If they are using the GPU for ML for auto-HDR there should be an impact.They said it is a machine learning algorithm, tuned game by game and can be turned off.
They have hw for inference, but would it cost zero for the rest of the hw?
View attachment 4825
The simplest explanation is that there is significant margin to running these BC titles that the impact from auto HDR is a non-factor.
Another explanation is that, they were particular in mentioning that running BC titles meant using the GCN instruction set, which completes a wavefront every 4 cycles, and therefore launches a new one then; compared to RDNA which can launch a new wavefront every cycle. I do wonder if it's possible for MS to launch auto-hdr into those free cycles.