All purpose sales and sales rumors/anecdotes thread next gen+

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You just said "reaching" PS4, as in matching it in sales.

I just think its ridiculous we're talking about this. A few years ago MS was beating Sony every month by more than double margins in the US, and now we're speculating if MS can even equal Sony's sales at any point in its home territory.

Absolutely insane.

What is insane?
That its a discussion? That its a current status? That X1 will catchup to the PS4? Or that this is wrong and X1 does not have much catching up todo?
Or that the situation changed so quickly from 1 gen to another? The last one we saw in the previous gen also X360 > PS3 in the US, after PS2 > Xbox, so why can it not be PS4 > X1 this gen?

Just curious, not a native english speaker, so not sure what you meant with your post.
 
You can find Xbox One with a game and a 2nd controler at 279 euros in Germany and it is not working. Many Xbox One discount in Germany but the PS4 is far ahead...

latest top 50 germany, I think you can say the xbo is dead, for some reasons MS has concentrated solely on english speaking countries this gen esp the USA. Last gen USA sales ~50% total sales, this gen USA sales ~60-70% total sales

01 (01) PC GRAND THEFT AUTO V (TAKE-TWO INTERACTIVE)
02 (03) PS4 GRAND THEFT AUTO V (TAKE-TWO INTERACTIVE)
03 (04) PS4 BLOODBORNE (SONY COMPUTER ENTERTAINMENT)
04 (02) PS4 FIFA 15 (ELECTRONIC ARTS)
05 (05) PS4 BATTLEFIELD: HARDLINE (ELECTRONIC ARTS)
06 (NE) PS4 TROPICO 5 - DAY ONE EDITION (KOCH MEDIA)

07 (07) PS3 MINECRAFT - PLAYSTATION 3 EDITION (AK TRONIC)
08 (06) WIU MARIO PARTY 10 (NINTENDO)
09 (10) PS4 MINECRAFT - PS4 EDITION (AK TRONIC)
10 (22) PS3 GRAND THEFT AUTO V (TAKE-TWO INTERACTIVE)
11 (08) PC CITIES: SKYLINES (KOCH MEDIA)
12 (31) PS4 DESTINY (ACTIVISION BLIZZARD)
13 (16) PS3 CALL OF DUTY: BLACK OPS II (ACTIVISION BLIZZARD)
14 (40) PS4 MITTELERDE: MORDORS SCHATTEN (WARNER BROS. INTERACTIVE)
15 (11) PS4 DIABLO III - REAPER OF SOULS (ULTIMATE EVIL EDITION) (ACTIVISION BLIZZARD)

16 (17) 3DS TOMODACHI LIFE (NINTENDO)
17 (15) 3DS THE LEGEND OF ZELDA: MAJORA’S MASK 3D (NINTENDO)
18 (14) PS4 CALL OF DUTY: ADVANCED WARFARE (ACTIVISION BLIZZARD)
19 (18) 3DS POKÉMON: OMEGA RUBIN (NINTENDO)
20 (27) PC DIABLO III: REAPER OF SOULS (ACTIVISION BLIZZARD)
21 (24) 3DS SUPER SMASH BROS. FOR NINTENDO 3DS (NINTENDO)
22 (09) PC DIE SIMS 4 (ELECTRONIC ARTS)
23 (12) PS3 FIFA 15 (ELECTRONIC ARTS)
24 (13) XBO GRAND THEFT AUTO V (TAKE-TWO INTERACTIVE)
25 (20) PS4 BORDERLANDS: THE HANDSOME COLLECTION (TAKE-TWO INTERACTIVE)
26 (26) 3DS MONSTER HUNTER 4 ULTIMATE (NINTENDO)
27 (21) 3DS POKÉMON: ALPHA SAPHIR (NINTENDO)
28 (25) PC LANDWIRTSCHAFTS-SIMULATOR 15 (ASTRAGON)
29 (28) WIU SUPER SMASH BROS. FOR WII U (NINTENDO)
30 (32) 3DS ANIMAL CROSSING: NEW LEAF (NINTENDO)
31 (19) PS4 DRAGON BALL: XENOVERSE (BANDAI NAMCO ENTERTAINMENT)
32 (NE) PC DUNGEONS II - DAY ONE EDITION (KOCH MEDIA)
33 (46) PC DIABLO III (ACTIVISION BLIZZARD)
34 (23) PS4 RESIDENT EVIL: REVELATIONS 2 (CAPCOM EUROPE)
35 (38) 3DS MARIO KART 7 (NINTENDO)
36 (30) PS4 WWE 2K15 (TAKE-TWO INTERACTIVE)
37 (39) 360 MINECRAFT - XBOX 360 EDITION (AK TRONIC)
38 (__) PS3 DESTINY (ACTIVISION BLIZZARD)
39 (35) PS4 NBA 2K15 (TAKE-TWO INTERACTIVE)
40 (55) WIU CAPTAIN TOAD: TREASURE TRACKER (NINTENDO)
41 (29) PC DIE SIMS 4: AN DIE ARBEIT (ELECTRONIC ARTS)
42 (47) 3DS NEW SUPER MARIO BROS. 2 (NINTENDO)
43 (37) PS4 THE CREW (UBISOFT)
44 (53) 360 GRAND THEFT AUTO V (TAKE-TWO INTERACTIVE)
45 (33) PS3 CALL OF DUTY: ADVANCED WARFARE (ACTIVISION BLIZZARD)
46 (34) PS4 FINAL FANTASY TYPE-0 HD (KOCH MEDIA)
47 (42) PS4 BATTLEFIELD 4 (ELECTRONIC ARTS)

