in the meanwhile, Steam is breaking records.I think any problem I've ever had with GamePass is a problem I've never had with Steam. I'm sure there'll come a day when MS ask themselves why people continue to pay full price for games on Steam despite many of them being practically free via GP. If free isn't cheap enough it's time for some self-reflection. Maybe MS convince themselves that it's because of brand loyalty or habit, or maybe some nonsense like achievements.
The reality is that the XB/GP system is more fragile, less flexible, less featured. I just built a new system with a fresh install of Windows and didn't have to redownload a single thing from my Steam library. Heck, I didn't even have to redownload Steam -- I merely double clicked on the Steam.exe from the old orphaned Steam install folder and it repaired itself and my Steam library drives were automatically found. For GamePass the experience is the polar opposite. I have games in my Steam library that haven't needed to go through a fresh install in over a decade (spanning 3 system builds and multiple OS installs) whereas with GamePass I've had games that I've had to uninstall and redownload on a ~monthly basis in order to clear reoccurring Gaming Services errors. Things like that are likely why my XB/GP library never grows beyond 1 or 2 active game installs at any one time, while my Steam library continues to grow until I run out of disk space. That lack of permanence surely contributes to how 'sticky' their service is -- it never bothers me when my GP subscription threatens to lapse because I'm not actually losing access to many (if any) installed games.
And then there's the UI. I don't want to access and manage content on my PC via something that feels like a smartTV app. When I open my game library I don't want the main page to involve money or recurring billing settings or entitlement "perks". I don't want a reminder that I'm a limited time customer in someone else's store; I want to feel like a user accessing my software on my computer. With Steam I can configure it to launch directly to my library, kind of like how with Youtube I can bypass the frontpage vomit by directly linking to my subscription page. Those are my places that I get to curate. Every time I launch the XB app I'm greeted by a page of stuff that I don't want to look at or interact with. Sparsely placed banners of icons, most of which I don't care about, and digging any deeper than that is painfully slow. I don't care about EA games, I don't care about a list of games curated by women at MS, I don't care about randomly choosing a game, and I certainly don't need a screen-wide banner elements for anything. Why am I being asked to navigate all these horizontal scrolling lists that aren't responsive to mouse wheel scrolling or dragging? A controller stick can directly manipulate them though, so I guess that's actually their preferred input device for their PC app. Would I continue to use Steam as my store and launcher of choice if I were forced to only use it through the Big Picture mode? Nope.
This! This a thousand percent. I don't care how good a deal GamePass is while all these issues persist.I think any problem I've ever had with GamePass is a problem I've never had with Steam. I'm sure there'll come a day when MS ask themselves why people continue to pay full price for games on Steam despite many of them being practically free via GP. If free isn't cheap enough it's time for some self-reflection. Maybe MS convince themselves that it's because of brand loyalty or habit, or maybe some nonsense like achievements.
The reality is that the XB/GP system is more fragile, less flexible, less featured. I just built a new system with a fresh install of Windows and didn't have to redownload a single thing from my Steam library. Heck, I didn't even have to redownload Steam -- I merely double clicked on the Steam.exe from the old orphaned Steam install folder and it repaired itself and my Steam library drives were automatically found. For GamePass the experience is the polar opposite. I have games in my Steam library that haven't needed to go through a fresh install in over a decade (spanning 3 system builds and multiple OS installs) whereas with GamePass I've had games that I've had to uninstall and redownload on a ~monthly basis in order to clear reoccurring Gaming Services errors. Things like that are likely why my XB/GP library never grows beyond 1 or 2 active game installs at any one time, while my Steam library continues to grow until I run out of disk space. That lack of permanence surely contributes to how 'sticky' their service is -- it never bothers me when my GP subscription threatens to lapse because I'm not actually losing access to many (if any) installed games.
