Xbox One has more than 1million or almost 50 % more consoles out there in US compared to PS3 at that time so it's a bit easier to get sales. PS3 was very much a non entity in US at that time next to the 360 and the Wii. It's a poor comparison. I wouldn't expect Sunset Overdrive franchise to grow to be as big as the Uncharted.
New IPs that do "extremely well" do chart in the top ten. Of course it matters how much hype and what type of competition launches during the same month. Look at Gears of War or Bioshock for examples and 360 had countless more.
All releasing on nov 18
Grand Theft Auto V
Far Cry 4
Dragon Age Inquisition
OK everyone wants to launch nov/dec for christmas sales but there were months this year when bugger all came out, you'ld think Far Cry 4 esp would of done better launching sometime in the middle of the year and getting most of the press attention, not to mention we've also recently just had COD/halo etc
That's why I said in relation to it's competition. As well, 3 PS3 titles managed to chart despite the lead X360 had.
I wonder how many XBO titles charted in the single SKU chart other than SO. Looking at the Oct NPD, I'd be surprised if more than 2-3 (with 3 pushing it) XBO titles not named Sunset Overdrive made it into the top 10 single SKU chart. NBA 2K15 and The Evil Within probably made it. That means already 5 spots in the top 10 taken. SO means 6 spots taken. Borderlands likely took 1 or 2 spots. So 7-8 spots taken. X360 Destiny did better than XBO so it's going to get a spot ahead of it. So 8-9. And then it's a matter of whether Destiny XBO did better than NBA 2k15 X360 (unlikely) or Borderlands PS3 (I'd give it even chance).
Anyway you put it, Sunset Overdrive did significantly better than Uncharted.
Where does Minecraft fit into that reasoning? To what existing genre did that adhere to comfortably to be worth people's consideration, where something like SO that doesn't fit into neat boxes can't go on to generate long term appeal?I can't see how, even after reviewing well and getting reasonably good word of mouth, SO can go on to become a massive seller. Thematically, it's just not strong or cohesive enough to be broadly appealing.
Where does Minecraft fit into that reasoning? To what existing genre did that adhere to comfortably to be worth people's consideration, where something like SO that doesn't fit into neat boxes can't go on to generate long term appeal?
Although I can't dispute you, the point I was attempting to make is a game doesn't have to fit a well defined genre to reach wide appeal. A good game is a good game.
The only tricky bit is marketing a new game idea that doesn't fit a box, but ongoing word-of-mouth is great for that. If people playing XB1 see their friends playing SO and read positive things, they'll be more likely to give it a try.
Where does Minecraft fit into that reasoning? To what existing genre did that adhere to comfortably to be worth people's consideration, where something like SO that doesn't fit into neat boxes can't go on to generate long term appeal?
Although I can't dispute you, the point I was attempting to make is a game doesn't have to fit a well defined genre to reach wide appeal. A good game is a good game.
Although I can't dispute you, the point I was attempting to make is a game doesn't have to fit a well defined genre to reach wide appeal. A good game is a good game. The only tricky bit is marketing a new game idea that doesn't fit a box, but ongoing word-of-mouth is great for that. If people playing XB1 see their friends playing SO and read positive things, they'll be more likely to give it a try.
Minecraft's something of an anomaly, though. It's initial public release was five and half years ago and during that time it has changed significantly with the only immutable constant being a procedural world where you can mine and place blocks, and craft items. Mechanics that used to exist are gone, new mechanics have been added, and changed, and removed. The game has undergone a true evolution and developed under the hand of heavy user feedback. Consequently decisions about game design has consciously been made to make it more appealing.
I think this is the key to Minecraft's success. Mojang's plan from the early days was to let the community have a big say in how the project developed. I remember when I bought Minecraft in August 2011 (beta phase) there was little mainstream coverage. There was no merchandise and very few people outside of the gaming community had heard of it. Plenty of people inside gaming hadn't heard of it.
If Minecraft had not changed there is zero chance it would be where it is today. It's a different game. It's an interesting idea though, instead of making new games, developers just revamp, evolve and fix existing games. It works for MMOs.
And to pick up on a point that Prophecy2K made above, which I'd not really thought about, in many of the reviews there is the opinion that the protagonist is a bit of a dick and very hard to like. Mind you Ratchet has a dickish streak but it's kept in bounds by Clank.It's good enough that I hope it has legs, but I don't think it'll take off. The game is unique, and I'm have fun going back to it for collectables etc, but the gameplay does not seem to be attractive to a lot of people. Reviews are generally quite good, but I think the traversal system, or whatever you call it, is not broadly appealing to shooter fans, and I think the focus on weapons and shooting is not broadly appealing to people who are into the traversal.
Edit: I think it's a game that would benefit from a demo, but I'm not sure how you do that with an open-world game, with games being huge downloads now.
The Amazon turnaround for X1 since the price drop bundles has been remarkable. Currently:
#5 XBO Sunset Overdrive bundle
#9 XBO AC bundle
#11 XBO COD bundle
#23 PS4
#26 XBO
#39 XBO AC bundle with Kinect
#54 PS4 destiny bundle
So that's 3, almost 4 XBO SKU's selling better than the top PS4, currently.
And to pick up on a point that Prophecy2K made above, which I'd not really thought about, in many of the reviews there is the opinion that the protagonist is a bit of a dick and very hard to like. Mind you Ratchet has a dickish streak but it's kept in bounds by Clank.
Of course they could bring back the franchise with different protagonists, GTA does it every game.
...
There was a demo for the original Infamous on PlayStation 3, you just include a subset of the city. Infamous's demo included a fair portion to play in - I played the hell out of that thing. I never had any interest in superheroes games or Infamous, I only downloaded the demo to help imagine how GTA might look on PS3 - obviously this was before GTA IV came out.