It's only "bad" if your benchmark is 2016 levels of generational improvement. Those baselines are irrelevant given today's silicon costs. Understand that Moore's Law is completely dead in the original $/transistor sense. You can get more performance, but it will cost more. Bleeding-edge silicon is *precious* and dGPUs are essentially large, dense concentrations of the material.So basically bad price/perf for RDNA3 too?
Companies can play temporary margin-sacrificing (or even "contra-revenue") games and hemorrhage themselves by selling at artificially low prices but at least for AMD it seems they just don't have to.