All purpose sales and sales rumors/anecdotes thread next gen+

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People keep a acting as if Sony should have won with the price drop, but literally three out of four bundles that got the price drop are released in November. That's a lot of deferred purchases.
 
First 4 out 5 years of the 360's life, the console sold better in Sept than Oct with the typical October month being between 220k-380k. The same holds true for the PS3 with September with the better month for most of its early-mid life.

There seems to be a lull in Oct, which makes sense because why shop in Oct, when most of the holiday sales happen during Nov and Dec.
 
People keep a acting as if Sony should have won with the price drop, but literally three out of four bundles that got the price drop are released in November. That's a lot of deferred purchases.
The real question is whether or not Sony will improve over their performance last year in November. That will be an indication of console demand, whether it's starting to wane or still going strong and the early adopters are now done and out of the way and the time for the more casual users to start jumping on board. I think they've got a great strategy heading into Nov and Dec, ideally they would do well, but if not that would be concerning for the industry.
 
Rockstar also has that approach, but then again Acti and Ubi have made a science from extracting 10-20M sales pare game [COD, AssCreed] each year.
 
The real question is whether or not Sony will improve over their performance last year in November. That will be an indication of console demand, whether it's starting to wane or still going strong and the early adopters are now done and out of the way and the time for the more casual users to start jumping on board. I think they've got a great strategy heading into Nov and Dec, ideally they would do well, but if not that would be concerning for the industry.

The bar is not that high, I'd be more worried about XB1 YoY sales for Nov-Dec. Both consoles are going to be $299 for Black Friday (last year the XB1 was $50-$70 cheaper) and only the PS4 has limited edition consoles. Right now it's a bloodbath on Amazon hourly, four PS4s in top 20 and one XB1 in the top 40. Of course most sales will come at the end of the month and I'm sure MS has lots of deals planned. It will come down to Sony's caring of bragging rights. Last year they just let MS have the holiday season, they seem more competitive this year already.
 
The bar is not that high, I'd be more worried about XB1 YoY sales for Nov-Dec. Both consoles are going to be $299 for Black Friday (last year the XB1 was $50-$70 cheaper) and only the PS4 has limited edition consoles. Right now it's a bloodbath on Amazon hourly, four PS4s in top 20 and one XB1 in the top 40. Of course most sales will come at the end of the month and I'm sure MS has lots of deals planned. It will come down to Sony's caring of bragging rights. Last year they just let MS have the holiday season, they seem more competitive this year already.
I'm not really concerned as a whole about the whole MS vs Sony bloodbath. If Sony does well, and MS does poorly thats okay. As long as Sony + MS is a good number, then the industry is health. If Sony + MS is a bad number. That's what I want to know.
MS played it's cards, there's really none left to play anymore for them. I think it's proof that no singular game has weight like it used to way back when.

Bloodbaths are expected here on forward, at least I expect them now. The question of a bloodbath, celebrated or not is no longer burning for me.
It's whether the audience is moving to PC/mobile again, now that I've declared Sony a full out winner in the largest sense, they're the ones I want to watch in terms of health. Xbox is going to run niche I think and that's fine, they'll be okay like that.

What will the state of AAA games be going forward?
If we see heavy hitters like Halo and ROTR drop to zip sales, (provided their budget) that's rather worrying for the industry as a whole. It's one thing to say, well it's Xbox exclusive so who cares, but they still have 8 million some odd consoles out there. Attach rates should have been better for these two games, and Forza which came out of the gates dead. That sends me the worrying message that:

people don't care about hardcore games anymore, it's all about easy to win, instant gratification, entrenched franchises are toast.
people are totally out of money, picking and choosing is going to become this huge

expect to see additional micro transactions in games going forward.
expect to see more indie titles going forward.
expect less exclusives from MS going forward, they just can't afford to fund games that flop like this - it's likely going to be less of a strategy for them going forward. Perhaps renewed focus on PC.
 
people don't care about hardcore games anymore,

Halo and TR dropping in sales can mean little to the business overall. They are both aged and worn franchises kept on life support by developers who did not create them. Maybe it is time for new, original IP? Or look at franshises like GTA or Fallout where the games are spaced apart by 3-4 years, which drives demand up and sales are huge.

