference" to please the xbox fansites.
What is the difference for the ground?
As you will notice from the part I quoted of the original post I was referring to the suggestion that the 360 had more objects in the building.
But you clearly see both buildings and the stuff there, although the ss are dark. Or do you think that perhaps it is a soldier/tank/object that comes into view +/- a second?
What do you mean +/- a second? The two shots may be taken hours away in gameplay time.
The point of these comparison screenshots is not to "prove" anything. It's to examine any differences, good or bad, that may exist between the PS3 and 360 versions.As you will notice from the part I quoted of the original post I was referring to the suggestion that the 360 had more objects in the building.
Besides, IW have already said you can take screenshots from both versions and "prove" one version looks superior to the next if you wanted, so I do not really see the point of all these shots that "prove" the 360 version is better looking.
What, that did come as a surprise considering I ran the demo @max on a 7900GT at 1280*1024 45-60fps with 4xAA and 8xAF...huh?
But that maybe why they did manage to have almost fluid 60fps for the console versions I would assume.
I would say resolution and type of texture. Truly I like the PS3 one more since it displays more detail at distance and I dont see how often one would be so upclose to see the texture "break up" (image 1). The second image is a bit off in the view angles.