neckthrough
Regular
It's only "bad" if your benchmark is 2016 levels of generational improvement. Those baselines are irrelevant given today's silicon costs. Understand that Moore's Law is completely dead in the original $/transistor sense. You can get more performance, but it will cost more. Bleeding-edge silicon is *precious* and dGPUs are essentially large, dense concentrations of the material.So basically bad price/perf for RDNA3 too?
Companies can play temporary margin-sacrificing (or even "contra-revenue") games and hemorrhage themselves by selling at artificially low prices but at least for AMD it seems they just don't have to.