Silent_Buddha
Legend
So what does DX11 bring to Dirt 2 exactly
I think rumors were suggesting use of the tesselator and perhaps "correct" AA. I'd guess that would mean where the post processing won't re-introduce jaggies?
Regards,
SB
So what does DX11 bring to Dirt 2 exactly
Slightly offtopic, does anyone saved anywhere a site which would compare optimally bump mapping (embm for example), normal map based bump mapping, parallax mapping, displacement mapping and tesselated displacement mapping on the same scenario?
I remember seeing such comparison, I think it was a cobblestone floor type of scene
Holy crap! That's the way to play an FPS. You see everything more like real life, with peripheral vision, instead of like seeing through goggles.
Hmm, might have to change my vote in the 'Ati/AMD Radeon 58xx series poll' threadUpcoming Aliens vs Predator is DX11 title and will support at least tesselation from the new DX11 features
Cause it's all originated with ring bus term nit external memory bus width. R580+/RV570 had 512b ring bus.Ugh, why would you care about internal width(in this context)?
NEC CRV43Holy crap! That's the way to play an FPS. You see everything more like real life, with peripheral vision, instead of like seeing through goggles.
I'm definitely going 3 monitors.
Unfortunately that shows the limits of AMD/ATi's hardware/software solution since it is only a 90degree FOV and the roadblock of getting devs to develop a wider FOV for single player mode.Holy crap! That's the way to play an FPS. You see everything more like real life, with peripheral vision, instead of like seeing through goggles.
I'm definitely going 3 monitors.
Well seeing as how the EXTERNAL bus was 256bit on those cards and AMD/ATi is no longer using a ring bus, we should be using the external bus width for consistency reasons.Cause it's all originated with ring bus term nit external memory bus width. R580+/RV570 had 512b ring bus.
Simply using wider FOV would only work when the screens were on the same plane anyway, if you "curve" them around you'd need separate projections.Unfortunately that shows the limits of AMD/ATi's hardware/software solution since it is only a 90degree FOV and the roadblock of getting devs to develop a wider FOV for single player mode.
NEC CRV43
42.8" LCD 2880 x 900 @ 0.02ms
No bezels !
$7,999 Estimated Street Price
Available May 2009
LINK
Looks more like a DLP, with how bulky it is.
No, this is:
I think there is almost no chance of this, but who knows?I think Juniper is 256bit and Cypress 512bit. I hope im right