Again, I think you should see the Jaguar as a successor to the PPE component only, and the 4 CUs as a successor to the SPE component. The Jag is 3-4x the GFlops of the PPE and should be quite a lot more efficient in most tasks. 4CUs should amount to almost 2x the SPEs, and will be more efficient in most tasks as well. The 14CUs for graphics deliver about 3x RSX GFlops, but again, should be quite a lot more efficient. Any component has access to the full 172GB bandwidth, instead of 25GB for RSX and 25GB for Cell. And the memory pool appears to be a unified 4GB, which is already 8x the memory of the PS3, which also had a split memory pool making it harder to use it fully.
So my estimate is that in total, Orbis should be able to be at least 8x as capable as the PS3, and because the system is far closer to PC, I expect far more developers to get close to its maximum potential than was the case for PS3.
But we'll find out more soon hopefully
14CU is 6x RSX isn't it?