Tecmo Pres Praises Xbox Next , slams sony

Status
Not open for further replies.
Guden Oden said:
In my opinion they're a POS company making POS games that to a large extent are based on sexually degrading women. I have no interest in anything they either say or sell.

How do you feel about a game franchise like GTA? I am curious :)
 
I would like to know how in heck MS will even be a competitor in Japan next gen. I really would. I see no reason for it.
 
So when do the DOA fighters get some skin texture and stop looking like cartoons? Oh yeah, and remove the animeish looks to make them look more real.

BTW, I preferred DOA2 to Soul Calibur 1(both graphics and gameplay). But Tecmo doesn't seem to have added much to DOA in a while, generic sequels bore me.
 
I'm deffinately agreeing with some of the nay-sayers here. Tecmo was circling the drain when DOA was made, DOA saved their asses by playing off tit obsessed fanboys.

They really haven't done anything mind-blowing if you think about it, and they really don't deserve as much acclaim as they get.

Last thing here... anybody here ever talk to Itagaki-san. Came off as a self-obsessed prick to me.

Anyway... I have my own personal demons that deal with Tecmo... just let em' slide.

Later
 
london-boy said:
Qroach said:
The only way is by gaining support from developers there.

Stating the obvious much? *How* is more the issue here.


Hey they might get lucky this time, u never know.

offering lower royaltys . Offering publishing deals .


FOr bigger companys offering money for the game itself .


If ms launches first and can get a decent sized user base they might not have much trouble. I doubt they will steal the market , but they could start gaining some ground there .
 
That's not saying much, of course. ;) It'd be hard for them to LOSE ground!


Meanwhile, I don't think DoA has to change visual style, really... most games can support their own style (anywhere between cheesy and more gritty and realistic--though to be fair they all try to throw in some flair and show off), but they do have to represent it better. First off they need to spend at least 1/10th the design time on the guys that they do on the gals, because fighting games are very male-weighted and though they like looking at the chicks, they like playing as someone they can feel more attachement to. (At least in the "average fighting gamer" sector they aim at.) And until they spend more time on the game itself, few serious fighting gamers are going to take it seriously.

It is certainly possible to make a game both easy, fun, and appealing to average gamers and not disenfranchise the more hardcore players who really ride out the genre. At the moment, I think Soul Calibur epitomizes that best. (Tekken does well, but I think it has a bigger "membership fee" ;) )
 
I like Tecmo's games. I played DoA2 (DC) more than SC(DC), SCII(PS2), Tekken 4 etc. I also enjoyed Fatal Frame2 which IMO is best horror game of this generation, better than SH2/3.
 
london-boy said:
function said:
There sure is a lot of hate out there for Tecmo and Oddworld ...


They're people who make average games (apart from Ninja Gaiden), sell very few copies of them, and think they're in the position to voice their opinions on the market.

If EA were to bitch about someone, at least you could say they're in the position to do so. They own most of the market. Tecmo are just making themselves look like the kids who complain about not having enough chocolate in their birthday cake.

They make average games in your opinion, and it's not one that I'd share. Oddworld have a history of making interesting and unusual titles, which usually score well in review, and that makes me gives them some respect. And if sales were a reflection of quality and the respectability of developers, then what does that say about Ico and the people that developed it (I seem to rember that you love the game)?

And why aren't Tecmo in a position to voice their views on the market ("because they're not EA" is a poor reason IMO ;) )? They're actively involved in the transistion to the next genration (and hence actually have a sound unstranding of the subject people are bitching at them for commenting on), have made some of the most prominent titles for Xbox, and have a strong mutiplatform history (supporting Naomi, DC, PS2 and Xbox).

Tecmo have more games out on PS2 than Xbox btw.
 
function said:
They make average games in your opinion, and it's not one that I'd share. Oddworld have a history of making interesting and unusual titles, which usually score well in review, and that makes me gives them some respect. And if sales were a reflection of quality and the respectability of developers, then what does that say about Ico and the people that developed it (I seem to rember that you love the game)?

I never said anything about Sales. You will find it very hard to find critics and reviews for Tecmo games that even come close to Ico, like you mentioned. Maybe Ninja Gaiden... Out of how many titles? That's the difference.


And why aren't Tecmo in a position to voice their views on the market ("because they're not EA" is a poor reason IMO ;) )? They're actively involved in the transistion to the next genration (and hence actually have a sound unstranding of the subject people are bitching at them for commenting on), have made some of the most prominent titles for Xbox, and have a strong mutiplatform history (supporting Naomi, DC, PS2 and Xbox).

Everyone's "involved in the transition to the next gen". Doesn't mean that someone who makes games that are both critically and commercially average (apart from a very few gems here and there) can just jump up and make predictions, comments and whatever else on other companies' work. At the end of the day, they're not EA, they're not SquareEnix, they're not Nintendo, or Rockstar, or others, who ALL have games that are both critically and commercially much better than Tecmo's.

