I was thinking 10 GB gaming 2GB OS. 2 GB of DDR4 dedicated to the CPU to avoid contention, 8 GB GDDR5 for the GPU, and 2 GB DDR4 dedicated to the OS. The two pools will be unified virtually so to the developer it will look as though it is one pool of ram. I have fairly limited knowledge so I could be way off hereI thought devs were in favour of unified memory. Unless you meant 8 GB gaming RAM and 4 GBs OS RAM?