All purpose sales and sales rumors/anecdotes thread next gen+

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It's just not going to sell to the core XB crowd as well as Titanfall, Halo, Gears and COD. As the XB user-base grows and diversifies, it will sell more. They would also do better if they sold on more platforms. There has to be a reason Insomniac wanted to own the IP.
 
It's just not going to sell to the core XB crowd as well as Titanfall, Halo, Gears and COD. As the XB user-base grows and diversifies, it will sell more. They would also do better if they sold on more platforms. There has to be a reason Insomniac wanted to own the IP.

I agree and so do my friends. None of us expected SO to be a good game or to sell well. After it reviewed very favorable it got placed onto our list of titles to pick up when its on sale. Before this it would have been a no sale to all of us.

Their time is taken up with COD, Destiny, TitanFall and Halo: MCC. It just wasn't that great of a time for them to launch the game SunsetOverdrive. Or maybe it was but not for the immediate sales in 4 days of some sales tracker. I'm sure it will pickup more sales over the holidays.
 
It's the good time for MS to launch SO, before Black friday and Christmas, for the diversity of games. Not good time for SO but MS probably paid for this?
 
It's the good time for MS to launch SO, before Black friday and Christmas, for the diversity of games. Not good time for SO but MS probably paid for this?
So will sell enough for a sequal. Remember its a pack in too and the white systems sold really fast. THe promotion its getting for a new IP is pretty amazing second only to destiny this year and it got much better reviews.
 
Uncharted was a high quality 3rd-person shooter, which is an incredibly popular genre where Sony didn't really have a good one. It's not a particularly risky type of gameplay. It was a safe genre, with amazing visuals and quality top to bottom.

Sunset Overdrive is basically a heavily-auto-aimed 3rd-person shooter merged with a Tony-Hawk-style grind game, where you die if you spend more than 10 second walking. I don't know how to define what genre it is. Calling it a shooter is not a real good description of what it is. It doesn't play anything like Ratchet & Clank, or Infamous, or any other game it's frequently compared to. It is very much a unique niche title. If it had taken off as a smash hit, it would have been luck more than anything. It's a good unique game, but it's not for everyone.
 
I agree and so do my friends. None of us expected SO to be a good game or to sell well. After it reviewed very favorable it got placed onto our list of titles to pick up when its on sale. Before this it would have been a no sale to all of us.

Their time is taken up with COD, Destiny, TitanFall and Halo: MCC. It just wasn't that great of a time for them to launch the game SunsetOverdrive. Or maybe it was but not for the immediate sales in 4 days of some sales tracker. I'm sure it will pickup more sales over the holidays.

I agree with this assessment, but it also baffles me a bit. Why prioritize purchasing games that will likely be lesser games, and put a critically acclaimed game like SO on the back burner? The nasty habit has been formed, and it causes a huge portion of the gaming community to prioritize these yearly releases like COD and AC, regardless of the quality, and it comes at the expense gems like SO apparently is. I suppose the majority of people of people jus stick with what they know. I suppose that's why chain restaurants exist, they don't have to be great to do well. Consumers will generally choose what they know, even if its only mediocre, instead of opting for something they haven't tried before.
 
I agree with this assessment, but it also baffles me a bit. Why prioritize purchasing games that will likely be lesser games, and put a critically acclaimed game like SO on the back burner?

I put it on my backburner because it's outside my normal core gameplay realm. I have a ton of core realm games to still play that I love the gameplay of, such as TitanFall and Halo. I also have a ton of non-core realm games to play for a change of pace from the Games with Gold free games promotions. I also have an incredible back catalog of nearly 10,000 hours of gameplay for the X360 too (Bioshock Infinite, Fallout New-Vegas, Fallout 3, Dragon's Age, Elder Scrolls, Assassins Creed Revelations, Assassins Creed 3, and there's still Red Dead Redemption to finish) and I still want to pickup the last 4 or five LEGO games and also the Borderlands Prequel title too.

My friends put it on their back burner for similar reasons, they have even more games to play through first (Destiny and COD). Their preference is hit games in their core gameplay then go for the mega-hits outside that area.

We simply don't have the time to play everything so we stopped buying non-core gameplay titles.
 
John Harker is giving a few number hardware hints on Neogaf.

Xbox One seems to be down ~40% MoM. ~170k


PS4 maybe 50%. ~270k.

Total guesses though, be advised.
 
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No. There's greatly different levels of PR, which in itself is not 'evil'. Bad PR is bad PR. Trust me, I have to deal with stupid PR people is my line of work all the time and different companies have extremely different PR philosophies. Some are more factual, some are basically
fantasy, with a huge grey area in between.
I dont see how in any way posting a statement of expected year end consoles shipped is bad PR.
 