And then there's the UI. I don't want to access and manage content on my PC via something that feels like a smartTV app. When I open my game library I don't want the main page to involve money or recurring billing settings or entitlement "perks". I don't want a reminder that I'm a limited time customer in someone else's store; I want to feel like a user accessing my software on my computer. With Steam I can configure it to launch directly to my library, kind of like how with Youtube I can bypass the frontpage vomit by directly linking to my subscription page. Those are my places that I get to curate. Every time I launch the XB app I'm greeted by a page of stuff that I don't want to look at or interact with. Sparsely placed banners of icons, most of which I don't care about, and digging any deeper than that is painfully slow. I don't care about EA games, I don't care about a list of games curated by women at MS, I don't care about randomly choosing a game, and I certainly don't need a screen-wide banner elements for anything. Why am I being asked to navigate all these horizontal scrolling lists that aren't responsive to mouse wheel scrolling or dragging? A controller stick can directly manipulate them though, so I guess that's actually their preferred input device for their PC app. Would I continue to use Steam as my store and launcher of choice if I were forced to only use it through the Big Picture mode? Nope.
I still hope, as a fan of PC gamepass and windows store as my main store -though I use Steam more-, that they start working on those aspects of PC gaming because there is so much potential and the app is still messy. Steam got where it is over years and years, but everything from the interface to how it works, is very good.
Only used it for 3 months in 2020 does it still deny you access to your own hard drive ?I'm generally satisfied with the MS store as a service and UI
Only used it for 3 months in 2020 does it still deny you access to your own hard drive ?
Generally games installed in custom location, would have normal folders and files access like steam gamesOnly used it for 3 months in 2020 does it still deny you access to your own hard drive ?
Edit: just read all of hughj's post and the answer is yes
what @orangpelupa said. For instance, a game like Super Dungeon Bros. has that limitation, and for any game that has restricted access the app tells you and you can't even browse its actual installation directory. Most of the games I know of, don't behave like that nowadays. You can easily tell after installing them or previous to the installation, but if you have a Browse Files option, then you can open the game's main directory and install mods and so on. I.e. A Plague Tale Requiem lets you access its installation directory.Only used it for 3 months in 2020 does it still deny you access to your own hard drive ?
Edit: just read all of hughj's post and the answer is yes
same here. There are so many great games there, and from now on if I find a game that I like on PC Gamepass I am buying it on the service instead of buying it on Steam, but the app is a hit and a miss.As people know, I'm a pretty big Xbox and GamePass fan, but I sympathize with the notion you guys are putting forward: That MS has been completely incompetent in their GP/MS Store implementation on PC. It's no wonder Steam has been kicking their ass for 10 years, even though they are a multi-trillion $ company that publishers the dominant OS platform. It boggles the mind.
As people know, I'm a pretty big Xbox and GamePass fan, but I sympathize with the notion you guys are putting forward: That MS has been completely incompetent in their GP/MS Store implementation on PC. It's no wonder Steam has been kicking their ass for 10 years, even though they are a multi-trillion $ company that publishers the dominant OS platform. It boggles the mind.
alas, that app doesn't work for me. I used it to install mods for Resident Evil 3 but the Re3.exe file is untouchable no matter what I do. I tried the app, made it ran and work fine with a successful message at the end of the process, and I also read the extra tips they give on the page, but to no avail. So no RE3 mods for me :/I believe it's part of how UWP apps are sandboxed. So not every game or app is going to behave like that. In the event that you need/want to override it and gain access then you can by altering ownership permissions, but then that breaks stuff. Which leads to colorfully named fixes like https://github.com/AgentRev/WindowsAppsUnfukker
Thankfully, GOG games run fine without having the client installed, I have many GOG games but have never installed or ran the client.Like the GoG client, it's there because i need to use it to download the game on the platform for gamepass.
Thankfully, GOG games run fine without having the client installed, I have many GOG games but have never installed or ran the client.
As for GamePass my only experience with it was a free 3 month free trial but about only 50% if the games I tried to install were successful the rest failed with an "Unspecified Error" - Thanks Microsoft that error message was incredibly helpful
never went back to it.
yes, it's more decent now. There is a lot of room for improvement though.The app's far better than it was during that period. I'm not saying it's good, but it is massively improved!
Every game can be played like this, even if it isn't specifically supported in game, using copilot.Peppa Pig (though not truly a coop game, but both can control the main character using their own gamepad)
is that automatic? 'Cos I've never used copilot.Every game can be played like this, even if it isn't specifically supported in game, using copilot.
I guess I'm not sure on PC, if you were talking about PC Gamepass. But yes, on console, you can essentially make 2 controllers "controller 1", and they can have all of the same functions.is that automatic? 'Cos I've never used copilot.