The real question is whether or not Sony will improve over their performance last year in November. That will be an indication of console demand, whether it's starting to wane or still going strong and the early adopters are now done and out of the way and the time for the more casual users to start jumping on board. I think they've got a great strategy heading into Nov and Dec, ideally they would do well, but if not that would be concerning for the industry.People keep a acting as if Sony should have won with the price drop, but literally three out of four bundles that got the price drop are released in November. That's a lot of deferred purchases.
The real question is whether or not Sony will improve over their performance last year in November. That will be an indication of console demand, whether it's starting to wane or still going strong and the early adopters are now done and out of the way and the time for the more casual users to start jumping on board. I think they've got a great strategy heading into Nov and Dec, ideally they would do well, but if not that would be concerning for the industry.
I'm not really concerned as a whole about the whole MS vs Sony bloodbath. If Sony does well, and MS does poorly thats okay. As long as Sony + MS is a good number, then the industry is health. If Sony + MS is a bad number. That's what I want to know.The bar is not that high, I'd be more worried about XB1 YoY sales for Nov-Dec. Both consoles are going to be $299 for Black Friday (last year the XB1 was $50-$70 cheaper) and only the PS4 has limited edition consoles. Right now it's a bloodbath on Amazon hourly, four PS4s in top 20 and one XB1 in the top 40. Of course most sales will come at the end of the month and I'm sure MS has lots of deals planned. It will come down to Sony's caring of bragging rights. Last year they just let MS have the holiday season, they seem more competitive this year already.
people don't care about hardcore games anymore,
Those are reasonable counter arguments. I'll wait and see how the PS4 AAA exclusives go. If things don't go as expected, I hope they start adding mouse and keyboard support for these consoles lol.Halo and TR dropping in sales can mean little to the business overall. They are both aged and worn franchises kept on life support by developers who did not create them. Maybe it is time for new, original IP? Or look at franshises like GTA or Fallout where the games are spaced apart by 3-4 years, which drives demand up.
Naughty Dog was having great success with Uncharted, so what did they do? They created a new IP, a little game called The Last of Us.
Bungie was tired of Halo, so MS created 343i to pump them out. How inspired can you be making someone else's game?
Epic was tired of Gears, so MS buys the IP, stops Black Tusk in mid development of their own IP and now they are making Gears 4. That is a receipt for a great game right?
If the old well is dry, time for a new well.
If things don't go as expected, I hope they start adding mouse and keyboard support for these consoles lol.
I'm not really concerned as a whole about the whole MS vs Sony bloodbath. If Sony does well, and MS does poorly thats okay. As long as Sony + MS is a good number, then the industry is health. If Sony + MS is a bad number. That's what I want to know.
MS played it's cards, there's really none left to play anymore for them. I think it's proof that no singular game has weight like it used to way back when.
Bloodbaths are expected here on forward, at least I expect them now. The question of a bloodbath, celebrated or not is no longer burning for me.
It's whether the audience is moving to PC/mobile again, now that I've declared Sony a full out winner in the largest sense, they're the ones I want to watch in terms of health. Xbox is going to run niche I think and that's fine, they'll be okay like that.
What will the state of AAA games be going forward?
If we see heavy hitters like Halo and ROTR drop to zip sales, (provided their budget) that's rather worrying for the industry as a whole. It's one thing to say, well it's Xbox exclusive so who cares, but they still have 8 million some odd consoles out there. Attach rates should have been better for these two games, and Forza which came out of the gates dead. That sends me the worrying message that:
people don't care about hardcore games anymore, it's all about easy to win, instant gratification, entrenched franchises are toast.
people are totally out of money, picking and choosing is going to become this huge
expect to see additional micro transactions in games going forward.
expect to see more indie titles going forward.
expect less exclusives from MS going forward, they just can't afford to fund games that flop like this - it's likely going to be less of a strategy for them going forward. Perhaps renewed focus on PC.
Based on NPD software and hardware gonna have to say for a FACT this is total bollux, the only way this can be true is if by 'sales' they actually mean 'sold to shops' i.e. as we all call it here and elsewhere, shipped.One week after launching worldwide, Halo 5: Guardians has made history as the biggest Halo launch and fastest-selling Xbox One exclusive game to-date, with more than $400 million in global sales of Halo 5: Guardians games and hardware
Halo is a problem of franchise "fatigue" and FPS "fatigue"... COD lost sales too. And I think COD kills the FPS... After COD success many FPS tried to copy the formula ( Resistance, Halo, Killzone and so on) and lost their soul's... Battlefield never try to do this and sales are stable...