YES! But also fix the engine that everyone else uses.Bring back custom engines !
YES! But also fix the engine that everyone else uses.Bring back custom engines !
I think would be easier trying to solve traversal stutter than making that all new engine and keeping it up to date.The economies of using your own engine are very different though. Particularly, if you need new staff and no-one knows your system, you have entire training process for everyone, versus hiring experienced UE developers. Plus maintaining your engine with top-tier engineers who then want to leave and you have to find replacements. It was far more plausible back in the day when 1) there wasn't a de facto engine everyone knew and 2) engines were simpler to develop and maintain.
I think a bunch of people are longing unrealistically for a reality that can't exist. May as well take a horse-drawn carriage to travel into town - even if you like the idea, it just won't work on current roads with current traffic. (Subverted car analogy FTW!)
The companies that made the games you mentioned also have a lot of engineers, some of which are veterans with 10+ years of experience. Those are the people that you need to remove stutters from your game. Companies jumping on UE are often smaller and have a different ration of artists vs engineers (e.g. the makers of kena bridge of spirits was a company that mainly made commercials). Those companies often can't make a custom engine, and if they did you will get a game with outdated graphic features that still has stutters. And they sure lack the experience to make a stutter free game of UE. I think that if it was not for UE (or unity) those companies wouldn't make games at all.Bring back custom engines ! people can complain about custom engines like TLOU Part 1, GoW Ragnarok or Spider-man on PC (but it runs worse than PS5 with this GPU so the port is bad!) but at least those games are less buggy and run with less problems / stutters (when you have a powerful CPU) than those UE5 games.
Spending $3000 dollars and still have you favorite games plagued with unavoidable stutters is awful.
Bring back custom engines ! people can complain about custom engines like TLOU Part 1, GoW Ragnarok or Spider-man on PC (but it runs worse than PS5 with this GPU so the port is bad!) but at least those games are less buggy and run with less problems / stutters (when you have a powerful CPU) than those UE5 games.
*WeJohns call out on I Butter The Bread With Butter will be assumed by many to be a joke, seems John may have a taste for the heavier stuff Wonder if he does Japanese metal, someone should get him an X Japan shirt to wear on a video. I'm sure it wont end up with him being accused of some xbox bias
Old game that didn't sell all that much to begin. Slapped PSSR over IGTI and moved on.PSSR doesn't seem to be as good as first thought, especially in this game at least.
Definitely a ways away from DLSS and not as close as I thought it would be.
And I wouldn't call it a solid port myself, image quality issues and lagging RT reflections.
Don’t make the same mistake I did by watching that video on a phone. It makes the current performance mode look better than it actually does
Watch this on a 4K display of decent size. The new mode looks considerably better.
I did watch it on a large TV, it's good, but not without faults and certainly not as good as I was expecting.
less background characters in the stands