All purpose sales and sales rumors/anecdotes thread next gen+

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The biggest difference was that TLOU forced users to scavenge resources on a bit larger maps, so users actively explored more of the gameworld. Some rare maps were bigger and allowed for greater experimentation. It was still fully linear game, and even nowhere near close "wide linear" world design that Crysis 1 used in its first 2/3rds of game [IMO, still the best example of providing great freedom in a linear action campaign].
 
Apparently an actual NPD (Formerly NPD_George, surmised to be the president of NPD or something who is named George) bigwig is posting some numbers on GAF. Which makes them legit leaks so to speak, or NPD is basically sanctioning their release. Crazy stuff. I say "apparently" because who knows, it could also be just a random with NPD access I guess.

Anyways he has not actually given out that much info, but a few

UCC w/bundles >300k
AC: Syndicate ~391k
Destiny TTK sold 713k including bundles in September, ~200k in October including bundles
Halo 5 935k including bundles

And latest hardware

XBO 303k
PS4 275k
Wii U 65k
 
Random stuffs

I have the NPD PS4/XBO gap after October at 834k.

X360 October 2007=366k, so 360 gained 63k gen over gen.

Total gen vs gen comparison through second October, XBO =8.443 million, X360=7.093 million, XBO=+1.35 million

XBO finally gets an "easy" comparison next month too, after two tough ones. X360 sold 770K in November 2007. XBO should top that easily going by history of it's first two Novembers.

XBO leads after 2 years on the market gen vs gen, and it has enough margin that it seems almost certain based on trends it will lead after 3. After that as always, things get too fuzzy to predict.

Also, for Skribbles :D http://www.gamesindustry.biz/articles/2015-11-13-npd-overall-sales-up-2-percent-for-october

"Gamepad sales increased by 29 per cent year-over-year which was due to a 163 per cent rise in Xbox One sales with the release of the Xbox One Elite Controller."
 
Hah. :)

Well if HW sales increase considerably YOY (thanks to a big release like Halo), and you release two new controller SKUs (Elite + custom Halo 5 controller), controller sales are likely to increase as well.

And FWIW, I never said sales were gonna be bad, just that they weren't 'selling like hot cakes' as you put it. Once the Elite controller saturates the hardcore market, sales will drop like a rock IMO. The average XB1 owner isn't gonna pay $150 for a controller.
 
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That is a poorly written sentence, they are not saying the controller sales are up due to the elite controller. It is like the 8th best selling controller on Amazon for October.
 
I'm going to get one I think, just read some random gaffer saying at first he thought it was overpriced now he cant imagine being without it. Saw another pro review saying it's the best controller ever.

And, I have a bad feeling I may not be able to get one until after Christmas. Sold out everywhere and I expect it'll just get worse.
 
Looks like amazon got its first failure, though it did predict the low halo 5 sales.

Based on NPD software and hardware gonna have to say for a FACT this is total bollux, the only way this can be true is if by 'sales' they actually mean 'sold to shops' i.e. as we all call it here and elsewhere, shipped.

You can't know that considering there is more being sold digitally this generation. Something NPD has virtually no way to track.

Apparently an actual NPD (Formerly NPD_George, surmised to be the president of NPD or something who is named George) bigwig is posting some numbers on GAF. Which makes them legit leaks so to speak, or NPD is basically sanctioning their release. Crazy stuff. I say "apparently" because who knows, it could also be just a random with NPD access I guess.

Anyways he has not actually given out that much info, but a few

UCC w/bundles >300k
AC: Syndicate ~391k
Destiny TTK sold 713k including bundles in September, ~200k in October including bundles
Halo 5 935k including bundles

And latest hardware

XBO 303k
PS4 275k
Wii U 65k

Interesting. So 343i basically sold more Halo 5 games on one platform in less time thus far than Bungie has sold Taken King games on two consoles. To retail at least, who knows how things shape up with digital sales? :p It really makes me wonder how many Halo games could have sold if Bungie were still developing it and if 343i hadn't done such a bad job with Halo 4 and Halo: MCC.

Not surprising that UCC didn't sell that well. Kind of surprised that AC: Syndicate didn't do better considering how well AC sold last year. Is the game bad?

And next couple months will be interesting. Fallout 4 out to a huge start. Star Wars Battlefront has a big mountain to climb if it is going to do better. COD might not actually top the charts for once. O.O Although I still expect it to sell as well as past COD games.

Regards,
SB
 

Damn, that almost got me excited, but there are none available within 100 miles of me. Just out of curiosity I also checked Seattle, Los Angeles, New York, Portland, and Sanfrancisco. Only New York had extremely limited quantities at one store. They must have just gotten in a shipment recently. I wonder how long it will last.

