anexanhume
Veteran
That is several years ago and it was IBM, not AMD. What does AVX2 add, which could be of interest for games? 256 Bit Integer instructions? Some bit manipulation or vector shifts? Don't hink so. Gather support is very unlikely as well as FMA, as the whole load/store architecture is probably too weak to get any tangible performance benefit in most cases. So one can save the effort. 256Bit SIMD units are completely out of the question (would imply changing core parts of the design).
AMD got Jaguar just doing its first steps. I really doubt they had much time to fiddle with changes for MS or Sony. If there are customizations beyond getting a 8 core version to run, they will be small. The customization is done on the SoC level, not the cores itself.
They've also been designing the CPUs for years at this point. It's very possible they could have forked the development for the CPU core. Two FMA* 128 bit units per core has also been suggested. I don't expect any such modifications, but it's possible. Both solutions double the compute performance which is attractive for physics and many other calculations.
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