If the best games in this generation are Tecmo's ones in your opinion, then fine by me.
 
london-boy said:
I never said anything about Sales. You will find it very hard to find critics and reviews for Tecmo games that even come close to Ico, like you mentioned. Maybe Ninja Gaiden... Out of how many titles? That's the difference.

You said ...

They're people who make average games (apart from Ninja Gaiden), sell very few copies of them, and think they're in the position to voice their opinions on the market.

...when you were criticising them (Tecmo and Oddworld - you didn't specify which it was). I therefore assumed sales was part of the general dissing and reason not to respect them!

Everyone's "involved in the transition to the next gen". Doesn't mean that someone who makes games that are both critically and commercially average (apart from a very few gems here and there) can just jump up and make predictions, comments and whatever else on other companies' work. At the end of the day, they're not EA, they're not SquareEnix, they're not Nintendo, or Rockstar, or others, who ALL have games that are both critically and commercially much better than Tecmo's.

Not eveyone is invloved in both the transition to both Xbox 2 and PS3. Some of the companies you list (Nintendo!?) definitely aren't, so I don't see what weight their comments would carry, if they chose to make them.

Besides, even assuming Tecmo's games were both critically and commerically (there you go again!) average, what does this have to do with whether Tecmo's comments about the status of next-generation platform-vendor support are justified?

Do you mean they might be accurate, but Tecmo shouldn't say it becuase their games are ciritically and commercially average? This wouldn't make sense. Or do you mean that their comments can't be accurate, because they make critically and commercially average games? This doesn't make sense either I'm afraid, at least to me.

If the best games in this generation are Tecmo's ones in your opinion, then fine by me.

Sigh.
 
function said:
They're people who make average games (apart from Ninja Gaiden), sell very few copies of them, and think they're in the position to voice their opinions on the market.

...when you were criticising them (Tecmo and Oddworld - you didn't specify which it was). I therefore assumed sales was part of the general dissing and reason not to respect them!

No, the sentence was,

They're people who make average games (apart from Ninja Gaiden), (AND) sell very few copies of them, AND STILL think they're in the position to voice their opinions on the market.

Meaning, they are average games critically and commercially.
Thank you.

Do you mean they might be accurate, but Tecmo shouldn't say it becuase their games are ciritically and commercially average? This wouldn't make sense. Or do you mean that their comments can't be accurate, because they make critically and commercially average games? This doesn't make sense either I'm afraid, at least to me.

I don't say either. I'm saying, when a company makes average products, or products that compare negatively to their competition, apart from 1 or 2 games, they should keep a low profile.
 
Lots of DOA negativity. I wonder if its so because of actual play time or on clouded impressions of more sexed up = less game, how outspoken Itagaki is, and how a "elite" fighting engine should be....

Team Ninja may or may not use realistic textures in future, but there is nothing wrong with current DOA graphics...nothing wrong with guy vs gal models too. What more you want? Wiggling crotches? Have more faith in your sexuality, panty shots and boobies are more in DOA, but after that its a very competent game.

DOA is the perfect middle place for fighting. Its more complex than SSBM for fun group get together, yet have enough combinations for a good tournment. Its no Virtua Fighter, but it also in no ways inferior to the competition.

Tecmo have every rights to speak out. Very average games? Who are you to judge? :rolleyes:
 
pahcman said:
Lots of DOA negativity

What do you expect? We're not all 13 you know.


Its no Virtua Fighter, but it also in no ways inferior to the competition.

Oh ok... It's not inferior... It's different? :rolleyes:

Tecmo have every rights to speak out. Very average games? Who are you to judge? :rolleyes:


I never said "Very" average games. And i also mentioned the few good games they have made.
 
Whos' 13? How many Tecmo games you played that compare negatively to the competition? In what ways are DOA "different" from the competition? :rolleyes: Have you play DOA3, DOA2 even? What other fighting games you played too?
 
pahcman said:
Whos' 13? How many Tecmo games you played that compare negatively to the competition? In what ways are DOA "different" from the competition? :rolleyes: Have you play DOA3, DOA2 even? What other fighting games you played too?

I've played fighting games since SF2. This generation i've played pretty much every decent fighting game out there, DOA2 both on DC and PS2, TTT, T4, VF4, VF4EVO, SC2, DOA3.
And i'm sorry to say, the DOA series is inferior to the others in every way apart from graphics. Obviously these are my preferences, but they seem to be quite common.
 
You sound like an expert fighting players. Why not share with us your analysis of these "every other ways" that DOA are so badly inferior, also what should we look for during a fighting game.
 
Status
Not open for further replies.
Back
Top