Amazon is out of stock and advising customers that due to demand, orders are not likely to be fulfilled until Spring 2016. They have to work through the people that have already ordered them.

The Microsoft Store won't be able to fulfill new orders until Dec. 16. When I last checked like a week or two ago, it was listed at middle of November. So orders are coming into the Microsoft Store faster than Microsoft can provide stock for them.

I have a feeling it's going to be tough to get one until next year without ordering in advance. Or camping a place that doesn't allow you to order out of stock product and hoping you hit it when stock comes in. Or paying the huge markups from people selling them after they manage to get one.

Regards,
SB
 
Halo is a weird one, there was a chart posted on GAF, basically all the Halo sales were comparable until 5. 5 was alone as the huge outlier way down at the bottom, maybe selling 1/4 as much as the others, which is a stunning drop.
A chart showing that was posted here, but it showed 4 weeks of sales for other Halos, 3 weeks for H3, and only 1 week for H5.
 
To retail at least, who knows how things shape up with digital sales?
Regards,
SB

Is there anyway for us to get some idea (maybe one publisher releasing statistics on one game even?), what the breakdown of digital sales is for XB1 vs PS4?

I'd be real interested to know that. I have a gut feeling that XB1 owners embrace digital sales more than PS4 users, but that is just based upon comments on this forum and others, so there's nothing factual to support that idea.
 
You can't know that considering there is more being sold digitally this generation. Something NPD has virtually no way to track.
Yes I can (willing to bet my life on it, thats the confidence I have :LOL:), there is no logical way that $400 million can be reached.
If you or anyone else thinks they can show how $400 million can be reached using the available data, show us:oops:
FACT = MS lied, they used shipped not sold. If anyone can prove me wrong I'm all ears

A chart showing that was posted here, but it showed 4 weeks of sales for other Halos, 3 weeks for H3, and only 1 week for H5.
Im sure you can find lots of data for past titles for opening week/day
eg heres what MS said halo 3 done in its first 24 hours (software only and only in the USA)
$170 million first day, making more money that spiderman 3 (about 3million copies in 24 hours in the US alone).
then again faced with the evidence that MS are using shipped with halo 5, perhaps they're using shipped with halo 3 as well :oops: perhaps these opening day/week numbers are always shipped, then again how can they compare shipped vs actual tickets brought in a movie theatre?
 
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I really dislike all this "prove me wrong" notion. How about you "prove MS wrong"? Why should you get the benefit of the doubt and not them?
 
Yes I can (willing to bet my life on it, thats the confidence I have :LOL:), there is no logical way that $400 million can be reached.
If you or anyone else thinks they can show how $400 million can be reached using the available data, show us:oops:
FACT = MS lied, they used shipped not sold. If anyone can prove me wrong I'm all ears


Well It really is quite hard to say. The console bundle is $500 and the average game price is something between the regular and limited edition. This is in US. Retail copies were close to a million and they must have sold a decent amount of digital copies too.

If they simply use revenue figures, the unit price numbers outside of US are bigger than those dollar amounts when exchanged from other currencies. People were speculating here, that the Halo console bundle could have sold 200k units in US. It's not preposterous to think it could have sold the same amount in rest of the world. Certainly the game sold a lot of copies outside the US too, so something like 400k consoles and 2.5M copies is already quite close the $400 million figure.
 
A bit of a decline there for Halo 5 but it is 5 days worth of sales =/

I wonder how much digital sales were. Hopefully an additional 300-400k?
 
I really dislike all this "prove me wrong" notion. How about you "prove MS wrong"? Why should you get the benefit of the doubt and not them?

I think these type of responses, doubts and remarks are going to become more commonplace because Microsoft isn't sharing any hard data (specific value / specific area / specific category) anymore, other than vague PR language. Going from the Microsoft that was upfront with data during XB360 era, to the Microsoft of today, is quite telling in it's own.
 
200,000 * $500 = $100m (bundles)

2,000,000 * $80 = $160m (game sales)

I have a hard time trying to make up the missing $140m, certainly not controllers. Are they counting the micro transactions?
 
Halo 5 Standard Edition = $60
Halo 5 Digital Deluxe Edition = $90
Halo 5 Limited Edition = $100
Halo 5 Limited Collectors Edition = $250
Halo 5 Console Bundle = $500


There you go, make up the numbers all you want now that you have the 3 missing SKUs information.

They obviously sold items at $250, $100, and $90 price points.

EDIT: Forgot about the $90 Digital Deluxe Edition, but I don't think that would be counted by NPD?
 
I just picked $80, mostly $60 games pulled up by other SKUs. The amount of high end version sold is miniscule compared to the normal version.

So use $100, be generous, that leaves $100m still missing. Maybe they sold way more bundles? Another 200,000 would fill the gap, but the 2m games sold is far to generous then.
 
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