48 (36) PS3 BATTLEFIELD: HARDLINE (ELECTRONIC ARTS)
49 (__) PS4 ASSASSIN’S CREED IV - BLACK FLAG (PS4 EXKLUSIVE EDITION) (UBISOFT)
50 (59) PS3 LITTLEBIGPLANET 3 (SONY COMPUTER ENTERTAINMENT
 
I think their latest financial said cost of revenue decreased more than revenue decreased for Xbox...this basically tells me $349 didn't cripple them in fact I'm thinking they may have room to drop again by the fall.

Remember, Cost of Revenue isn't just the build costs (Cost of Goods Sold). Cost of Revenue includes advertising, warranty support, shipping and handling, and anything else directly related to the cost of generating revenue for the Xbox division (not just the console). Since it's for the division that would include Xbox Live maintenance costs (datacenters, bandwidth, electricity, etc.), any licensing fees paid to other corportations, etc. In other words, it only indicates that it's cheaper to generate revenue for the Xbox Division, and doesn't give a lot of insight into how much the hardware costs. Thus no way to know if the cost of manufacturing each XBO has been reduced or not. It may have been, it may not have been.

Regards,
SB
 
You just said "reaching" PS4, as in matching it in sales.

I just think its ridiculous we're talking about this. A few years ago MS was beating Sony every month by more than double margins in the US, and now we're speculating if MS can even equal Sony's sales at any point in its home territory.

Absolutely insane.

You do bring up a good point. It's definitely possible that MS will win a month of NPD here and there, especially a month where a flagship title comes out and the console is discounted during the holiday season. MS may end up #1 in the US like last gen. The sales disparity ia very small, percentage wise, in the US so I wouldn't rule anything out. MS can continue being aggressive on price and bundles in order to keep demand where it's at. There could be a point in the future where they exhaust the demand early on and really dismal sales months. Or the console could pick up steam after Halo 5 is released and be a complete sales revival.

However we may as well speculate about PS4 as well and the fact demand is high worldwide but also in the US to the point where the console it outselling its competition month after month. And they've done it without a price cut. I do wonder if the US market will start to heavily favor PS4 even more once it finally gets a price cut. It's possible the demand a price cut for PS4, especially a $100 cut, would far outweigh anything MS can do at this point, within reason.
 
It is a bit mind boggling that MS's huge advantage over the PS3 last gen has been completely eroded in the US - Xbox heartland.

The last one we saw in the previous gen also X360 > PS3 in the US, after PS2 > Xbox, so why can it not be PS4 > X1 this gen?
Not a fair comparison since PS2 had a 1 year headstart and Xbox was a complete newcomer to the industry which didn't have key titles like GTA, Gran Turismo, Final Fantasy, Metal Gear Solid etc. it was also more expensive.
 
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It is a bit mind boggling that MS's huge advantage over the PS3 last gen has been completely eroded in the US - Xbox heartland.

Why mind-boggling? The PS4 has clearly been a better product up to this point. Brand loyalty is a factor in purchase decisions, but not the only one and based on my experience country of origin is irrelevant to US consumers when it comes to electronics.
 
No there is a little more than 8 millions PS4 sold through in US. Don't remember the exact number. PS4 sold much more in rest of the world. And the number of PS4 system sold through worldwide was 20,2 millions as 1rst of march 2015...