As far as I know the white console bundle was limited so I wouldn't put all my eggs in the basket on it helping boost SO's anemic numbers.
 
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I dont see how in any way posting a statement of expected year end consoles shipped is bad PR.
To be honest, the verbatim statement was:
"Shortly, we will have sold in to retailers more than 10 million Xbox One consoles"

Larry Herb said:
"Xbox One sales more than triple in the US, approaching 10 million"

PR should be interpreted as PR, good or bad. MS always say sold when they mean shipped, and we can notice everyone on B3D paraphrased it to avoid confusion, the media of course didn't. Every time they say something it requires some mental gymnastic. It's great headlines in the news but the only facts are "not yet 10 million shipped but soon" which is useless, and "triple sales" which is much more useful. But I think the most useful data lately has been amazon ranking which shows the price drop and new bundles are a huge success.
 
Also, Uncarted was 1st party franchise that was truly pushed hard marketing-wize by console holder, and journalist responded well to the core group of people who made the game [Amy Hennig, Bruce Straley, Neil Druckmann and Richard Lemarchand].

I don't expect Sunset Overdrive reaching the level of Uncharted fame. Maybe, it will manage to become "nextgen replacement" to the fans of Jak and Daxter/Ratchet games [genre that is on downward slope for a while now].

Can't predict the future, but this just got me thinking. Let's compare first month NPD for Uncharted versus Sunset Overdrive.

Back when Uncharted was released NPD charts were by SKU and not by title. So here is Nov 2007 (Uncharted was released on the 16th in the US).
  1. Call of Duty 4: Modern Warfare (360) 1.57 million
  2. Super Mario Galaxy (Wii) 1.12 million
  3. Assassin’s Creed (360) 980K
  4. Guitar Hero 3 (PS2) 967K
  5. Wii Play (Wii) 564K
  6. Mass Effect (360) 473K
  7. Call of Duty 4 (PS3) 444K
  8. Guitar Hero 3 (Wii) 426K
  9. Halo 3 (360) 387K
  10. Assassin’s Creed (PS3) 377K
Of course nowhere on the top 10 as it only sold 117K units on NPD.

Sunset Overdrive we don't have any numbers for, but it was 9th going by SKU. So it's already doing massively better than Uncharted 1 compared to other releases and in fewer days (released Oct. 28th).

Of course, the followup Uncharted 2 did significantly better (#1 NPD Oct. 2009)

So, what's this all mean? Not a whole lot. Other than Sunset Overdrive did extremely well for a New IP on a single platform.

Resistance: Fall of Man didn't chart either, but that isn't surprising as PS3 was new and nothing from PS3 charted that month.

How about Ratchet and Clank (a new IP back in 2002)? It didn't even chart in the top 20.

Unfortunately NPD wasn't reported by many internet sites back in 1998 so I can't see the charts for when Spyro first launched. :p

Anyway, Sunset Overdrive is arguably the best new IP launch Insomniac has ever had, at least in the USA.

9th by SKU. Which doesn't include bundles or digital sales. I'd say Insomiac are very very happy at the moment.

Which is why The Sims last month (single SKU, PC) and Super Smash Bros. (single SKU, 3DS) this month are particularly impressive. Anytime a single SKU title is able to crack the multi-SKU top 10, it's pretty impressive. Notice something else about those? Neither of them was a New IP.

If Sunset Overdrive had cracked the NPD multi-SKU top 10 being a single SKU AND a New IP, it would have blown my mind.

Regards,
SB
 
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October NPD:

1. NBA 2K15 (PS4, Xbox One, 360, PS3, PC)
2.Super Smash Bros. for 3DS (3DS)
3.The Evil Within (PS4, Xbox One, PS3, 360, PC)
4.Borderlands: The Pre-Sequel (360, PS3, PC)
5.Destiny (360, Xbox One, PS4, PS3)
6.Skylanders: Trap Team (360, Wii, Wii U, PS3, Xbox One, PS4, 3DS, mobile)
7. FIFA 15 (PS4, 360, PS3, Xbox One, Wii, PS Vita, 3DS)
8. Madden NFL 15 (360, PS4, PS3, Xbox One)
9. Middle-earth: Shadow of Mordor (PS4, XBox One, PC)
10. Minecraft (360, PS3, PS4)

PS4 is best selling console of the month. Forza Horizon 2 and Sunset Overdrive did not crack top 10.

And now to actually look at what little is available.

Skylanders does better on X360, Wii, WiiU, PS3 (in that order) compared to the new consoles. Not surprising as casual consumers are less likely to move onto the latest and greatest expensive consoles. Although it is interesting that XBO does better than PS4. Casual buyers prefer XBO to PS4? Who knows, it's a bit odd though.

