WOW crazy new Kameo pics

Thank god they atleast added the self shadowing they needed to fix the lighting pretty bad everything else IMO looks very nice.

Can't wait to play though ths in co-op on 2 diff 360 on 2 diff TV\Monitors
 
Acert93 said:
The game has absolutely great art direction and has really pulled together well. Seems like they made the right design goals for their rendering engine and art direction.

I feel exactly and sincerely the opposit way.i just see confusion ,unmastered art direction (do whatevere pleases you ,just be colorfull).Their engine needs badly (cries ) a more Global lighting engine to bring consistency.too much bump.argh.
And It's worse when it moves... sorry ,but imo ,Rare is dead ,i just see a Lazarus echo.
 
Played that Kameo video back on my XBOX, in HD, and it looks stunning.

Acert93, this is my darkhorse too, with 50+ sidequests, 10 main temples, 10 characters with at ~4 upgrades each for a total of 40 moves, experience points, massive battles, amazing audio... this game just sounds more and more impressive every day.

Don't wanna jump the gun....but I think we have a new hit franchise here.
 
Wait, self-shadowing? I don't recall self-shadowing... in fact I thought shadows was Kameo's biggest flaw... I remember thinking a lot of the enviroment shadows were baked. Anyway, I think being colorful is enough. It doesn't need a standardized style or form. Normally, I'd prefer that as well, the the odd mix seems to somehow work. Sometimes when things are messed up enough that messed up mix becomes it's own style... not explaining that well, but that's how I feel here. They're a long way off from Pixar, but it's nice. I just hope it plays like a Banjo or DK game.
 
Acert93 said:
40661320051007_183938_0_big.jpg

This pic is awesome especially the DOF and the volcanic embers... wow.

I still think NBA2K6 will graphically hold the crown for x360's launch followed by PGR3... but this finally looks great.
 
In regards to the art direction, if we were keeping score i think we would find that people are seeing what they WANT to see with it. Personally i think it looks like a great fantasy cartoon, the definition of 'eye candy'.

Also, how recent are those pictures? Seems like some finally found the AA button, or is that just because the pics have been resized?

J
 
scooby_dooby said:
Played that Kameo video back on my XBOX, in HD, and it looks stunning.

Acert93, this is my darkhorse too, with 50+ sidequests, 10 main temples, 10 characters with at ~4 upgrades each for a total of 40 moves, experience points, massive battles, amazing audio... this game just sounds more and more impressive every day.

Don't wanna jump the gun....but I think we have a new hit franchise here.


I agree on the possibility of a hit franchise as well. However, my optimism on that is tempered by the fact that this game kind of reminds of Oddworld during the first xbox launch. Fantasy premise, good 'next-gen' grfx, varied and innovative game play elements. My impression tho is that oddworld did not live up to sales or 'franchise' expectations, is that correct?

If it does take off and spawn a new hit franchise theres really so many possibilities on what they could do with it, it would be fun to watch it evolve.

J
 
Oddworld was just a standard platformer/puzzle game though. I would say Kameo is in a different leagure than Oddworld, just based on gameplay video's and interviews that I've seen.

Until I watched the extended gameplay videos I wasn't seriously considering buyng this game, but now it's got a very firm spot on my 3 titles for launch day, just looks fantastic.
 
While I agree that large parts of Kameo look well impressive, I find the "feeling" is ruined by simple repetetive ground textures (for example in the 1000 trolls section played with the termite); I hope that annoys the artists as much as it annoys me and that they find time to fix it before release.
 
scooby_dooby said:
Acert93, this is my darkhorse too, with 50+ sidequests, 10 main temples, 10 characters with at ~4 upgrades each for a total of 40 moves, experience points, massive battles, amazing audio... this game just sounds more and more impressive every day.
What impresses me most is the "old school" play mechanics. Kind of RPGish, but in an action sort of way. e.g. You drench a guy with oil with one character and then torch him with fire with another character.

It looks simple, but has a lot of characters and combos. Different powerups can be used to solve problems (more than one way to approach an issue, one may be easier though!) and that quick thinking of combo attacks can really do some damage. And it also has coop.

Mario and Zelda were never complicated games, but they had really strong gameplay and balance in these really neat worlds that balance exploration, discovery, and combat. I reall get the sense Kameo falls into that category.

I was hoping for maybe some intrigueing MP team DP, CTF, etc... something neat. But that is asking a lot. It looks like the core game is just excellent IF it turns out. I have high hopes on this one.

