BusinessWeek on Next Xbox and PlayStation 3 (DM will like)

Nothing is known about the PS3 specs..
More time = higher spec. Hype or no hype, it's how it works.

Alot of people are just getting a DVD player..
Which is probably the same people that are gonna be buying a PSTwo by the time next gen consoles roll around. :p
 
WarLox said:
Nothing is known about the PS3 specs.. People were burned last time by Sony's "missle launching" "toy story graphics" hype machine... Back then the Dreamcast was the only thing on the market.. Xbox has already started its own hype with XNA..

XNA is targeted to devs, not to the public. Do not expect to hear that kind of hype "OMG, Xbox2 has XNA !!!"

has great 3rd party support.. and with games like Riddick, Doom 3, and Halo 2 having some of the best graphics ever seen on a console.. Its gonna be fairly easy for to replicate that on the launch of Xbox 2.. especially with DirectX 10 and better use of "Normal mapping"...

Dc games were killing the competiton on Dc launch. It does not matter.

It's gonna take a little more than CGIs from Sony to fool the public this time..

What people were fooled, considering the ps2 still technically holds against the competition, has the most diverse and large library ??
 
Nothing is known about the PS3 specs.. People were burned last time by Sony's "missle launching" "toy story graphics" hype machine... Back then the Dreamcast was the only thing on the market.. Xbox has already started its own hype with XNA.. has great 3rd party support.. and with games like Riddick, Doom 3, and Halo 2 having some of the best graphics ever seen on a console.. Its gonna be fairly easy for to replicate that on the launch of Xbox 2.. especially with DirectX 10 and better use of "Normal mapping"...

How do you expect MS to easily keep the best looking games when they release hardware 6 months to a year earlier then Sony and Nintendo? Especially when MS are apparently not looking to lose big money per console this time. Unless Sony and Nintendo both mess up XBox 2 will be either joint second or third in power next generation.

So as I said XBox 2 will be the most powerful at launch. But with more time in development PS3 (and probably also N5) will be more powerful.
 
So as I said XBox 2 will be the most powerful at launch. But with more time in development PS3 (and probably also N5) will be more powerful.

Teasy wrote in another thread:

"Frankly Deadmeat what would you know about what will or won't "do it"."

I think you need to ask youself a similar question ;) You really can't know what will or won't be more powerful, regardless of launch times.
 
Teasy said:
How do you expect MS to easily keep the best looking games when they release hardware 6 months to a year earlier then Sony and Nintendo?
IMO it's not about the graphics anymore really (or at least it shouldn't). They are already pretty good, joe gamer won't be able to tell the difference anyway. It's all about the games. Nintendo realized that first (i read some interview about this last month or so) and IMHO they're right. There are actually still quite a few 2D games (mostly adventures) coming out for the PS2 in Japan.
 
While I think Microsoft has the proper focus in order to gain from an early launch, they'd still transition to next generation more smoothly if they instead charged up their reserves for a more polished, higher-shipment launch three months before PlayStation3 gets to market. PS3 hype is inevitable, and it sends the wrong message to slink in far ahead of it in order to avoid a direct confrontation. MS most certainly wants consumers to view the two machines as being in competition and to have to make a decision between them... if not, they'll always be limited to a niche.

MS can grab a few months of traction, have more supply available to capitalize on the shopping rush, and keep pace with PS3 if for no other reason than the sales cap imposed by production shortages that accompanies all major launches (especially when a manufacturer is trying to feed demand in more than one major geographical territory.)

wazoo:
Halo is as irrelevant as Sonic Adventure was on the DC.
The broadness of Halo's system-selling appeal has not even been fully seen yet. The title has never slowed from being one of the top sellers mutli-format each month even as the Xbox market has expanded into more casual demographics. It's selling out the new limited-edition Xbox system bundle like cake. And most interestingly, the game's exotic backdrop and quirky alien characters are appealing well to female demographics, inspiring lots of fanfiction, and also making itself into published novels now. The community building around the game is surprisingly broad and strong.

Fafalada:
Which is probably the same people that are gonna be buying a PSTwo by the time next gen consoles roll around.
Only in Sony's dreams is their overlap between the leftover, very casual home movie adopter and those who'd actually be in the market for a game console.
 
I have a very strong feeling Rare has been working on Perfect Dark Zero for some time.....and it's headed to xbox2. That will be THE killer app for xbox2 I am sure. Also, since it's launching in late 05, and PS3 in early 06, that's not really enough time for PS3 to really overtake xbox2 in power if it hadn't been designed as more powerfull in the first place. (have no clue how powerfull either will be at this point) Sure it might be a year later over here in the states, but it will only really be a few months more "advanced".

As to xbox2's success, I think what will mater alot is backwards compatibility, and 512 MB of ram. The ram is the one area Sony could easily upgrade PS3 with if it was found out xbox2 only had 256. And as much as I like consoles, I'll be sorely dissappointed if they only have 256 in any next generation console. I just don't see how they would be able to do anything other than upgrade the graphics if they only have 256, with 512 MAYBE we could have a little larger play areas and a little less loading going on, and I really hate loading :devilish:
 
and 512 MB of ram. The ram is the one area Sony could easily upgrade PS3 with if it was found out xbox2 only had 256. And as much as I like consoles, I'll be sorely dissappointed if they only have 256 in any next generation console. I just don't see how they would be able to do anything other than upgrade the graphics if they only have 256, with 512 MAYBE we could have a little larger play areas and a little less loading going on, and I really hate loading

I'm pretty much in complete agreement, especially the stuff I put in bold.

according to everything that's been reported over the last year or so, PS3 is slated to have a minimum of 320 MB of memory, not counting the Local Storage of the APUs or the Image Cache, or any other memory pools. That 320 MB figure is arrived at from 256 MB external XDR memory and 64 MB of eDRAM between the CPU and GPU. Now obviously PS3 will have slightly more once the LS and Image Cache is added in. More still, if main memory goes beyond 256 MB and/or if eDRAM goes beyond 64 MB.

as for Xbox 2, I hope MS doesn't cripple what looks to be an outstanding chipset with 256 MB memory plus a little eDRAM. the 3 CPU cores (1 die)
the VPU and likely an audio processor will be probably be starved on only 256 MB. I mean the system as a whole would be starved.
 