Naughty Dog was having great success with Uncharted, so what did they do? They created a new IP, a little game called The Last of Us.

Bungie was tired of Halo, so MS created 343i to pump them out. How inspired can you be making someone else's game?

Epic was tired of Gears, so MS buys the IP, stops Black Tusk in mid development of their own IP and now they are making Gears 4. That is a receipt for a great game right?

If the old well is dry, time for a new well.
 
Halo and TR dropping in sales can mean little to the business overall. They are both aged and worn franchises kept on life support by developers who did not create them. Maybe it is time for new, original IP? Or look at franshises like GTA or Fallout where the games are spaced apart by 3-4 years, which drives demand up.

Naughty Dog was having great success with Uncharted, so what did they do? They created a new IP, a little game called The Last of Us.

Bungie was tired of Halo, so MS created 343i to pump them out. How inspired can you be making someone else's game?

Epic was tired of Gears, so MS buys the IP, stops Black Tusk in mid development of their own IP and now they are making Gears 4. That is a receipt for a great game right?

If the old well is dry, time for a new well.
Those are reasonable counter arguments. I'll wait and see how the PS4 AAA exclusives go. If things don't go as expected, I hope they start adding mouse and keyboard support for these consoles lol.
 
Exclusivity has nothing to do with it (other than limit the max sales due to number of platforms). Bloodborne was a new IP released in March and did great. Even Until Dawn caught Sony off guard with its success. Obviously if they sink a ton of cash into development and marketing they need to sell more copies. This is why no name small budget games can be a huge success with far less copies sold.
 
For me not enough new software to motivate me to pick up a WiiU or XB1 yet. I guess if I had bought an XB1 instead of PS4 I'd be saying same thing BC most of my purchases have been platform agnostic. This is the first generation I have not owned all platforms since PS1..... I think that is changing though MS have announced some interesting titles so it highly probable I pick up an XB1 sometime in 2016. Exclusives sell consoles - to me anyways.
 
I bought my Xbox One one year and one day ago, but it's still unopened in the box... But it's happening any day now! Tomb Raider is tempting me very much, but I think I have enough games to play until the PC-version arrives. Or maybe I'll just fire up Master Chief collection and then get Halo 5... Quantum Break I'll be getting for sure :)
 
If things don't go as expected, I hope they start adding mouse and keyboard support for these consoles lol.

During the NXOE beta dashboard period there was a quest about using the Keyboard on Xbox One. It worked quite well. It made it extremely easy to fill out all the bug reports on Live TV!

So I think that's a hidden feature of publicly released NXOE dashboard. Plugin a keyboard and see if it works for you.

Shortcut buttons (going from memory):
Windows Key = Xbox Button
Win Key + C =
Win Key + V =
Win Key + M =
 
I'm not really concerned as a whole about the whole MS vs Sony bloodbath. If Sony does well, and MS does poorly thats okay. As long as Sony + MS is a good number, then the industry is health. If Sony + MS is a bad number. That's what I want to know.
MS played it's cards, there's really none left to play anymore for them. I think it's proof that no singular game has weight like it used to way back when.

Bloodbaths are expected here on forward, at least I expect them now. The question of a bloodbath, celebrated or not is no longer burning for me.
It's whether the audience is moving to PC/mobile again, now that I've declared Sony a full out winner in the largest sense, they're the ones I want to watch in terms of health. Xbox is going to run niche I think and that's fine, they'll be okay like that.

What will the state of AAA games be going forward?
If we see heavy hitters like Halo and ROTR drop to zip sales, (provided their budget) that's rather worrying for the industry as a whole. It's one thing to say, well it's Xbox exclusive so who cares, but they still have 8 million some odd consoles out there. Attach rates should have been better for these two games, and Forza which came out of the gates dead. That sends me the worrying message that:

people don't care about hardcore games anymore, it's all about easy to win, instant gratification, entrenched franchises are toast.
people are totally out of money, picking and choosing is going to become this huge

expect to see additional micro transactions in games going forward.
expect to see more indie titles going forward.
expect less exclusives from MS going forward, they just can't afford to fund games that flop like this - it's likely going to be less of a strategy for them going forward. Perhaps renewed focus on PC.