I think it is 50% US and 50% rest of the world for PS4, Xbox One and Wii U sales.

And we have no idea of Xbox One sold through...

I don't think US is 50% of the market - 40% maybe and the UK AFAICT is 2nd biggest market...maybe together 50% at a guess.
 
GfK Chart-Track estimates that PS4 has reached 2 million sold mark in UK.
http://www.mcvuk.com/news/read/ps4-reaches-2m-sales-in-the-uk/0148966

Eurogamer have covered this with their own twist, working out that since launch 44,600 PlayStation 4 consoles have been sold every day or, on average, one console every two seconds since launch. Xbox One? About one console every four seconds. So lame, you can almost eat a doughnut in four seconds, or sell two PS4s.

Four seconds. LAME. :runaway:

Seriously, though, crazy sales numbers whether every two seconds or four.

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Sony apparently also get their sales figures from what's published in the media.
 
Why mind-boggling? The PS4 has clearly been a better product up to this point. Brand loyalty is a factor in purchase decisions, but not the only one and based on my experience country of origin is irrelevant to US consumers when it comes to electronics.

I know it is, what's mind boggling is just how much MS screwed up by squandering all the core gamer goodwill that it took them 10 years to earn - and how the sales are clearly reflecting that, despite many people at the outset of this generation thinking any advantages the PS4 had in performance etc would not be seen in the sales standings (especially in the US) where brand loyalty and price would be the deciding factors.

But it hasn't turned out that way and PS4 has a clear lead in the US, which is what surprises me.
 
I know it is, what's mind boggling is just how much MS screwed up by squandering all the core gamer goodwill that it took them 10 years to earn -

Yes and no, it's helpful to remember XO is still outselling 360 gen over gen by a healthy margin. Undoubtedly by NPD numbers, and very likely worldwide. Now you can caveat it a lot of ways, and 360 had a tremendous year 5 and 6 and it remains to be seen if XBO can match that in the future, but there it is.

It's just last gen it looked much better to compete against a lukewarm PS3. Wii got off to an incredible start, but people dont see Nintendo systems, they tend to look at Sony vs MS (since those fight for the same core market imo).

This gen there's no replacement for Wii, and you basically have a PS4 that picked up all the slack, versus an XBO that is doing better than 360. You've somewhat gone from three competitors to two, so there was lots of slack for PS4 to grab (since MS failed to grab it)

Still, I cant disagree with your feelings, it sure feels like a clobbering, even given the above is true.

Really about all that's truly relevant, beyond words on forums, is does a console have enough userbase to ensure basically full third party support? (minus an oddball title here and there, and some niche Japanese or indie stuff). Realistically it doesn't effect me as a XO owner at all unless it starts affecting third party support. XO is probably at 13-14 million shipped by my calculations and that's a healthy number that'll be hard for any publisher to ignore. Even more so because it's strong in the most lucrative markets of US and UK. If you ever hear of a major triple A (the stuff from EA, UBI, Activision, WB) not coming to XO that'll be sky falling for MS, but it's probably unlikely by necessity.

All that said it's still a worry for me about XO's future, since the unique reason it has sold poorly imo (power) is so fundamental, and does not go away. I'll be watching intently to see if they can close that 900P gap on many triple A any as time passes, with better SDK's that we've read about here, which we probably wont see the fruit of if any for a while. Should be a fun ride.
 
This gen there's no replacement for Wii, and you basically have a PS4 that picked up all the slack, versus an XBO that is doing better than 360. You've somewhat gone from three competitors to two, so there was lots of slack for PS4 to grab (since MS failed to grab it)

You think all those females and other non-gamers that got lured into buying a Wii due to the appeal of Wii-sports and others are actually buying PS4? The replacement you are looking for isn't a PS4 or X360, certainly not at the price it is currently selling. They have either stopped gaming (in reality, they probably didn't play much on their Wii's either) or are playing angry birds on their smartphones.

People buying PS4s and XB1s right now are foremost, gamers. For the most part ex PS3 and X360 owners.

Rangers said:
Yes and no, it's helpful to remember XO is still outselling 360 gen over gen by a healthy margin. Undoubtedly by NPD numbers, and very likely worldwide. Now you can caveat it a lot of ways, and 360 had a tremendous year 5 and 6 and it remains to be seen if XBO can match that in the future, but there it is.