You really can't know what will or won't be more powerful, regardless of launch times.
Maybe (and only maybe) if you include Nintendo in the equation. However, I'd bet my ass that in the battle between Sony and MS, none of them would even consider releasing later if their machine is not substantially more powerful than the one released earlier.
 
^^^great :D From what I've seen on various forums, 90% of us know 256 MB would be kinda bad. Also I am sure anyone programming games for next gen. consoles would want it as well. The only thing we have to worry about are the bean counters. o_O
 
marconelly! said:
You really can't know what will or won't be more powerful, regardless of launch times.
Maybe (and only maybe) if you include Nintendo in the equation. However, I'd bet my ass that in the battle between Sony and MS, none of them would even consider releasing later if their machine is not substantially more powerful than the one released earlier.
...and the RAM has got to be the easiest thing to upgrade :LOL: In fact, I'd take a little less fillrate and polys/sec for twice the ram anyday. In the big scheme of things I think people would notice that first anyways. (larger levels and better textures, less loading ect. over 5 FPS and curves that are curves that are ever so slightly less blocky that no one could really notice)
 
I think you need to ask youself a similar question You really can't know what will or won't be more powerful, regardless of launch times.

Oh yeah I'm sure MS will simply make some sort of super console that Sony can't possibly overtake with 1 year of extra development time :LOL:
 
IMO it's not about the graphics anymore really (or at least it shouldn't). They are already pretty good, joe gamer won't be able to tell the difference anyway. It's all about the games. Nintendo realized that first (i read some interview about this last month or so) and IMHO they're right. There are actually still quite a few 2D games (mostly adventures) coming out for the PS2 in Japan.

It could be very important when your first console (and so your userbase) was built on being the most powerful console with the flashiest graphics.
 
I think with the next gen of consoles if console A is twice as powerful as console B and you got a consumer to note the differences in graphics most of them would say they can't tell.

I know people who have difficulty telling the difference between a GF4MX and a 9700 Pro.

OK so the example is extreme, but true, however the mainstream customer (which is the best friend of any consumer based electronic giant and not the enemy) will be even more bedazzled with the next generation of consoles as we get to a level of diminishing results.

I still think at this moment Sony and the Playstation brand has its own momentum and if Sony create the right buzz then no console will stand in its path - forget about specs.
 
Teasy said:
IMO it's not about the graphics anymore really (or at least it shouldn't). They are already pretty good, joe gamer won't be able to tell the difference anyway. It's all about the games. Nintendo realized that first (i read some interview about this last month or so) and IMHO they're right. There are actually still quite a few 2D games (mostly adventures) coming out for the PS2 in Japan.

It could be very important when your first console (and so your userbase) was built on being the most powerful console with the flashiest graphics.

I wouldn't underestimate the power of the Microsoft brand, particularly in the USA. Local patriotism, and all that.
The XBox has done better in the US than anywhere else, a bit worse in the US European Colonies, and has flopped utterly everywhere else.
 
Horsepower can help gameplay, for instance fully destructible environments are both about gameplay and horsepower.

Also developers will likely be able to make far more distinctive games with the PS3 than it's competitors (assuming they dont limit the potential with some silly design decisions). I dont think next gen PC architectures will be flexible enough to do hierarchical occlusion culling of a scenegraph entirely on the graphics card for instance, if the PS3 can this will have impact on the kind of scenes they can work with (and also makes the above mentioned destructible environments much easier). Of course Sega was never too successfull in getting developers to leverage features which were unique to the DC, but Sony has more momentum.

Of course all assuming Sony manages to successfully pull off the development of Cell (and a Cell based GPU).
 
I think with the next gen of consoles if console A is twice as powerful as console B and you got a consumer to note the differences in graphics most of them would say they can't tell.

Yeah, still it wouldn't be so hard to note the difference in graphics for the sort of person who always buys the most powerful console (graphics whores). You can bet XBox has a lot of them in its userbase.
 
thop said:
Teasy said:
How do you expect MS to easily keep the best looking games when they release hardware 6 months to a year earlier then Sony and Nintendo?
IMO it's not about the graphics anymore really (or at least it shouldn't). They are already pretty good, joe gamer won't be able to tell the difference anyway. It's all about the games. Nintendo realized that first (i read some interview about this last month or so) and IMHO they're right. There are actually still quite a few 2D games (mostly adventures) coming out for the PS2 in Japan.

I agree with you , but I realy that games will be like todays 2D , everyone as power to whatever they want , and the sucess of a console will only depend of games/dev suport .

At least so I hope ...


BTW the 9700 has been released in late 2002 and DX9 in early 2003 right?
So they can release the XB2 with DX10 , and put the API later I´m I right?
 
BTW the 9700 has been released in late 2002 and DX9 in early 2003 right?

DX9 was late '03 IIRC but 9700 Pro was out before the API for sure (by a couple of months I think).

Edit: Should read DX9 was late '02
 
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