ROTR problem is simple if it was on PS4 and PC the sales will be good because most of the sales of Tomb Raider reboot were on Playstation and PC... Why a PS4 player will buy an Xbox One when Uncharted 4 will be released 18th of March...

Halo is a problem of franchise "fatigue" and FPS "fatigue"... COD lost sales too. And I think COD kills the FPS... After COD success many FPS tried to copy the formula ( Resistance, Halo, Killzone and so on) and lost their soul's... Battlefield never try to do this and sales are stable...

Assassin's Creed games release every year it is too much and the quality of the product decrease and the renewal of gameplay is not good enough... Worst they copy paste the same game design in all their open world franchise (Far Cry, AC, Watchdogs maybe The Division in the future...)

For Forza or GT sales of car games decrease since a long time.

Another problem of Xbox brand is that it is not popular in continental Europe where car games and Uncharted type games do most of their sales...

Sony understand this better than Microsoft. They will let Uncharted go after UC4 and let ND do TLOU 2 and Savage Starlight...

Guerrila let down Killzone and now do Horizon, MM is on Dreams, Quantic Dreams do a new project, Sony Bend is on a new IP, Guerrilla Cambridge on Rigs VR project and do on
 
Looks like amazon got its first failure, though it did predict the low halo 5 sales.
One week after launching worldwide, Halo 5: Guardians has made history as the biggest Halo launch and fastest-selling Xbox One exclusive game to-date, with more than $400 million in global sales of Halo 5: Guardians games and hardware
Based on NPD software and hardware gonna have to say for a FACT this is total bollux, the only way this can be true is if by 'sales' they actually mean 'sold to shops' i.e. as we all call it here and elsewhere, shipped.
 
Halo is a problem of franchise "fatigue" and FPS "fatigue"... COD lost sales too. And I think COD kills the FPS... After COD success many FPS tried to copy the formula ( Resistance, Halo, Killzone and so on) and lost their soul's... Battlefield never try to do this and sales are stable...

Battlefield Hardline sales were crap too. It's not immune.

At this point "immune" games seem ones like Fallout, Witcher 3, and GTA. To me it looks like games that are not only not annualized but come with years between them, and open world.

Halo is a weird one, there was a chart posted on GAF, basically all the Halo sales were comparable until 5. 5 was alone as the huge outlier way down at the bottom, maybe selling 1/4 as much as the others, which is a stunning drop. So it could be a problem with Halo 5, not Halo. 343 is probably doing some soul searching though.

I think Blops 3 from what I can see did well too. It's sales weren't bombastic and it wasn't a smash, but it was estimated to do over 600k in UK first week, compare that to Halo's 150k (granted 1 platform vs 2), and then extrapolate those to USA sales by multiplying by at least 5. I think Blops did ok although not great.

People tend to criticize the annualized model as running franchises into the ground...but to me as a company what you're trying to do is extract the most possible profit from that franchise. And an annual entry with slowly declining sales for all I know, may in total milk more money from the franchise than less tiresome entries every 2-4 years.
 


Hmm, 935k including bundles? So this includes hardware?

Earlier the GAF NP insiders had hinted Halo 5 sales were just over 10% of the install base which should be about 8.4 million. So around 840k. So, does that mean only around 100k Halo 5 hardware was sold?

In conclusion, who knows. The just over 10% may have been alluding to the 935k number for all I know. But I wish the NPD insiders would be consistent and give us non bundled retail sales, as the NPD top 10 is ordered.

Edit: Also AC Syndicate apparently did 391k. OUCH. Of all the so called bombs, that may be the worst. That makes Halo on one platform look great by comparison. Ubisoft may be in trouble, at the very least with that franchise, at this rate. Because I understand Ubi has a TON of expensive manpower working on those games.
 
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Yes @Rangers players want ambitious open world games, they want more open gameplay and / or levels design.

TLOU worked notably because it had more open gameplay and level design (a lot more compared to the very linear UC3...), those elements helped a lot being immersed in the world and story.

Far Cry 4, The witcher 3, GTA5, MGS5, Dying light and even Bloodborne are really liked and sold very well, those games all share some open world features whether in level design and / or in gameplay.

That's why I think both UC4 and God of War 4 are already too much for their respective franchise: they are outdated by design and by default.

Games like No man's sky, Horizon or even Far Cry Primal are much more promising IMO.
 
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