More PGR3 updates. . .
http://http://www.bizarreonline.net/index.php?action=fullnews&showcomments=1&id=53
http://http://www.bizarreonline.net/index.php?action=fullnews&showcomments=1&id=53
Inane_Dork said:That's actually 35,000 spectators without dropping below the game's normal framerate (which they coyly avoid specifying). That's really amazing. 35,000, even though not representative of in-game amounts, is just a really large number of things to draw without sinking the framerate.
mckmas8808 said:Yeah no kidding man. I wonder what games will be like 2 years from now? There might be games pushing tens of thousands of people per track.
Powderkeg said:I would rather they make the cars look like they belong in the game instead.
BlueTsunami said:They should just take down the walls and allow you to plow through the crowds.....
BlueTsunami said:They should just take down the walls and allow you to plow through the crowds.....they serve no other purpose. Does add life to the game..but that amount of crowdage is excessive!
Ah yes, the good old days. Completing a race not by being first, nor destroying all the other cars, but by killing all 500-odd people stupid enough to be wandering around...DeathKnight said:The next Carmageddon?
Bizarre is giving a (theoretically) weekly update on PGR3's development, not on PGR3. It's a voluntary move they've made to give their fans the kind of info they like reading. I appreciate it, anyway. So no, they're not hyping the secondary aspects. They're giving insight into Bizarre.rabidrabbit said:I find it kinda funny that Bizarre is hyping these aspects of the game (detailed building faces, massive number of spectators...) so much...