Most launched (i.e. first 3-6 months after launch) have a couple gems, a handful of ok titles, and a lot of stinkers that either look bad, play bad, or both. Kameo has made a good case to join PGR3 and Oblivion as "potentual gems". Of course this is conjecture, but what I see I like a lot.

The 360 also has a lot of tweeners... could be great, could just be "really good". CoD2 is one such title, a step below are games like NBA2K6, Chromehounds, PDZ, Prey, Q4, GR3, that show potential but really could go a lot of ways.

There seems to be a little bit of everything this launch... not a whole lot of ground breaking AAA titles (never is) but more solid, proven titles than I can ever remember. Games like Q4 may not interest everyone (does not make me excited) BUT I know a lot of gamers are. MS seems to have done a good job of hitting a lot of the key genres with some good titles. Racing, Adventure, Fighting, RPG, FPS, Sports, etc all seem to have at least a couple decent titles, at least competitive as what is found on other platforms.

That is exciting to me. What has me questioning though is where all the AAA games are. We saw some previews (Mass Effect, Too Human, GoW, SC4, possibly Crackdown) and there is third party stuff coming (like RE5), but it seems like there should be more. Of course the goal is to hype the games coming soonest and I am sure E3 2006 will have more info.

Hoping one of my friends gets a 360 so I can check it out. I always like next gen games :D
 
BlueTsunami said:
I'm personally comparing the looks of these games to current PC games. Therse nothing else to truely match it to. Also, as Acert points out, this is a port from Xbox to 360 so the game may look visually stunning...but you can see that its not all that it can be (IMO not Acerts..just using his point). I'm thinking PDZ is looking better though (from the crappy videos i've seen), anyone notice that?

Just like to point out this is a port from the gamecube to the xbox to the xbox 360
 
No it's not. Kameo was from gamecube - xbox - xbox 360. Perfect dark 0 didn't start until MS bought Rare. It's an xbox - xbox 360 game.
 
Qroach said:
No it's not. Kameo was from gamecube - xbox - xbox 360. Perfect dark 0 didn't start until MS bought Rare. It's an xbox - xbox 360 game.

Perfect dark was started shortly before ms bought rare actually and was orignaly designed to be a gamecube game .
 
Qroach said:
No it's not. Kameo was from gamecube - xbox - xbox 360. Perfect dark 0 didn't start until MS bought Rare. It's an xbox - xbox 360 game.

Yeah, I had thought it was Kameo. But in all honesty, I have to give Rare props for making these games look like they do. I do have my current beef with both Kameo and PDZ but given their origens I feel that they are quite spectacular looking. Also, its been pointed out over and over again that although PDZ (visualy) has strong and weak points, the gameplay will be where its at. If its anywhere near 007 then I will get this game at some point within the launch window.

I'm also being tempted by Kameo. Its been likened to Mario 64 (just a comparison as a platformer) by some, if its anywere near that...then it would be something that I would also be intereted in. But...PGR3..will be mine1!!!!
 
Qroach said:
No it's not. Kameo was from gamecube - xbox - xbox 360. Perfect dark 0 didn't start until MS bought Rare. It's an xbox - xbox 360 game.
That is my understanding as well. There had been discussion of PDZ development before MS bought Rare from Nintendo, but it does not seem to have advanced too far beyond concept art. When Rare was bought they demod some concept art but never anything in game. And from what we have seen of PDZ it looks like it had Live in mind for a while.

Anyhow, for what PDZ is it is fine. But knowing Rare and the nuances of Xenos I am certain their next PD title, if from the ground up, will make this look very poor. But PDZ looks like a nice PC game, and definately degrees better than Xbox1 title. e.g. if the characters were not cartoony (art style decision, not hardware issue) the rooftop scene would look pretty advanced.

If it plays as well as it sounds then it is all moot. Clean graphics and long draw distance are all that is needed for function. Eye candy is nice but it does not make a game great. A lot of great games (Tetris, Bomberman, GoldenEye 007, WoW, BF1942, etc) never had great graphics compared to the cutting edge contemporaries BUT they played great and the graphics served their purpose of accenting the art and pushing the story/gameplay forward.
 
Why is it that no Kameo thread exists without PDZ references and vice versa? :p

Anyway, Kameo is a definite buy for me. There are too few games I can play co-op as is, but to have one that looks and plays this good? I have to own it.
 
Perfect dark was started shortly before ms bought rare actually and was orignaly designed to be a gamecube game .

It didn't exsists beyond the concept phase before MS purchased rare. As I recall Nintendo didn't want rare to make a perfect dark game.
 
Kameo is a definite winner - of the launch titles probably nothing catches my attention like Kameo does.
 
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