The Xb1 might be selling alright compared to the 360, but the general outlook isn't too good. Every 360 sold within the first 12-18 months was without competition. So every sale was a +1 more than your competitor. Right now, they are in a competitive field and they are losing in every market to their closest and only direct competitor. At this rate, even if the XB1 is ahead of the X360 sales wise, it will never achieve parity with it over the long run. Also; every PS4 sale is a -1 for X360 somewhere down the road, since the majority of consumers are likely to only purchase one console. This time last generation; it was the other way around, which is why X360 beat the PS3 in NA fair and square. The PS3 never caught up the X360 in that market, which is why XB1 will likely never catch up the PS4. For that, it would actually have to start outselling PS4 in even a single relevant market, which it isn't.

As for the Wii, neither the PS4 or the Xb1 is expanding it's market with what they are offering. It doesn't appeal to the Wii folks and it's not at the same price range either.
 
Yes and no, it's helpful to remember XO is still outselling 360 gen over gen by a healthy margin.

Perhaps comparing the sales to the 360 is using a low bar? Don't the sales figures generally show PS3 outselling 360 when you adjust for them launching a year plus apart? I think the 360 felt like a run away success because it launched so early with no competition. Early PS3 sales were generally considered dreadful but they're supposedly better than 360? I can't rationalize those two perceptions.
 
I know it is, what's mind boggling is just how much MS screwed up by squandering all the core gamer goodwill that it took them 10 years to earn - and how the sales are clearly reflecting that, despite many people at the outset of this generation thinking any advantages the PS4 had in performance etc would not be seen in the sales standings (especially in the US) where brand loyalty and price would be the deciding factors.

But it hasn't turned out that way and PS4 has a clear lead in the US, which is what surprises me.

I would argue that price has been a factor. Keep in mind that the XBOne was $100 more expensive initially. And I would further argue that brand loyalty has kept the margin from being even more lopsided. Also, we only have to look to the last generation to see Sony making some of the same mistakes with the PS3 that MS made with the XBOne. So similar results should have been expected (and I did expect them). The only surprise for me has been how well the PS4 has been selling. It looks like there was a lot of pent-up demand for a next-gen console due to last-gen's extended length.

I wonder how things would have gone if the same team had been running XBox during the development of the XBOne as the one who was running Xbox during the development of the 360.
 
Perhaps comparing the sales to the 360 is using a low bar? Don't the sales figures generally show PS3 outselling 360 when you adjust for them launching a year plus apart? I think the 360 felt like a run away success because it launched so early with no competition. Early PS3 sales were generally considered dreadful but they're supposedly better than 360? I can't rationalize those two perceptions.

PS3 were getting trounced in the NPDs and, since those were the most reliably available numbers, that largely drove the narrative. Everyone knew the PS3 was going to kill the 360 in Japan (except maybe MS?) so the PS3 outselling the 360 there was pretty much ignored. I think the Japanese market is such a unique thing, that it might be valid to consider it separately from the Western markets (who are all largely playing the same games). Also, PS3 to PS2 comparisons got very ugly very fast.

Comparing XBOne to 360 seems valid as the 360's sales are pretty much what you could expect a ceiling for the XBOne to be. There has really been nothing about the XBOne from the launch on that pointed towards a system that was going to have a larger appeal in the EU, Japan or rest-of-world, so where are more sales supposed to come from?
 
The Xb1 might be selling alright compared to the 360, but the general outlook isn't too good. Every 360 sold within the first 12-18 months was without competition. So every sale was a +1 more than your competitor. Right now, they are in a competitive field and they are losing in every market to their closest and only direct competitor. At this rate, even if the XB1 is ahead of the X360 sales wise, it will never achieve parity with it over the long run. Also; every PS4 sale is a -1 for X360 somewhere down the road, since the majority of consumers are likely to only purchase one console. This time last generation; it was the other way around, which is why X360 beat the PS3 in NA fair and square. The PS3 never caught up the X360 in that market, which is why XB1 will likely never catch up the PS4. For that, it would actually have to start outselling PS4 in even a single relevant market, which it isn't.

As for the Wii, neither the PS4 or the Xb1 is expanding it's market with what they are offering. It doesn't appeal to the Wii folks and it's not at the same price range either.

I don't fully understand why selling more with competition is better than selling less with none. And I also think it's possible to sell significantly less than your competition and still be successful, as long as you sell *enough*. We have to be careful here to not treat these sales numbers like a scoreboard.
 
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