Destiny sells better on X360 and XBO than PS4 and PS3. What? I wonder if the multiplayer is playing into this. I know a lot of people with both the PS4 and XBO that bought it for XBO because all their friends who do multiplayer is on XBO. Not a statement of how things are so don't go jumping on about anecdotal evidence. I'm just curious about the phenomena. And don't go on about Xbox is better for shooters. For the past 3-4 years shooters have pretty much gone exactly along install base for X360/PS3. Meaning they are just as popular with PS owners as Xbox owners. Meaning, that with PS4 having the larger install base, it should have done better than XBO. Or as with Madden below, ongoing bundles effect? I would have expected exclusive content for PS4 to counteract that, however.

Madden X360 doing massively better than Madden XBO. The bundle effect? X360 American Football game players less likely to upgrade? Either way, a strange anomaly.

Minecraft, no showing for XBO. It appears this might be because there is no physical distribution available for the XBO version. At retailers you buy a digital code for the game. Woot for more games going digital only.

Regards,
SB
 
Skylanders does better on X360, Wii, WiiU, PS3 (in that order) compared to the new consoles. Not surprising as casual consumers are less likely to move onto the latest and greatest expensive consoles. Although it is interesting that XBO does better than PS4. Casual buyers prefer XBO to PS4? Who knows, it's a bit odd though.

I don't play Skylanders but one of the VideoGamers.com podcasts does and he's mentioned that some of the content available for 360/XBO isn't available on PS4/XBO so if you've bought paid content, that's a reason not to move to the newgen version.

And I could well believe that casuals may well have bought into Xbox One more than PlayStation 4. Sony's message has been 'gaming first' from the outset whereas Microsoft started with a "it does everything, even TV" push. It's role reversal of last gen - at least int terms of PR and advertising.

Destiny sells better on X360 and XBO than PS4 and PS3. What? I wonder if the multiplayer is playing into this. I know a lot of people with both the PS4 and XBO that bought it for XBO because all their friends who do multiplayer is on XBO.

Social community could well be the big decider when there's no real difference between platforms. I think what 360/PS3 and XBO/PS4 sales have shown is that if there is no clear technical advantage to one platform, then sales are a free-for-all. If you look as 360 vs PS3 mulit-platform sales across the latter half of last generation (i.e. discounting 360s early lead and bad early years for PS3 development) you'll see that 360 multiplats generally outsell PS3 multiplats because of the most part 360 games were technically better. The couple of high-profile disruptions were Tomb Raider (2013) and GTA V which sold better on PS3 and both of which Digital Foundry found to technically favour PS3.

I think consumers en masse are more canny than they are given credit for. Most games sales do not happen on day 1 where details of technical issues are rarely own, they happen latter when they are well documented.

If the more technically accomplished platform consistently attaining more multiplatform sales isn't a sign then it's one hell of a coincidence ;)
 
Can't predict the future, but this just got me thinking. Let's compare first month NPD for Uncharted versus Sunset Overdrive.

Back when Uncharted was released NPD charts were by SKU and not by title. So here is Nov 2007 (Uncharted was released on the 16th in the US).
  1. Call of Duty 4: Modern Warfare (360) 1.57 million
  2. Super Mario Galaxy (Wii) 1.12 million
  3. Assassin’s Creed (360) 980K
  4. Guitar Hero 3 (PS2) 967K
  5. Wii Play (Wii) 564K
  6. Mass Effect (360) 473K
  7. Call of Duty 4 (PS3) 444K
  8. Guitar Hero 3 (Wii) 426K
  9. Halo 3 (360) 387K
  10. Assassin’s Creed (PS3) 377K
Of course nowhere on the top 10 as it only sold 117K units on NPD.

Sunset Overdrive we don't have any numbers for, but it was 9th going by SKU. So it's already doing massively better than Uncharted 1 compared to other releases and in fewer days (released Oct. 28th).

So, what's this all mean? Not a whole lot. Other than Sunset Overdrive did extremely well for a New IP on a single platform.

Anytime a single SKU title is able to crack the multi-SKU top 10, it's pretty impressive. Notice something else about those? Neither of them was a New IP.

If Sunset Overdrive had cracked the NPD multi-SKU top 10 being a single SKU AND a New IP, it would have blown my mind.

Xbox One has more than 1million or almost 50 % more consoles out there in US compared to PS3 at that time so it's a bit easier to get sales. PS3 was very much a non entity in US at that time next to the 360 and the Wii. It's a poor comparison. I wouldn't expect Sunset Overdrive franchise to grow to be as big as the Uncharted.

New IPs that do "extremely well" do chart in the top ten. Of course it matters how much hype and what type of competition launches during the same month. Look at Gears of War or Bioshock for examples and 360 had countless more.
 
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