Stop putting words in my mouth. Once again, I said a high KDR is more indicative of camping/or killstreak inflation.
You've been playing with killstreaks right? You got the harrier before? Pave Low? Chopper Gunner? Nuke? So yah, your KDR is inflated. KDR as a statistical measure of skill is pretty worthless. If you don't need killstreaks to maintain a high KDR, then stop using them from now on.
Way to selectively ignore people's posts, words, and evidence.
Joshua Luna just got done pointing out he had a high KDR while getting less than a handful of killstread rewards, which didn't net appreciable kills when he did get them. Not to mention all the other stuff they've been saying.
Killstreaks are available to everyone. So whether it is inflated or not, people with higher KDR will generally be better than people with low KDR. So while it is not an absolute pure number, it is still very statistically relevant.
And whether it is inflated or not has absolutely Zero to do with camping = high KDR.
Hell, you can just as well say grenades in all FPS gamse just inflate KDR. Or Rocket Launchers. Or anything that could potentially kill groups of enemies who you cannot see directly. But that's disingenous at best. Just like Killstreak rewards they are available to all players. And just as with grenades and rocket launchers and sniper rifles, the better the player is, the better use they will be able to make out of the tools provided within the framework of a game.
A person may not like it, that's fine. I used to run into people all the time that hated shotguns, rocket launchers, grenades, rail guns, chainguns, teleporters (teleporter kills), etc. and thought they were cheap and only used to inflate KDR (Quake, Quake 2, Quake 3, UT, RtCW, etc.). I think people just like to complain and try to find a reason to explain why they aren't good at X game.
Regards,
SB