Trials Fusion [PS4, XO]

And if memory serves, BF4 doesn't use the tiled based method
I remember reading from somewhere that they use tile based deferred in BF4. This is why they can also support quite efficient MSAA. However even 2xMSAA still drops their frame rate down by a big factor (20% to 30% depending on the GPU), making it practically only useful for the ultra high end PC GPUs. Most players prefer to improve the frame rate first to stable 60 fps and then resolution to the display native (1080p / 1200p / 1440p) before upgrading the AA quality.
I understand that dedicating extra resources to one aspect of a pc port may not be a practical business decision. That's fine, just say that! However, I'm not willing to give a free pass on msaa just because an engine is deferred.
Multiple samples per pixel are still very important in the future. I don't deny that. Post AA gets you only so far. However post AA has become more important than MSAA on PC, because it is practically free, and thus allows much higher percentage of PC players to play with anti-aliasing. MSAA certainly is nice for those people that have monster GPUs and like to play with ultra-settings. However even 2xMSAA is much more (almost 10x more) expensive than SMAA for example, and often looks worse (doesn't hide enough aliasing). To make it look good enough you either need 4xMSAA (super expensive) or need to integrate the extra MSAA subsamples to your post AA filter. SMAA S2x does the latter and looks quite good.

There are also ways to improve AA filters further by using the coverage sampling hardware in modern GPUs. However the current PC graphics APIs (except for Mantle) don't allow us to access the coverage sampling data structures, so these methods would mostly benefit the consoles.
 
Questions for sebbbi:

We know you're really good at making Trials, but how good are you at playing Trials? Can you gold/platinum the extreme tracks?

Are there any guys in your office that can best the top players in the community?
I have 100% platinum medals in Trials HD and Trials Evolution. I am (after all) the guy who originally designed the Inferno (Trials 2 Second Edition) and Inferno II (Trials HD) levels :devilish:

I didn't design any levels anymore to Trials Evolution or Trials Fusion. Graphics programming takes all my time nowadays. In Trials HD I held the #1 spot in global leaderboard for the first two months. And then Lestropie (a long time Trials legend *) bought himself a Xbox 360 and started to beat my times one by one, because I couldn't play 24/7 anymore as I got married :). In Trials Evolution I was in the top 100 for long time, but eventually I dropped down as the other guys played more than me.

We recruited the best Finnish Trials HD / Evolution player as a level designer. He was long time in the top 10 in the global leaderboard of both games. I think he is now in top 5 of the Trials Fusion leaderboard. We also have several other guys (testers and level designers mostly) in the top 100. I have been crunching late nights for the forthcoming patch so I haven't had time to play the retail version of Trials Fusion yet... too much stuff to fix :???:

(*) This is how good Lestropie is (from a ninja difficulty tournament): http://www.youtube.com/watch?v=nqPDosxhfdg
 
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Thanks for the reply sebbbi. I didn't realize you used to design tracks. Inferno is always the hardest. Bringing in community players to design tracks is a great idea. The extreme tracks are very fun and clever this time around, and also very difficult.
 
My son is now hooked on the track editor, and he discovered how to flip the camera while you are driving. o_O

Any game with a level editor and he steals whatever machine has it. I no longer let him see my level editors or Unity. Ha!
 
Ok, I unlocked the hard difficulty tracks...but thats it for me...no chance anymore :(

Finished the first track with about 50 failures :D
 
I have 100% platinum medals in Trials HD and Trials Evolution. I am (after all) the guy who originally designed the Inferno (Trials 2 Second Edition) and Inferno II (Trials HD) levels :devilish:

I didn't design any levels anymore to Trials Evolution or Trials Fusion. Graphics programming takes all my time nowadays. In Trials HD I held the #1 spot in global leaderboard for the first two months. And then Lestropie (a long time Trials legend *) bought himself a Xbox 360 and started to beat my times one by one, because I couldn't play 24/7 anymore as I got married :). In Trials Evolution I was in the top 100 for long time, but eventually I dropped down as the other guys played more than me.

We recruited the best Finnish Trials HD / Evolution player as a level designer. He was long time in the top 10 in the global leaderboard of both games. I think he is now in top 5 of the Trials Fusion leaderboard. We also have several other guys (testers and level designers mostly) in the top 100. I have been crunching late nights for the forthcoming patch so I haven't had time to play the retail version of Trials Fusion yet... too much stuff to fix :???:

(*) This is how good Lestropie is (from a ninja difficulty tournament): http://www.youtube.com/watch?v=nqPDosxhfdg
A-wesome, I wonder how he does that, especially loved how the motorbike starts rearing and that makes it possible for him to overcome obstacles that seem nigh impossible at first.

Richard, I didn't know you can watch replays of other people's walkthroughs. Interesting...
 
Beat all of the Hard tracks and the first Expert track, but couldn't pass the second track after 200+ crashes so I think I finally hit a wall. Great game though, loved it. Will probably go back and try to beat my old times/scores or try to get all golds.
 
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sebbbi,
I understand you are part of the developing team of Trials Fusion?

Just wanted to express my thanks for what is one of the most addictive games I have played in a loooooong time. After seeing Nesh's video in the other thread I have been completely hooked on the game. The gameplay and visuals are great - and I really appreciate the rock solid 60fps.

