That's good numbers for those 3 games. 30-40% attach rate.
Sorry there was some confusion turns out they were LTD. I corrected.
That's good numbers for those 3 games. 30-40% attach rate.
Sorry there was some confusion turns out they were LTD. I corrected.
Wii
Just Dance 2014 >800K
Wii U
Lego City Undercover - 242K
Pikmin 3 - 210K
Monster Hunter 3 Ultimate - 93K
Rayman Legends - 88K
Sonic: Lost World - 82K
The Wonderful 101 - 49K
Game & Wario - 36K
Resident Evil: Revelations - 16K
3DS
Luigi's Mansion 2: Dark Moon >1M
Animal Crossing: New Leaf - 910K
Mario & Luigi: Dream Team - 472K
Donkey Kong Country Returns 3DS - 386K
Fire Emblem: Awakening - 370K
LEGO City 3DS - 365K
Mario Party: Island Tour - 252k
Monster Hunter 3 Ultimate - 224K
Sonic Lost Worlds 3DS - 97k
Shin Megami Tensei IV - 96K
Project X Zone - 87K
Rune Factory 4 - 47k
Shin Megami Tensei: Devil Summoner: Soul Hackers - 36K
Etrian Odyssey 4 - 36K
Brain Age - 26K
PS3
The Last of Us - 1473K
Call of Duty: Ghosts <800K
God of War: Ascension - 783K
Kingdom Hearts 1.5HD - 438K
Ni no Kuni: Wrath of the White Witch - 329K
Sly Cooper: Thieves in Time - 208K
Beyond: Two Souls - 202K
Gran Turismo 6 <180K
Tales of Xillia - 156K
Resident Evil: Revelations - 53K
Rayman Legends - 30K
Hatsune Miku: Project Diva F - 16K
PS4
Call of Duty: Ghosts >800K
Battlefield 4 - between 550K and 600K
Assassin's Creed 4 - between 500K and 550K
NBA 2K14 - between 400K and 450K
Killzone Shadowfall - between 400K and 450K
Madden NFL 25 - between 350K and 400K
Need for Speed - between 250K and 300K
FIFA 14 - between 200K and 250K
Knack - between 150K and 200K
Lego Marvel Superheroes - between
PSV
Killzone: Mercenaries - 102K
Soul Sacrifice - 72K
Sly Cooper: Thieves in Time - 67k
Tearaway -50K
Rayman Legends - 20k
Xbox 360
Minecraft - 1862K
Gears of War: Judgement - 764K
Resident Evil: Revelations - 55K
Rayman Legends - 42K
Xbox One
Call of Duty: Ghosts - between 800K and 900K
Battlefield 4 - between 550K and 650K
Dead Rising 3 - 526K
Forze Motorsport 5 - 457K
Ryse - 431K
Madden NFL 25 - between 350K and 400K
Assassin's Creed 4 - between 350K and 400K
NBA 2K14 - between 200K and 350K
FIFA 14 - between 150K and 200K
Need for Speed - between 100K and 150K
Lego Marvel Superheroes - between 100K and 150K
Just Dance 2014 - between 100K and 150K
So for new gen exclusives we have
Dead Rising 3 - 526K
Forza Motorsport 5 - 457K
Killzone - 400-450K
Ryse - 431K
Knack - 150-200K
So from articles like this we know that PS4s NPD was somewhere between 680k and 907k (680 is the minimum that the PS4 could have sold in the US and still lead the cumulative sales record if my numbers are correct. I used 909k/908k for the XBox and 1138K/(680-907) for November NPD for PS4. I got those from this thread).
Using the 3 million number, outside the US the PS4 is outselling the XBox ~2:1 (using the 3 mil and 4.2 mil numbers, you get 1183 for XBox and 2155-2382 for the PS4). Inside the US, they are currently more like 1:1, with the PS4 leading cumulative sales but heavily supply constrained and the XBox 360 leading NPD. Allocation wise, MS seems to be allocating roughly 2/3rds of their production to the US (but this is hard to tell - Sony is easy because they are still supply constrained, but MS hasn't been. It is probably more accurate to say that MS has sold roughly 2/3rds of the consoles they have sold in the US). Sony seems to be allocating just under 1/2.
Is that a fair summary of the numbers?
480K < Wii U < 482K
And we have a Wii U hardware number from a credible NPD-ish gaffer
So call it 481k...
.
It depends on who's doing the charting. NPD, at least, does not include bundled software in its software sales charts.
Since Wii Sports wasn't bundled in Japan (so was "legitimately" charted by Japanese tracking firms) and EU software sales tracking is spotty at best, I only remember Wii Play's sales ever being debated.
From GAF.
So UK chart definitely count bundles. But the FIFA bundles in the UK are probably gone right, they were day one?
Looks like 2M LTD PS4. MS didnt catch much
"What was Nintendo thinking.
Do NPD include digital sales reported by platform holders in their numbers? I only ask because I bought to titles (BF4, KZSF) on disc and everything else, including full priced titles AC4 and Lego Marvel, was digital. Or do Sony and Microsoft report these separately and we have to wait for those figures?
I'm very interested in disc vs digtal sales on XBO and PS4.
Nope, packaged retail only. The hints I read on digital are that it's still small, 5-10%, compared to retail, for a retail game, on the consoles anyway. I'd assume that's changing, though, but not overnight.
Nope, packaged retail only.
The hints I read on digital are that it's still small, 5-10%, compared to retail, for a retail game, on the consoles anyway.
I'd assume that's changing, though, but not overnight.
I probably agree with this but I'd also say platforms like Vita are probably much higher digital although the install base being what it is that doesn't account for much currently. PSN does have some incredible bargains though each month and I expect digital to continue to eat into physical sales.
Edit:
Sony's day one digital programs also probably helps across all their platforms
I guess that's a distribution choice by Sony. Let's take the Portugal example with 20k consoles and extrapolate to, I dunno, conservatively to 10k average for every extra territory they launched in. At 30 more places than MS, that's 300k PS4s allocated not in the US. Quite possibly a lot more. And given worldwide sales of PS4 are higher than XB1, that's nicely confirmed. Only if PS4 stock is sitting on shelves in US can we determine demand was lower for PS4 than XB1, but given what's being seen, Sony evidently decided to ship less to NA to fight MS directly and more to RotW.A little surprised XOne won the NPD.