I was thinking of something, if MS really wants a good part of the marketshare, they should consider a "dumping" on XboxNext.
A 199$ XboxNext will take an enormous part of the market, it will be from the start a potential "impulsive purchase".
Sure there will be losses ahead and maybe lawsuits, but it will establish the console like nothing.
If MS plays it "regular" the first price of the console will be "high" (there's a % of customers, let's call them "hi-tech electronics enthusiasts", that will buy the machine at "whatever cost"), then they will drop the price to a "mainstrean audiance".
I think the "aggressive price" from Day1 could give to MS an incredible advantage.
Megadrive1988 said:
In fact, I'd take a little less fillrate and polys/sec for twice the ram anyday.
hell yeah, I second that.
You both know that Ram and processing power are not directly "connected" when it comes to a "price scheme", especially with the next consoles, Sony doing almost everything... except the XDR, MS licencing IPs of the CPU/GPU but have to buy RAM, and almost the same for Nintendo.
The amount of Ram being in the Next-gen consoles will depend on two thing, the time of the launch of the console (the later it's on shelves , more ram it'll have) and the "competition".
The latter will be very important between Sony and MS (remember the comment of MS about the amount of ram on XboxNext), i think that Nintendo will do what they have to do without trying to "front" in this area.
And yes i agrea that 256Mo will be, to paraphrase Decarte... "teh suxx0r!!!"
512Mo will be "required" especially if we keep it in context, because we 're talking about a machine that have to last until 2010/12.
And when you see the diference between a 128MO dev-Xbox and a 64Mo end-user-Xbox, therefore when you think to a 256Mo XboxNext/PS3 the words "useless computational power" comes in mind.