In short; I don't think I ever experienced both as much fun, challenge and the desire to set my PS4 on fire (or at some times you guys who programmed this gem) all at the same time for quite some time. The game; so simple, and yet, so deep if you want to be good at it. Pure awesomeness! A must buy for anyone!

Also special thanks to Grathawn and Arwin for being on my friends list and making this game an even bigger challenge. As if getting Gold is enough, noooo, the ghost getting me to try even harder... :p


BTW: There may be a small little bug: If you complete a level (say a new personal best) but instead of going to the menu and trying another attempt by resetting the level - the game seems to save the last attempt - and not the "personal best" that's also in the ranking. I kind of realized this when I wanted to re-watch my personal best and notice that it was replaced with something that wasn't even medal worthy... Maybe it's something you guys can fix. :smile:
 
Ok, I unlocked the hard difficulty tracks...but thats it for me...no chance anymore :(

Finished the first track with about 50 failures :D


That's normal. And it getaeasier bedorven it vers harder, at least in my experience. The whole series before the credits were very doable.
 
BTW: There may be a small little bug: If you complete a level (say a new personal best) but instead of going to the menu and trying another attempt by resetting the level - the game seems to save the last attempt - and not the "personal best" that's also in the ranking. I kind of realized this when I wanted to re-watch my personal best and notice that it was replaced with something that wasn't even medal worthy... Maybe it's something you guys can fix. :smile:
The replay database updates quite slowly. It's most likely that you saw your old replay instead of the newest one.
 
Ok, I unlocked the hard difficulty tracks...but thats it for me...no chance anymore :(

Finished the first track with about 50 failures :D

50 failures is nothing. Keep going. That's normal when you're learning. Part of the fun of the game is going from 50 faults to 0 on a particular track. Last night I was at 300 faults on one of the extreme tracks before I bailed on it, but that won't stop me from trying again tonight.
 
50 failures is nothing. Keep going. That's normal when you're learning. Part of the fun of the game is going from 50 faults to 0 on a particular track. Last night I was at 300 faults on one of the extreme tracks before I bailed on it, but that won't stop me from trying again tonight.
Just got my first platinum medal on an extreme track (the first one). Fusion extremes surely are harder than Evolution and HD ones. Almost had a zero fault run at Rock of Rages as well, but failed just before the end :devilish: :devilish: :devilish:
 
Just got my first platinum medal on an extreme track (the first one). Fusion extremes surely are harder than Evolution and HD ones. Almost had a zero fault run at Rock of Rages as well, but failed just before the end :devilish: :devilish: :devilish:

Ha. The only one I can pass is the first one, and I think I had over 150 faults and 10+ minutes. I'm definitely not in the elite category of players. I did a lot better on the extreme tracks in HD than in Evolution. Trying to get back into it.
 
Ha. The only one I can pass is the first one, and I think I had over 150 faults and 10+ minutes. I'm definitely not in the elite category of players. I did a lot better on the extreme tracks in HD than in Evolution. Trying to get back into it.
Same, can't pass the second one... gave up after 279 crashes. First one wasn't TOO bad... had 30-some crashes.
 
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That one was tricky, but it's still before the credits, right?
 
The replay database updates quite slowly. It's most likely that you saw your old replay instead of the newest one.

You might be right and my memory is playing tricks on me and what I am seeing is the latency you mention; but I'm pretty sure I at one point saw a replay stored in the database that was simply the last attempt before I exited the track - which was neither the best, the previous best or any 'best' attempt at all - but simply the last attempt I undertook before exiting the track by pressing X.

I'm playing on the PS4 by the way.


This specifically happened to me on the track "big jump". I maintained a personal best of ~80x meters for a while and then got a 133m or something, but continued playing and in the end exited the track after my last attempt of 43m. I then wanted to watch my best of 133m from the leaderbord, but it seemed the 43m attempt was stored, which was precisely my last attempt before I exited the track correctly.

I will actually try to reconstruct this just to make sure - although it might not be easy, as I'm through most tracks already with a pretty good personal time to beat. I don't think it happens when you don't beat your last personal best (e.g. the best stays there). I think it's more, if you set a "personal best", but instead of exiting, hit level-restart until you exit with what is a worse-time than your earler best and the last attempt gets thrown into the database - as if the game registered that you've got a personal best but saves the last attempt (assuming that was the personal best). Something like that.
 
This is the part I couldn't pass. :( At least half of my 279 faults were here.

https://www.youtube.com/watch?feature=player_detailpage&v=nkIvqWKSr0E#t=92 <---not me.

That second jump is so high, you have to get lucky or do it perfectly. I've made it up a few times, only to crash inches from the checkpoint. :devilish:
Might give it another try someday.

edit: This is a useful tip.
https://www.youtube.com/watch?feature=player_detailpage&v=m2emUARuzGI#t=278

I had trouble with that same jump, but I was able to pass it. Could get past the obstacle at 2:09. So close to the end.

FYI, I had a weird bug last night where the game was running in slow motion. The clock seemed to be going full speed, but the game was running at around half speed. The thing was, I could jump insane distances. I guess because the game simulation was running at half speed, it was registering my leans as if I was doing them insanely fast. So that lean back lean forward to jump would send me flying. It was really strange. Went the honest route and reloaded the game instead of besting an extreme track by cheating.
 
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