virtually limitless supply of cash.
The dollar... it's fate depends on events that will transpire this year, all hell could very well break loose... those that have the most hard assets, and the least dollars in the bank will be able to survive easier... if things go bad...
More time = higher spec. Hype or no hype, it's how it works.
Yup, with a whole additional year, it could yield more than double their expected performance...
The latter will be very important between Sony and MS (remember the comment of MS about the amount of ram on XboxNext)
Yeah, MS better be careful, sony could very well say 256MB, and later go full GB+, if dev.s complain enough, and that'd be pretty bad.
To be honest, i'm playing Farcry at full detail (everything on VERY HIGH) and of course the detail is astounding, and the water looks yummy, but i have to admit, Jak2 looks so much better, and with seemingly more geometry, that i'm really left wondering (1) how much of my 5900U is idle while rendering PC games, (2) How come PC games still have trouble matching consoles geometry output, (3) how freaking good will next gen consoles game look.
It's going to be interesting indeed. For the first time, we'll see consoles with truly heavy R&D, unlike the prior ones, it's all lead up to this point, from buying off-the-shelf or slightly R&D'd h/w, to full blown specifically designed h/w with heavy R&D. Now they're no longer following the edge of technology, as they've in the past, but leading it. Your experiences are only a glimpse of what's to most likely happen next gen.
From the things we've seen, B/W wise, and cpu wise, in terms of 3d s/w, it seems consoles couldl very well hold the crown in those areas for the rest of this decade... who knows what other areas they'lll own... but if there is one thing evolution/hardware/tech dev., etc has shown us, it's that the dedicated solution can often exceed the non-dedicated solution sufficiently to surpass it even while lagging by years of dev.